Player Matchup

Bakasura
Bakasura
Dannington5916
Bakasura
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Grim1611
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,313 Elo+
Party 2
Heimdallr
Heimdallr
Mr_porkchop123
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TsF Mackey
Sun Wukong
Level 40
God Stats
27W - 36L
1,429 SR
Queue Stats
134W - 150L
1,350 Elo+
Party 2
Merlin
Merlin
malucodoido19
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,433 Elo+

VS

Team Averages
Level 24
1,526 SR
1,319 Elo+
Hades
Hades
COMPI_Hernanv25
Hades
Level 26
God Stats
7W - 8L
1,479 SR
Queue Stats
206W - 279L
1,303 Elo+
Party 1
Pele
Pele
Krafty Kibblez
Pele
Level 22
God Stats
1W - 1L
1,761 SR
Queue Stats
55W - 55L
1,500 Elo+
Solo
Izanami
Izanami
TwitchTaurus_345
Izanami
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 350L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
shippudenico
Cthulhu
Level 16
God Stats
19W - 17L
1,422 SR
Queue Stats
29W - 42L
1,194 Elo+
Party 1
Gilgamesh
Gilgamesh
wehatelucki
Gilgamesh
Level 27
God Stats
11W - 15L
1,466 SR
Queue Stats
459W - 461L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
4 / 2 / 1
5,436
777
5,220
5,295
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 1
4,223
603
1,230
3,471
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Mr_porkchop123
Heimdallr
1
0 / 2 / 0
3,015
431
113
1,336
220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
TsF Mackey
Sun Wukong
9
0 / 0 / 0
4,504
643
1,686
2,807
1,480
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

3
0 / 4 / 0
3,087
441
49
2,049
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 3 / 1
5,060
723
1,852
4,907
1,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 3
4,324
618
1,330
2,868
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 3
4,288
613
1,523
3,465
904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
shippudenico
Cthulhu
8
0 / 0 / 0
4,106
587
998
2,822
1,471
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
wehatelucki
Gilgamesh
7
3 / 2 / 0
4,546
649
1,438
4,402
1,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
9
9
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
Bakasura
4
2
1
2.25
L
1
1
1
1.5
W
1
0
3
2.5
L
Heimdallr
Mr_porkchop123
Heimdallr
0
2
0
0
L
Sun Wukong
TsF Mackey
Sun Wukong
0
0
0
0
W
0
1
3
1.5
L
0
4
0
0
W
Cthulhu
shippudenico
Cthulhu
0
0
0
0
W
Gilgamesh
wehatelucki
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,298
Damage
7,141
14,958
Taken
18,464
6,409
Mitigated
7,228
3,394
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,852
529
136
1,329
4,907
1,985
500
0
4,531
18,651
0
L
Bakasura
5,220
3,213
0
1,725
5,295
2,140
57
684
4,571
0
27,987
L
1,230
246
28
1,365
3,471
2,137
50
0
3,431
14,087
0
W
1,330
159
243
898
2,868
1,115
0
49
2,819
0
16,629
L
Heimdallr
Mr_porkchop123
Heimdallr
113
58
0
38
1,336
220
0
175
1,123
0
1,331
L
Sun Wukong
TsF Mackey
Sun Wukong
1,686
83
0
238
2,807
1,480
0
998
1,726
0
18,565
W
1,523
1,035
0
1,342
3,465
904
512
1,021
2,279
0
17,559
L
49
31
0
0
2,049
432
0
993
979
517
0
W
Cthulhu
shippudenico
Cthulhu
998
0
0
1,026
2,822
1,471
0
0
2,822
16,972
0
W
Gilgamesh
wehatelucki
Gilgamesh
1,438
401
0
562
4,402
1,753
253
209
3,886
0
10,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,265
Gold Earned
22,324
129
Minions Killed
178
0
Camps Cleared
0
553,568
Distance Traveled
706,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,060
723
44
6
0
127,249
0
L
Bakasura
5,436
777
67
10
0
156,155
0
L
Ra
4,223
603
20
3
0
135,055
0
W
Pele
4,324
618
32
5
0
150,915
0
L
Heimdallr
3,015
431
4
1
0
48,005
1
L
Sun Wukong
4,504
643
36
5
0
145,383
0
W
Izanami
4,288
613
46
7
0
134,456
0
L
Merlin
3,087
441
2
0
0
68,970
0
W
Cthulhu
4,106
587
39
6
0
146,329
1
W
Gilgamesh
4,546
649
17
2
0
147,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role