Player Matchup

Cthulhu
Cthulhu
BYpis
Cthulhu
Level 14
God Stats
10W - 10L
1,428 SR
Queue Stats
34W - 64L
1,296 Elo+
Party 2
Artemis
Artemis
REMUSdirtyJEBUS
Artemis
Level 7
God Stats
0W - 3L
1,288 SR
Queue Stats
3W - 11L
1,215 Elo+
Party 1
Agni
Agni
ROGEdirtyOGR
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,143 Elo+
Party 1
Bacchus
Bacchus
The_SquirrelBoss
Bacchus
Level 14
God Stats
2W - 2L
1,387 SR
Queue Stats
162W - 216L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
mellizo0505
Kukulkan
Level 6
God Stats
8W - 11L
1,356 SR
Queue Stats
159W - 210L
1,329 Elo+
Party 2
Team Averages
Level 9
1,392 SR
1,251 Elo+

VS

Team Averages
Level 18
1,568 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Esyragod
Chaac
Level 22
God Stats
35W - 32L
1,579 SR
Queue Stats
133W - 142L
1,416 Elo+
Solo
King Arthur
King Arthur
Fellow23
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,410 Elo+
Solo
Cthulhu
Cthulhu
FunkYou1234
Cthulhu
Level 27
God Stats
5W - 5L
1,505 SR
Queue Stats
135W - 125L
1,437 Elo+
Solo
Apollo
Apollo
Swirli
Apollo
Level 5
God Stats
11W - 3L
1,757 SR
Queue Stats
31W - 24L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BYpis
Cthulhu
18
3 / 6 / 3
12,366
883
16,661
31,002
16,547
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
0 / 7 / 2
11,617
830
8,424
22,249
9,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
3 / 7 / 2
12,102
864
24,556
20,541
8,012
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 12 / 5
11,871
848
19,796
36,713
49,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
mellizo0505
Kukulkan
16
0 / 0 / 0
8,640
617
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
6 / 2 / 11
13,055
933
12,202
9,617
4,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Esyragod
Chaac
20
8 / 0 / 17
14,295
1,021
22,265
16,515
18,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Fellow23
King Arthur
20
3 / 4 / 20
13,305
950
14,626
20,462
13,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
FunkYou1234
Cthulhu
20
0 / 0 / 21
12,468
891
13,104
16,527
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Swirli
Apollo
20
15 / 1 / 11
14,691
1,049
42,428
15,820
5,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
112
7
Kills
32
32
Deaths
7
12
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
11
5.75
L
Cthulhu
BYpis
Cthulhu
3
6
3
0.75
W
Chaac
Esyragod
Chaac
8
0
17
16.5
W
King Arthur
Fellow23
King Arthur
3
4
20
3.25
W
Cthulhu
FunkYou1234
Cthulhu
0
0
21
10.5
L
0
7
2
0.14
L
3
7
2
0.57
W
Apollo
Swirli
Apollo
15
1
11
20.5
L
1
12
5
0.29
L
Kukulkan
mellizo0505
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,437
Damage
104,625
110,505
Taken
78,941
84,118
Mitigated
59,705
9,874
Healing
21,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,202
822
0
1,437
9,617
4,206
0
6,927
2,690
36,001
0
L
Cthulhu
BYpis
Cthulhu
16,661
364
940
1,059
31,002
16,547
0
6,148
23,611
36,434
0
W
Chaac
Esyragod
Chaac
22,265
4,485
0
7,097
16,515
18,738
0
12,110
4,405
0
36,124
W
King Arthur
Fellow23
King Arthur
14,626
2,545
387
4,617
20,462
13,192
0
15,150
5,312
0
32,193
W
Cthulhu
FunkYou1234
Cthulhu
13,104
1,284
1,592
2,540
16,527
17,849
0
13,414
3,113
21,618
0
L
8,424
5,207
0
2,991
22,249
9,770
0
5,796
16,155
0
30,918
L
24,556
2,118
342
3,614
20,541
8,012
0
5,695
14,283
43,486
0
W
Apollo
Swirli
Apollo
42,428
27,239
0
3,552
15,820
5,720
0
13,412
2,408
0
64,776
L
19,796
3,271
223
705
36,713
49,789
0
5,922
29,135
31,349
0
L
Kukulkan
mellizo0505
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,596
Gold Earned
67,814
186
Minions Killed
224
0
Camps Cleared
3
945,351
Distance Traveled
1,348,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,055
933
64
5
0
251,552
0
L
Cthulhu
12,366
883
59
4
0
283,932
0
W
Chaac
14,295
1,021
45
3
0
320,845
1
W
King Arthur
13,305
950
46
3
0
243,801
0
W
Cthulhu
12,468
891
18
1
2
272,082
1
L
Artemis
11,617
830
62
4
0
190,943
1
L
Agni
12,102
864
42
3
0
231,423
1
W
Apollo
14,691
1,049
51
4
1
259,746
1
L
Bacchus
11,871
848
23
2
0
239,053
0
L
Kukulkan
8,640
617
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role