Player Matchup

Jormungandr
Jormungandr
BigDave1013
Jormungandr
Level 5
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 2
Anubis
Anubis
JDotHoncho480
Anubis
Level 29
God Stats
8W - 12L
1,375 SR
Queue Stats
90W - 83L
1,540 Elo+
Party 1
Thor
Thor
SkrillahYGS
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
SnowyKogger
Heimdallr
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
18W - 13L
1,590 Elo+
Party 2
Set
Set
digbickmike69
Set
Level 19
God Stats
9W - 11L
1,561 SR
Queue Stats
115W - 118L
1,516 Elo+
Solo
Team Averages
Level 39
1,576 SR
1,559 Elo+

VS

Team Averages
Level 20
1,459 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
Agustyn
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,471 SR
Queue Stats
4W - 6L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Dampfwolke
Jormungandr
Level 7
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Ok-MiracleFeenix
Thanatos
Level 28
God Stats
4W - 8L
1,275 SR
Queue Stats
96W - 125L
1,418 Elo+
Solo
Anhur
Anhur
hellmode134
Anhur
Level 17
God Stats
2W - 2L
1,300 SR
Queue Stats
35W - 13L
1,791 Elo+
Solo
Sobek
Sobek
iTzKoop
Sobek
Level 28
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDave1013
Jormungandr
8
1 / 1 / 3
5,263
439
2,365
8,246
5,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 1 / 4
6,891
574
10,991
7,640
3,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 5
5,868
489
986
8,792
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SnowyKogger
Heimdallr
11
1 / 3 / 0
6,070
506
1,716
6,444
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 1 / 4
6,432
536
6,873
7,651
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agustyn
Morgan Le Fay
8
0 / 3 / 1
5,093
424
3,121
5,890
2,101
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Dampfwolke
Jormungandr
9
1 / 2 / 3
5,688
474
2,984
4,687
1,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 2
6,047
504
3,600
8,249
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 1
7,712
643
10,620
7,526
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
iTzKoop
Sobek
7
0 / 4 / 0
4,723
394
2,772
10,293
7,047
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
9
9
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Agustyn
Morgan Le Fay
0
3
1
0.17
W
Jormungandr
BigDave1013
Jormungandr
1
1
3
2.5
L
Jormungandr
Dampfwolke
Jormungandr
1
2
3
1.25
W
5
1
4
7
L
2
5
2
0.6
W
0
3
5
0.83
W
Heimdallr
SnowyKogger
Heimdallr
1
3
0
0.33
W
7
1
4
9
L
6
0
1
6.5
L
Sobek
iTzKoop
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
23,097
38,773
Taken
36,645
18,053
Mitigated
15,822
11,222
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Agustyn
Morgan Le Fay
3,121
406
0
807
5,890
2,101
220
1,189
4,307
23,536
0
W
Jormungandr
BigDave1013
Jormungandr
2,365
1,190
0
450
8,246
5,060
381
1,761
6,485
12,433
0
L
Jormungandr
Dampfwolke
Jormungandr
2,984
808
0
0
4,687
1,780
0
3,030
1,601
10,123
0
W
10,991
785
0
3,782
7,640
3,738
662
3,099
4,541
40,481
0
L
3,600
891
0
4,404
8,249
2,409
154
2,753
5,282
0
22,740
W
986
272
0
3,012
8,792
2,856
0
1,223
7,569
0
29,021
W
Heimdallr
SnowyKogger
Heimdallr
1,716
750
0
1,593
6,444
1,468
0
0
6,444
0
37,423
W
6,873
2,275
0
2,385
7,651
4,931
0
2,794
4,857
0
23,157
L
10,620
5,536
0
2,132
7,526
2,485
292
2,064
5,370
0
55,277
L
Sobek
iTzKoop
Sobek
2,772
464
0
3,448
10,293
7,047
56
4,320
5,842
16,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
29,263
273
Minions Killed
225
0
Camps Cleared
0
1,021,594
Distance Traveled
1,076,762
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,093
424
50
4
0
184,116
1
W
Jormungandr
5,263
439
20
2
0
223,509
1
L
Jormungandr
5,688
474
13
1
0
227,564
0
W
Anubis
6,891
574
75
6
0
215,799
3
L
Thanatos
6,047
504
46
4
0
212,972
1
W
Thor
5,868
489
70
6
0
176,050
0
W
Heimdallr
6,070
506
69
6
0
204,646
0
W
Set
6,432
536
39
3
0
201,590
2
L
Anhur
7,712
643
98
8
0
237,618
6
L
Sobek
4,723
394
18
2
0
214,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role