Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
AstroDoodie
Mercury
Bronze III
Level 81
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Eset
Eset
Gold II
CRoW16Bw
Eset
Gold II
Level 135
God Stats
0W - 2L
1,430 SR
Queue Stats
219W - 224L
1,627 MMR
Party 1
Jing Wei
Jing Wei
Gold III
MC LOVIN W CHEZ
Jing Wei
Gold III
Level 148
God Stats
0W - 4L
1,424 SR
Queue Stats
194W - 197L
1,571 MMR
Solo
Mulan
Mulan
Gold II
Royal FrostV23
Mulan
Gold II
Level 154
God Stats
3W - 3L
1,544 SR
Queue Stats
163W - 161L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,497 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,532 SR
1,568 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
B Envyz
Ravana
Bronze III
Level 94
God Stats
10W - 0L
1,499 SR
Queue Stats
65W - 47L
1,534 MMR
Solo
Aphrodite
Aphrodite
Silver I
CovetingQuock
Aphrodite
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,595 MMR
Solo
Chaac
Chaac
Gold I
Okey_Dog
Chaac
Gold I
Level 145
God Stats
19W - 21L
1,512 SR
Queue Stats
165W - 144L
1,642 MMR
Solo
Neith
Neith
Gold IV
RamTheGreat00
Neith
Gold IV
Level 136
God Stats
11W - 6L
1,650 SR
Queue Stats
35W - 31L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 2 / 0
4,441
444
292
3,685
815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
AstroDoodie
Mercury
8
3 / 2 / 2
5,404
540
3,251
5,256
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
9
0 / 5 / 2
5,462
546
2,374
6,118
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
11
2 / 0 / 1
5,982
598
3,699
3,205
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,070
507
2,724
6,449
2,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetMorgan Le FayAthenaGilgameshTiamat

VS

Bans
Erlang ShenArtemisArachneDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 2
6,768
677
2,385
4,130
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
B Envyz
Ravana
11
4 / 1 / 0
6,117
612
2,193
3,395
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
CovetingQuock
Aphrodite
9
0 / 2 / 0
5,046
505
753
5,191
1,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Okey_Dog
Chaac
11
3 / 1 / 1
6,496
650
5,538
6,565
4,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 1 / 2
5,398
540
2,398
5,683
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
10
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Agni
 
Agni
2
1
2
3
L
Mercury
AstroDoodie
Mercury
3
2
2
2
W
Ravana
B Envyz
Ravana
4
1
0
4
L
Eset
0
5
2
0.2
W
Aphrodite
CovetingQuock
Aphrodite
0
2
0
0
L
Jing Wei
2
0
1
2.5
W
Chaac
Okey_Dog
Chaac
3
1
1
3.5
W
1
1
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
13,267
24,713
Taken
24,964
6,762
Mitigated
10,377
7,642
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
292
0
161
1,794
3,685
815
0
0
3,685
18,250
0
W
Agni
 
Agni
2,385
181
0
1,438
4,130
1,260
0
1,802
2,282
39,646
0
L
Mercury
AstroDoodie
Mercury
3,251
1,364
0
250
5,256
1,270
0
359
4,871
0
18,309
W
Ravana
B Envyz
Ravana
2,193
811
0
1,360
3,395
1,532
13
488
2,869
0
36,169
L
Eset
2,374
701
0
1,056
6,118
1,644
0
1,979
3,895
28,239
0
W
Aphrodite
CovetingQuock
Aphrodite
753
104
1,259
1,952
5,191
1,624
44
89
5,102
16,768
0
L
Jing Wei
3,699
2,319
0
1,736
3,205
800
0
530
2,675
0
32,880
W
Chaac
Okey_Dog
Chaac
5,538
1,365
0
3,939
6,565
4,249
165
292
6,273
0
33,590
W
2,398
592
0
1,212
5,683
1,712
50
150
5,533
0
34,121
L
2,724
725
0
2,645
6,449
2,233
0
0
6,449
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
29,825
282
Minions Killed
323
0
Camps Cleared
0
888,761
Distance Traveled
978,622
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,441
444
38
4
0
119,902
1
W
Agni
6,768
677
81
8
0
199,857
4
L
Mercury
5,404
540
38
4
0
221,114
0
W
Ravana
6,117
612
75
8
0
219,322
3
L
Eset
5,462
546
73
7
0
162,821
3
W
Aphrodite
5,046
505
22
2
0
174,222
2
L
Jing Wei
5,982
598
79
8
0
190,456
1
W
Chaac
6,496
650
81
8
0
207,081
1
W
Neith
5,398
540
64
6
0
178,140
2
L
Mulan
5,070
507
54
5
0
194,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role