Player Matchup

Cernunnos
Cernunnos
JaySuperman43
Cernunnos
Level 65
God Stats
32W - 38L
1,496 SR
Queue Stats
310W - 408L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
LeSmoot
Danzaburou
Level 88
God Stats
7W - 10L
1,487 SR
Queue Stats
421W - 508L
1,382 Elo+
Party 1
Cerberus
Cerberus
TriStar ManIac
Cerberus
Level 58
God Stats
54W - 66L
1,488 SR
Queue Stats
244W - 312L
1,399 Elo+
Party 1
Achilles
Achilles
UpbeatGraph12
Achilles
Level 66
God Stats
9W - 10L
1,485 SR
Queue Stats
237W - 248L
1,366 Elo+
Party 4
Thoth
Thoth
seenoevil136
Thoth
Level 38
God Stats
8W - 10L
1,439 SR
Queue Stats
169W - 204L
1,337 Elo+
Party 4
Team Averages
Level 63
1,479 SR
1,380 Elo+

VS

Team Averages
Level 54
1,595 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Putin42069
Kuzenbo
Level 27
God Stats
5W - 3L
1,683 SR
Queue Stats
92W - 83L
1,532 Elo+
Party 3
Guan Yu
Guan Yu
cstan2004
Guan Yu
Level 107
God Stats
4W - 2L
1,872 SR
Queue Stats
52W - 46L
1,578 Elo+
Party 3
Kukulkan
Kukulkan
lillyh8
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,458 Elo+
Party 2
Neith
Neith
musesesese
Neith
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 1L
1,458 Elo+
Party 2
Raijin
Raijin
playaflye
Raijin
Level 61
God Stats
5W - 12L
1,222 SR
Queue Stats
184W - 226L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JaySuperman43
Cernunnos
19
0 / 10 / 6
12,505
893
20,441
20,689
7,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LeSmoot
Danzaburou
19
4 / 12 / 2
13,980
999
17,161
25,119
7,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
1 / 8 / 4
11,687
835
6,016
23,280
21,341
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
UpbeatGraph12
Achilles
18
2 / 0 / 4
12,747
911
9,153
18,744
17,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
0 / 6 / 3
11,405
815
7,219
13,396
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Putin42069
Kuzenbo
20
2 / 0 / 26
14,129
1,009
11,984
17,354
36,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
cstan2004
Guan Yu
20
13 / 2 / 20
15,738
1,124
24,006
18,024
27,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
lillyh8
Kukulkan
20
10 / 2 / 16
14,065
1,005
17,254
8,813
4,620
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
6 / 1 / 18
13,552
968
23,502
8,368
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
playaflye
Raijin
20
5 / 2 / 17
12,985
928
17,532
10,502
5,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
7
Kills
36
36
Deaths
7
19
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
JaySuperman43
Cernunnos
0
10
6
0.3
L
Danzaburou
LeSmoot
Danzaburou
4
12
2
0.42
W
Kuzenbo
Putin42069
Kuzenbo
2
0
26
15
L
Cerberus
1
8
4
0.38
L
Achilles
UpbeatGraph12
Achilles
2
0
4
4
W
Guan Yu
cstan2004
Guan Yu
13
2
20
11.5
W
Kukulkan
lillyh8
Kukulkan
10
2
16
9
W
Neith
6
1
18
15
W
Raijin
playaflye
Raijin
5
2
17
6.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,990
Damage
94,278
101,228
Taken
63,061
56,408
Mitigated
78,576
8,347
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
JaySuperman43
Cernunnos
20,441
8,530
0
0
20,689
7,174
0
9,361
10,927
0
63,869
L
Danzaburou
LeSmoot
Danzaburou
17,161
9,934
0
3,748
25,119
7,110
0
9,287
15,188
0
51,821
W
Kuzenbo
Putin42069
Kuzenbo
11,984
3,861
0
1,027
17,354
36,262
0
3,971
13,383
20,853
0
L
Cerberus
6,016
322
0
3,000
23,280
21,341
0
12,193
10,581
12,834
0
L
Achilles
UpbeatGraph12
Achilles
9,153
2,917
354
1,245
18,744
17,005
0
7,995
10,330
0
44,752
W
Guan Yu
cstan2004
Guan Yu
24,006
2,840
2,362
5,639
18,024
27,228
0
4,214
13,810
0
50,945
W
Kukulkan
lillyh8
Kukulkan
17,254
1,131
766
702
8,813
4,620
0
1,293
7,520
49,451
0
W
Neith
23,502
9,483
0
2,119
8,368
4,646
0
2,143
6,225
0
50,116
W
Raijin
playaflye
Raijin
17,532
2,750
650
1,298
10,502
5,820
0
1,614
8,888
30,757
0
L
7,219
421
0
0
13,396
3,778
0
7,934
5,330
22,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,324
Gold Earned
70,469
291
Minions Killed
274
8
Camps Cleared
10
1,161,806
Distance Traveled
1,294,410
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,505
893
104
7
0
221,282
0
L
Danzaburou
13,980
999
63
5
5
225,397
1
W
Kuzenbo
14,129
1,009
22
2
1
289,984
0
L
Cerberus
11,687
835
20
1
0
171,796
1
L
Achilles
12,747
911
77
6
3
292,356
0
W
Guan Yu
15,738
1,124
67
5
6
288,134
2
W
Kukulkan
14,065
1,005
91
7
3
238,396
0
W
Neith
13,552
968
65
5
0
247,787
0
W
Raijin
12,985
928
29
2
0
230,109
0
L
Thoth
11,405
815
27
2
0
250,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role