Player Matchup

Morgan Le Fay
Morgan Le Fay
Jeeriitoo
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,454 SR
Queue Stats
5W - 3L
1,545 Elo+
Party 2
King Arthur
King Arthur
MisterType
King Arthur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
XLACGAMER
Gilgamesh
Level 157
God Stats
3W - 0L
1,661 SR
Queue Stats
91W - 63L
1,514 Elo+
Party 2
Team Averages
Level 135
1,538 SR
1,565 Elo+

VS

Team Averages
Level 29
1,402 SR
1,245 Elo+
Heimdallr
Heimdallr
ChaosofFenix
Heimdallr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 73L
1,268 Elo+
Party 1
Mercury
Mercury
Etheerion
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 1
Fafnir
Fafnir
guilhermop
Fafnir
Level 22
God Stats
0W - 2L
1,207 SR
Queue Stats
8W - 32L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jeeriitoo
Morgan Le Fay
15
10 / 2 / 8
11,168
798
16,525
5,743
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MisterType
King Arthur
13
4 / 1 / 13
10,456
747
7,024
11,782
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
XLACGAMER
Gilgamesh
13
7 / 4 / 8
10,062
719
14,567
13,152
14,911
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaosofFenix
Heimdallr
11
3 / 9 / 1
8,927
638
9,928
14,007
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
Etheerion
Mercury
11
0 / 8 / 5
8,150
582
3,322
12,951
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
guilhermop
Fafnir
12
4 / 4 / 1
10,149
725
5,462
16,666
19,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
7
7
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChaosofFenix
Heimdallr
3
9
1
0.39
L
Mercury
Etheerion
Mercury
0
8
5
0.31
W
Morgan Le Fay
Jeeriitoo
Morgan Le Fay
10
2
8
7
W
King Arthur
MisterType
King Arthur
4
1
13
10.5
W
Gilgamesh
XLACGAMER
Gilgamesh
7
4
8
2.75
L
Fafnir
guilhermop
Fafnir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
18,712
30,677
Taken
43,624
31,212
Mitigated
29,808
3,334
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChaosofFenix
Heimdallr
9,928
5,626
0
1,372
14,007
5,310
0
5,728
7,995
0
33,794
L
Mercury
Etheerion
Mercury
3,322
1,248
0
264
12,951
4,576
0
4,218
8,369
0
15,134
W
Morgan Le Fay
Jeeriitoo
Morgan Le Fay
16,525
1,022
0
427
5,743
2,396
1,377
1,541
4,202
52,558
0
W
King Arthur
MisterType
King Arthur
7,024
808
0
2,238
11,782
13,905
294
2,039
9,743
2,895
15,157
W
Gilgamesh
XLACGAMER
Gilgamesh
14,567
4,912
0
669
13,152
14,911
392
1,882
11,270
0
37,957
L
Fafnir
guilhermop
Fafnir
5,462
1,606
0
1,336
16,666
19,922
0
6,734
9,450
9,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
27,226
149
Minions Killed
95
0
Camps Cleared
0
774,840
Distance Traveled
633,551
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,927
638
61
4
0
173,655
2
L
Mercury
8,150
582
28
2
0
242,448
3
W
Morgan Le Fay
11,168
798
79
6
0
275,852
1
W
King Arthur
10,456
747
26
2
0
271,801
2
W
Gilgamesh
10,062
719
44
3
0
227,187
0
L
Fafnir
10,149
725
6
0
0
217,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role