Player Matchup

Apollo
Apollo
Cheezyness963
Apollo
Level 17
God Stats
20W - 20L
1,439 SR
Queue Stats
97W - 116L
1,198 Elo+
Party 1
Poseidon
Poseidon
ItssHeavy
Poseidon
Level 17
God Stats
2W - 1L
1,493 SR
Queue Stats
8W - 11L
1,327 Elo+
Party 3
Anubis
Anubis
Ooh_KillEm721
Anubis
Level 19
God Stats
1W - 1L
1,334 SR
Queue Stats
39W - 42L
1,238 Elo+
Party 3
Cthulhu
Cthulhu
Thesola1n
Cthulhu
Level 7
God Stats
25W - 28L
1,586 SR
Queue Stats
40W - 49L
1,207 Elo+
Party 1
Thanatos
Thanatos
Tingles-517
Thanatos
Level 27
God Stats
7W - 10L
1,611 SR
Queue Stats
103W - 133L
1,377 Elo+
Party 1
Team Averages
Level 17
1,493 SR
1,269 Elo+

VS

Team Averages
Level 22
1,573 SR
1,317 Elo+
Mercury
Mercury
A_NellsechsDaddy
Mercury
Level 10
God Stats
4W - 2L
1,391 SR
Queue Stats
13W - 9L
1,306 Elo+
Party 2
Rama
Rama
Anunakene
Rama
Level 24
God Stats
21W - 24L
1,487 SR
Queue Stats
104W - 134L
1,316 Elo+
Solo
Neith
Neith
ISubSonicI
Neith
Level 10
God Stats
12W - 8L
1,530 SR
Queue Stats
13W - 9L
1,323 Elo+
Party 2
Ymir
Ymir
Stockton1005
Ymir
Level 13
God Stats
11W - 6L
1,729 SR
Queue Stats
12W - 9L
1,237 Elo+
Party 2
Bellona
Bellona
matthew0323
Bellona
Level 55
God Stats
6W - 2L
1,729 SR
Queue Stats
12W - 7L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,401
411
3,556
10,728
3,583
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ItssHeavy
Poseidon
13
3 / 6 / 4
8,722
485
7,588
9,495
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 1
8,024
446
5,991
8,925
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Thesola1n
Cthulhu
12
5 / 7 / 1
8,621
479
8,399
17,464
19,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Tingles-517
Thanatos
12
2 / 8 / 1
7,723
429
5,744
15,483
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 13
11,976
665
12,264
10,647
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
14
1 / 7 / 14
9,199
511
8,383
12,231
4,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
15
6 / 2 / 13
10,236
569
10,450
6,290
2,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 18
9,207
512
3,572
10,986
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
matthew0323
Bellona
17
14 / 0 / 7
11,201
622
11,390
9,860
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
14
Kills
36
36
Deaths
14
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
14
0
13
20.5
W
Rama
1
7
14
1.14
L
1
6
3
0.42
W
Neith
6
2
13
6.25
L
Poseidon
ItssHeavy
Poseidon
3
6
4
0.83
L
3
9
1
0.39
W
1
5
18
2
L
Cthulhu
Thesola1n
Cthulhu
5
7
1
0.79
L
Thanatos
Tingles-517
Thanatos
2
8
1
0.31
W
Bellona
matthew0323
Bellona
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
46,059
62,095
Taken
50,014
35,484
Mitigated
25,702
13,274
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,264
7,941
0
590
10,647
4,772
983
1,810
8,837
0
95,450
W
Rama
8,383
4,727
0
2,180
12,231
4,304
2,935
8,117
4,114
0
46,603
L
3,556
2,092
0
1,300
10,728
3,583
302
498
10,230
0
27,442
W
Neith
10,450
5,251
0
2,615
6,290
2,076
3,424
3,257
3,033
0
52,068
L
Poseidon
ItssHeavy
Poseidon
7,588
357
0
550
9,495
3,581
1,693
254
9,241
47,207
0
L
5,991
230
0
69
8,925
3,449
504
316
8,609
27,137
0
W
3,572
278
0
1,133
10,986
7,171
747
4,109
6,877
13,535
0
L
Cthulhu
Thesola1n
Cthulhu
8,399
1,338
0
1,580
17,464
19,026
132
1,982
15,482
31,062
0
L
Thanatos
Tingles-517
Thanatos
5,744
1,355
0
9,775
15,483
5,845
0
522
14,961
0
45,285
W
Bellona
matthew0323
Bellona
11,390
3,217
0
3,896
9,860
7,379
3,010
4,685
5,175
0
44,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
51,819
324
Minions Killed
412
0
Camps Cleared
0
1,495,524
Distance Traveled
1,806,391
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,976
665
152
8
0
475,837
0
W
Rama
9,199
511
76
4
0
279,348
0
L
Apollo
7,401
411
45
3
0
315,460
0
W
Neith
10,236
569
93
5
0
314,515
0
L
Poseidon
8,722
485
99
6
0
306,183
1
L
Anubis
8,024
446
59
3
0
275,638
1
W
Ymir
9,207
512
20
1
0
332,051
0
L
Cthulhu
8,621
479
47
3
0
309,107
1
L
Thanatos
7,723
429
74
4
0
289,136
6
W
Bellona
11,201
622
71
4
0
404,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role