Player Matchup

Ymir
Ymir
FIKO_126_69
Ymir
Level 28
God Stats
6W - 5L
1,494 SR
Queue Stats
181W - 185L
1,445 Elo+
Solo
Nemesis
Nemesis
PenguSohyeSshi
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sergy_L2R2
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,291 Elo+
Party 1
Chaac
Chaac
TWT_vioque-sfc
Chaac
Level 15
God Stats
0W - 2L
1,220 SR
Queue Stats
9W - 24L
1,215 Elo+
Party 1
He Bo
He Bo
WessInumaki
He Bo
Level 26
God Stats
6W - 5L
1,743 SR
Queue Stats
123W - 132L
1,511 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,393 Elo+

VS

Team Averages
Level 19
1,631 SR
1,429 Elo+
Cerberus
Cerberus
ALLEN-err
Cerberus
Level 27
God Stats
12W - 0L
1,867 SR
Queue Stats
61W - 19L
1,516 Elo+
Solo
Ra
Ra
AiM Alibi
Ra
Level 21
God Stats
2W - 0L
1,670 SR
Queue Stats
19W - 10L
1,398 Elo+
Solo
Fenrir
Fenrir
Danjamin2193
Fenrir
Level 6
God Stats
4W - 3L
1,618 SR
Queue Stats
10W - 11L
1,508 Elo+
Solo
Hachiman
Hachiman
Ghost-Fox_life
Hachiman
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 16L
1,311 Elo+
Solo
Sylvanus
Sylvanus
HenriqueTunes4
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 152L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,535
467
6,483
13,878
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 7 / 1
5,268
376
791
9,501
2,303
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Sergy_L2R2
Morgan Le Fay
9
0 / 10 / 0
5,830
416
4,482
12,104
3,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 7 / 0
5,116
365
3,884
11,440
4,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
4 / 3 / 0
6,130
438
10,968
8,502
3,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALLEN-err
Cerberus
16
7 / 0 / 5
9,135
653
7,750
7,656
7,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
14 / 0 / 4
10,250
732
17,547
10,491
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
6 / 0 / 6
8,203
586
5,323
9,126
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
10
3 / 5 / 2
6,556
468
4,625
9,845
3,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
11
1 / 0 / 6
6,653
475
4,763
11,481
4,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
31
31
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALLEN-err
Cerberus
7
0
5
9.5
W
14
0
4
16
W
Fenrir
6
0
6
9
L
1
4
3
0.63
W
Hachiman
3
5
2
0.8
W
Sylvanus
1
0
6
4
L
0
7
1
0.07
L
Morgan Le Fay
Sergy_L2R2
Morgan Le Fay
0
10
0
0
L
0
7
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
40,008
55,425
Taken
48,599
21,825
Mitigated
24,272
10,758
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALLEN-err
Cerberus
7,750
423
0
3,236
7,656
7,857
820
473
7,183
69,560
0
W
17,547
2,895
763
6,697
10,491
4,565
340
5,934
4,557
67,564
0
W
Fenrir
5,323
1,258
0
4,964
9,126
3,969
724
736
8,390
0
48,748
L
6,483
1,272
0
3,444
13,878
7,793
0
6,467
7,324
33,531
0
W
Hachiman
4,625
2,130
120
1,289
9,845
3,128
319
6,894
2,951
0
15,999
W
Sylvanus
4,763
1,998
2,041
6,107
11,481
4,753
399
7,896
3,585
20,680
0
L
791
228
0
1,306
9,501
2,303
0
3,388
6,069
0
15,885
L
Morgan Le Fay
Sergy_L2R2
Morgan Le Fay
4,482
1,022
106
1,821
12,104
3,805
672
8,539
3,285
31,741
0
L
3,884
931
0
1,317
11,440
4,873
0
7,387
3,912
0
16,502
L
10,968
1,822
0
2,764
8,502
3,051
0
3,695
4,775
27,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
40,797
206
Minions Killed
442
0
Camps Cleared
0
1,165,650
Distance Traveled
1,306,844
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,135
653
172
12
0
273,024
3
W
Ra
10,250
732
128
9
0
284,223
1
W
Fenrir
8,203
586
82
6
0
259,310
1
L
Ymir
6,535
467
57
4
0
247,792
2
W
Hachiman
6,556
468
26
2
0
247,727
0
W
Sylvanus
6,653
475
34
2
0
242,560
0
L
Nemesis
5,268
376
33
2
0
225,693
1
L
Morgan Le Fay
5,830
416
50
4
0
218,378
0
L
Chaac
5,116
365
32
2
0
230,718
1
L
He Bo
6,130
438
34
2
0
243,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role