Player Matchup

Anubis
Anubis
JeromeMcDoug
Anubis
Level 16
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 3
Ra
Ra
Moraeesvictor
Ra
Level 21
God Stats
6W - 7L
1,425 SR
Queue Stats
142W - 162L
1,403 Elo+
Party 2
Achilles
Achilles
StankBiscuit
Achilles
Level 18
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 3
Ne Zha
Ne Zha
geminidemon
Ne Zha
Level 27
God Stats
1W - 2L
1,526 SR
Queue Stats
175W - 202L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
rememansupriss
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 20
1,411 SR
1,381 Elo+

VS

Team Averages
Level 13
1,347 SR
1,399 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HenreeTheDeleter
Nemesis
Level 11
God Stats
11W - 11L
1,507 SR
Queue Stats
21W - 36L
1,346 Elo+
Party 1
Hades
Hades
MerpTheDerp
Hades
Level 25
God Stats
1W - 0L
1,263 SR
Queue Stats
52W - 49L
1,496 Elo+
Solo
Cthulhu
Cthulhu
connerWMM
Cthulhu
Level 8
God Stats
3W - 6L
1,199 SR
Queue Stats
17W - 27L
1,384 Elo+
Party 1
Neith
Neith
mommysmilkies
Neith
Level 7
God Stats
3W - 8L
1,265 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
2 / 11 / 14
11,697
975
19,006
19,310
9,587
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 12 / 14
11,938
995
16,433
20,071
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
StankBiscuit
Achilles
19
4 / 5 / 10
12,654
1,055
16,189
23,913
28,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
19
8 / 7 / 9
13,680
1,140
13,596
22,381
11,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
rememansupriss
Danzaburou
19
3 / 12 / 12
12,056
1,005
14,058
19,247
8,622
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
13 / 5 / 18
14,706
1,226
22,805
16,498
7,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 29
13,555
1,130
10,169
14,208
8,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
1 / 6 / 26
11,889
991
10,339
15,868
7,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
connerWMM
Cthulhu
20
11 / 2 / 27
13,878
1,157
26,328
25,613
31,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 3 / 24
14,272
1,189
29,833
13,510
6,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
171
19
Kills
47
47
Deaths
19
59
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
5
18
4.4
W
7
3
29
7.17
L
Anubis
2
11
14
0.82
W
1
6
26
2.33
L
2
12
14
0.75
L
Achilles
StankBiscuit
Achilles
4
5
10
1.8
W
Cthulhu
connerWMM
Cthulhu
11
2
27
12.25
L
Ne Zha
8
7
9
1.79
W
15
3
24
9
L
Danzaburou
rememansupriss
Danzaburou
3
12
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,282
Damage
99,474
104,922
Taken
85,697
65,968
Mitigated
61,419
13,896
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,805
10,349
428
180
16,498
7,071
0
7,987
8,233
0
52,463
W
10,169
2,945
0
1,360
14,208
8,986
0
2,520
11,250
0
28,874
L
Anubis
19,006
3,177
0
3,920
19,310
9,587
0
7,281
12,029
37,478
0
W
10,339
2,233
234
1,582
15,868
7,288
0
8,228
7,486
21,796
0
L
16,433
2,759
2,313
417
20,071
7,940
0
8,470
11,601
56,872
0
L
Achilles
StankBiscuit
Achilles
16,189
6,316
0
3,895
23,913
28,063
0
8,377
15,536
0
26,541
W
Cthulhu
connerWMM
Cthulhu
26,328
2,738
3,056
7,591
25,613
31,578
0
12,342
12,830
41,078
0
L
Ne Zha
13,596
5,496
0
2,050
22,381
11,756
0
6,336
16,045
0
34,322
W
29,833
11,275
0
3,581
13,510
6,496
0
4,362
8,885
0
46,257
L
Danzaburou
rememansupriss
Danzaburou
14,058
5,336
0
1,301
19,247
8,622
0
6,203
13,044
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,025
Gold Earned
68,300
224
Minions Killed
225
0
Camps Cleared
5
970,589
Distance Traveled
1,015,107
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,706
1,226
73
6
0
176,987
0
W
Nemesis
13,555
1,130
39
3
1
230,846
0
L
Anubis
11,697
975
43
4
0
136,163
0
W
Hades
11,889
991
25
2
0
142,789
0
L
Ra
11,938
995
101
8
0
215,210
0
L
Achilles
12,654
1,055
16
1
0
229,581
1
W
Cthulhu
13,878
1,157
34
3
2
241,288
0
L
Ne Zha
13,680
1,140
43
4
0
207,633
1
W
Neith
14,272
1,189
54
5
2
223,197
1
L
Danzaburou
12,056
1,005
21
2
0
182,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role