Player Matchup

Gilgamesh
Gilgamesh
GumGumRocket789
Gilgamesh
Level 16
God Stats
2W - 1L
1,589 SR
Queue Stats
34W - 17L
1,644 Elo+
Solo
Zeus
Zeus
JohnnyHATESsmite
Zeus
Level 13
God Stats
34W - 36L
1,604 SR
Queue Stats
138W - 167L
1,450 Elo+
Party 1
Neith
Neith
jcap511
Neith
Level 29
God Stats
23W - 24L
1,534 SR
Queue Stats
135W - 136L
1,511 Elo+
Solo
Kukulkan
Kukulkan
motoboater
Kukulkan
Level 40
God Stats
10W - 8L
1,631 SR
Queue Stats
152W - 174L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
pitterbai
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,474 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,504 Elo+

VS

Team Averages
Level 16
1,507 SR
1,533 Elo+
Eset
Eset
Aetherickittly
Eset
Level 23
God Stats
3W - 4L
1,642 SR
Queue Stats
174W - 162L
1,578 Elo+
Solo
Merlin
Merlin
CarrodoAmor
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,451 Elo+
Party 2
Da Ji
Da Ji
DokKing
Da Ji
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
21W - 18L
1,486 Elo+
Solo
Cerberus
Cerberus
Visceille
Cerberus
Level 19
God Stats
4W - 6L
1,591 SR
Queue Stats
242W - 241L
1,525 Elo+
Solo
Neith
Neith
amandasb25
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GumGumRocket789
Gilgamesh
20
20 / 1 / 20
15,079
1,371
26,739
16,959
18,499
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 17
10,410
946
6,283
6,557
2,155
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jcap511
Neith
19
14 / 2 / 15
13,756
1,251
19,180
10,065
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
motoboater
Kukulkan
19
11 / 3 / 19
12,390
1,126
22,505
7,811
2,736
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
pitterbai
Ah Puch
18
1 / 6 / 24
10,889
990
12,752
9,724
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
11,979
1,089
15,984
16,875
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
16
1 / 14 / 5
9,987
908
6,625
20,337
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
DokKing
Da Ji
17
5 / 11 / 5
11,553
1,050
11,637
20,156
7,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Visceille
Cerberus
17
4 / 5 / 4
10,570
961
7,883
20,985
28,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Neith
16
1 / 12 / 5
9,469
861
4,319
16,800
6,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
45
49
Kills
17
17
Deaths
49
95
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
L
Merlin
1
14
5
0.25
L
Da Ji
DokKing
Da Ji
5
11
5
0.68
W
Gilgamesh
GumGumRocket789
Gilgamesh
20
1
20
30
W
3
5
17
2.3
L
Cerberus
Visceille
Cerberus
4
5
4
1.2
L
Neith
1
12
5
0.29
W
Neith
jcap511
Neith
14
2
15
10.75
W
Kukulkan
motoboater
Kukulkan
11
3
19
6.83
W
Ah Puch
pitterbai
Ah Puch
1
6
24
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,459
Damage
46,448
51,116
Taken
95,153
29,914
Mitigated
55,529
6,608
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,984
697
1,274
1,948
16,875
6,165
0
8,660
8,215
45,129
0
L
Merlin
6,625
1,016
0
473
20,337
6,832
0
10,100
10,237
19,734
0
L
Da Ji
DokKing
Da Ji
11,637
2,260
0
0
20,156
7,910
0
9,857
10,299
0
28,040
W
Gilgamesh
GumGumRocket789
Gilgamesh
26,739
9,981
68
1,193
16,959
18,499
0
8,854
8,105
6,931
31,562
W
6,283
1,159
0
5
6,557
2,155
0
5,933
624
20,220
0
L
Cerberus
Visceille
Cerberus
7,883
1,084
89
2,078
20,985
28,230
0
9,374
11,611
34,485
0
L
Neith
4,319
2,868
0
969
16,800
6,392
0
7,578
9,222
0
11,192
W
Neith
jcap511
Neith
19,180
11,126
0
3,508
10,065
3,756
0
5,993
4,072
0
43,835
W
Kukulkan
motoboater
Kukulkan
22,505
1,049
0
510
7,811
2,736
0
4,125
3,686
37,221
0
W
Ah Puch
pitterbai
Ah Puch
12,752
1,034
0
1,324
9,724
2,768
0
5,587
4,137
29,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,524
Gold Earned
53,558
189
Minions Killed
248
6
Camps Cleared
4
986,084
Distance Traveled
861,018
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,979
1,089
81
7
1
196,119
0
L
Merlin
9,987
908
24
2
1
135,154
1
L
Da Ji
11,553
1,050
42
4
2
198,111
0
W
Gilgamesh
15,079
1,371
18
2
3
242,213
0
W
Zeus
10,410
946
19
2
2
174,347
0
L
Cerberus
10,570
961
84
8
0
188,045
2
L
Neith
9,469
861
17
2
0
143,589
1
W
Neith
13,756
1,251
71
6
1
185,581
2
W
Kukulkan
12,390
1,126
45
4
0
208,203
0
W
Ah Puch
10,889
990
36
3
0
175,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role