Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HatsumomoMomo
Ah Muzen Cab
Level 160
God Stats
9W - 6L
1,645 SR
Queue Stats
105W - 93L
1,551 Elo+
Party 2
Athena
Athena
NachoCheeez
Athena
Level 29
God Stats
43W - 28L
1,770 SR
Queue Stats
46W - 32L
1,582 Elo+
Party 2
Team Averages
Level 101
1,583 SR
1,527 Elo+

VS

Team Averages
Level 95
1,618 SR
1,541 Elo+
Serqet
Serqet
IsoBricksZay
Serqet
Level 108
God Stats
16W - 10L
1,711 SR
Queue Stats
393W - 362L
1,535 Elo+
Party 3
Ah Puch
Ah Puch
King_ExploZion
Ah Puch
Level 120
God Stats
5W - 3L
1,776 SR
Queue Stats
284W - 261L
1,579 Elo+
Party 3
Hachiman
Hachiman
Mairsial
Hachiman
Level 106
God Stats
3W - 3L
1,629 SR
Queue Stats
41W - 35L
1,521 Elo+
Solo
Geb
Geb
WaterBiohms
Geb
Level 18
God Stats
1W - 3L
1,473 SR
Queue Stats
22W - 23L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Waver-Kun
Gilgamesh
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 121L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 0 / 9
9,552
955
9,188
3,824
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
14
3 / 3 / 8
8,114
811
8,129
6,064
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
 
King Arthur
14
3 / 1 / 9
8,040
804
8,364
9,421
8,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
HatsumomoMomo
Ah Muzen Cab
15
5 / 0 / 6
9,047
905
5,496
6,365
2,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 1 / 14
8,187
819
6,512
12,210
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 7 / 2
6,698
670
4,103
9,183
3,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 1 / 3
7,871
787
16,643
7,439
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Mairsial
Hachiman
14
2 / 3 / 1
7,540
754
3,603
7,981
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 1
6,355
636
2,303
8,763
4,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Waver-Kun
Gilgamesh
13
0 / 5 / 0
6,916
692
4,141
12,186
6,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
18
Kills
5
5
Deaths
18
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
9
10.5
W
Discordia
 
Discordia
3
3
8
2.33
W
King Arthur
 
King Arthur
3
1
9
7.5
W
Ah Muzen Cab
HatsumomoMomo
Ah Muzen Cab
5
0
6
8
L
Serqet
1
7
2
0.29
L
1
1
3
2.5
L
Hachiman
Mairsial
Hachiman
2
3
1
0.83
W
Athena
1
1
14
8
L
1
2
1
0.75
L
Gilgamesh
Waver-Kun
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
30,793
37,884
Taken
45,552
27,787
Mitigated
21,502
2,782
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,188
895
0
825
3,824
1,462
0
2,338
1,486
45,345
0
W
Discordia
 
Discordia
8,129
87
0
96
6,064
2,685
368
2,866
3,098
24,391
0
W
King Arthur
 
King Arthur
8,364
512
0
0
9,421
8,189
0
3,353
5,818
0
17,947
W
Ah Muzen Cab
HatsumomoMomo
Ah Muzen Cab
5,496
627
0
921
6,365
2,426
761
4,592
1,773
0
31,767
L
Serqet
4,103
839
0
575
9,183
3,454
0
5,537
3,646
0
11,088
L
16,643
587
0
2,304
7,439
3,447
1
3,509
3,930
47,148
0
L
Hachiman
Mairsial
Hachiman
3,603
2,091
0
805
7,981
2,841
602
5,095
2,886
0
25,085
W
Athena
6,512
2,068
0
940
12,210
13,025
0
5,849
6,169
10,673
0
L
2,303
350
0
680
8,763
4,943
0
4,116
4,647
11,733
0
L
Gilgamesh
Waver-Kun
Gilgamesh
4,141
706
0
578
12,186
6,817
0
6,086
6,100
0
21,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
35,380
260
Minions Killed
236
8
Camps Cleared
8
1,095,105
Distance Traveled
948,690
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,552
955
103
10
5
224,499
4
W
Discordia
8,114
811
38
4
2
198,904
0
W
King Arthur
8,040
804
20
2
0
225,134
2
W
Ah Muzen Cab
9,047
905
87
9
1
230,534
0
L
Serqet
6,698
670
22
2
0
184,148
1
L
Ah Puch
7,871
787
89
9
0
188,545
1
L
Hachiman
7,540
754
65
7
4
181,915
1
W
Athena
8,187
819
12
1
0
216,034
1
L
Geb
6,355
636
11
1
0
197,372
0
L
Gilgamesh
6,916
692
49
5
4
196,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role