Player Matchup

Baron Samedi
Baron Samedi
BEZ 178
Baron Samedi
Level 89
God Stats
23W - 14L
1,812 SR
Queue Stats
337W - 270L
1,585 Elo+
Party 3
Discordia
Discordia
CardiacUhRest
Discordia
Level 45
God Stats
27W - 16L
1,620 SR
Queue Stats
193W - 146L
1,521 Elo+
Party 3
Cerberus
Cerberus
Eagle2Ant
Cerberus
Level 129
God Stats
1W - 5L
1,421 SR
Queue Stats
328W - 266L
1,566 Elo+
Party 3
Hou Yi
Hou Yi
KillerRemix
Hou Yi
Level 28
God Stats
6W - 4L
1,756 SR
Queue Stats
35W - 21L
1,624 Elo+
Party 3
Hercules
Hercules
NeechNoodlez
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,608 Elo+
Party 3
Team Averages
Level 64
1,622 SR
1,581 Elo+

VS

Team Averages
Level 69
1,492 SR
1,515 Elo+
Kali
Kali
A muffinmann
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 31L
1,660 Elo+
Party 1
Sol
Sol
Quik8201
Sol
Level 109
God Stats
10W - 0L
1,542 SR
Queue Stats
195W - 216L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Reht127
Cernunnos
Level 122
God Stats
1W - 2L
1,541 SR
Queue Stats
93W - 82L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
oñion
Kukulkan
Level 20
God Stats
6W - 7L
1,428 SR
Queue Stats
28W - 49L
1,385 Elo+
Party 2
Izanami
Izanami
venusworld
Izanami
Level 77
God Stats
4W - 4L
1,450 SR
Queue Stats
590W - 550L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEZ 178
Baron Samedi
15
2 / 3 / 4
9,570
957
8,009
12,364
6,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
CardiacUhRest
Discordia
15
2 / 5 / 2
9,055
906
8,068
8,560
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Eagle2Ant
Cerberus
15
1 / 3 / 5
9,032
903
11,637
16,104
15,658
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
1 / 4 / 4
9,002
900
4,692
13,445
4,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NeechNoodlez
Hercules
15
0 / 2 / 3
8,495
850
1,980
8,258
7,794
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

182

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 12
9,388
939
5,687
7,021
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 3 / 8
10,801
1,080
16,333
12,191
3,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Reht127
Cernunnos
16
6 / 1 / 5
10,990
1,099
11,258
9,870
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
oñion
Kukulkan
16
4 / 0 / 8
10,241
1,024
13,090
2,212
823
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
venusworld
Izanami
16
0 / 2 / 8
9,237
924
7,458
6,427
2,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
6
Kills
17
17
Deaths
6
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
Baron Samedi
BEZ 178
Baron Samedi
2
3
4
1.33
L
Discordia
CardiacUhRest
Discordia
2
5
2
0.6
L
Cerberus
Eagle2Ant
Cerberus
1
3
5
1.17
L
Hou Yi
1
4
4
0.75
L
Hercules
NeechNoodlez
Hercules
0
2
3
0.75
W
7
3
8
3.67
W
Cernunnos
Reht127
Cernunnos
6
1
5
8.5
W
Kukulkan
oñion
Kukulkan
4
0
8
8
W
Izanami
venusworld
Izanami
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
53,826
58,731
Taken
37,721
38,099
Mitigated
11,401
7,593
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,687
2,887
0
1,072
7,021
2,001
0
4,755
2,266
0
16,690
L
Baron Samedi
BEZ 178
Baron Samedi
8,009
956
1,573
2,417
12,364
6,711
0
6,852
5,512
35,311
0
L
Discordia
CardiacUhRest
Discordia
8,068
199
0
0
8,560
2,997
0
4,384
4,176
29,924
0
L
Cerberus
Eagle2Ant
Cerberus
11,637
248
0
2,556
16,104
15,658
0
7,484
8,620
17,877
0
L
Hou Yi
4,692
4,080
0
207
13,445
4,939
0
6,028
7,417
0
19,292
L
Hercules
NeechNoodlez
Hercules
1,980
363
0
840
8,258
7,794
0
4,675
3,583
0
14,275
W
16,333
2,968
239
3,921
12,191
3,501
0
9,265
2,926
29,014
0
W
Cernunnos
Reht127
Cernunnos
11,258
4,075
0
2,181
9,870
2,507
0
7,652
2,218
0
34,045
W
Kukulkan
oñion
Kukulkan
13,090
225
0
545
2,212
823
0
1,204
1,008
36,690
0
W
Izanami
venusworld
Izanami
7,458
4,369
0
678
6,427
2,569
0
4,838
1,589
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,154
Gold Earned
50,657
216
Minions Killed
212
5
Camps Cleared
13
887,750
Distance Traveled
957,384
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,388
939
15
2
7
190,373
1
L
Baron Samedi
9,570
957
58
6
1
180,821
1
L
Discordia
9,055
906
64
6
3
170,184
1
L
Cerberus
9,032
903
35
4
1
207,724
1
L
Hou Yi
9,002
900
35
4
0
156,143
0
L
Hercules
8,495
850
24
2
0
172,878
0
W
Sol
10,801
1,080
34
3
1
195,606
1
W
Cernunnos
10,990
1,099
55
6
4
186,553
1
W
Kukulkan
10,241
1,024
57
6
0
205,802
3
W
Izanami
9,237
924
51
5
1
179,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role