Player Matchup

Bellona
Bellona
DaWizaarD
Bellona
Level 29
God Stats
22W - 11L
1,811 SR
Queue Stats
24W - 21L
1,717 Elo+
Party 3
Ao Kuang
Ao Kuang
MrShadoww453
Ao Kuang
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 159L
1,538 Elo+
Party 3
Eset
Eset
VergilOfDMCFame
Eset
Level 69
God Stats
36W - 22L
1,675 SR
Queue Stats
261W - 272L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
WizardBaker
Zhong Kui
Level 92
God Stats
4W - 0L
1,655 SR
Queue Stats
57W - 56L
1,627 Elo+
Party 3
Terra
Terra
Wizlion214
Terra
Level 61
God Stats
24W - 21L
1,714 SR
Queue Stats
59W - 66L
1,437 Elo+
Party 3
Team Averages
Level 67
1,671 SR
1,579 Elo+

VS

Team Averages
Level 49
1,471 SR
1,545 Elo+
Jing Wei
Jing Wei
Awokenbeef
Jing Wei
Level 28
God Stats
7W - 5L
1,611 SR
Queue Stats
154W - 110L
1,654 Elo+
Party 1
Chang'e
Chang'e
DRNUT69
Chang'e
Level 27
God Stats
1W - 3L
1,206 SR
Queue Stats
162W - 134L
1,575 Elo+
Party 1
Ravana
Ravana
Tametoy
Ravana
Level 89
God Stats
1W - 2L
1,530 SR
Queue Stats
624W - 523L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
Vodkachili
Zhong Kui
Level 56
God Stats
35W - 35L
1,563 SR
Queue Stats
356W - 352L
1,451 Elo+
Party 2
Sobek
Sobek
chingamipinga
Sobek
Level 43
God Stats
3W - 6L
1,444 SR
Queue Stats
139W - 170L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaWizaarD
Bellona
14
1 / 2 / 9
8,913
446
9,138
10,094
7,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
MrShadoww453
Ao Kuang
17
4 / 3 / 12
10,593
530
10,464
22,966
9,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
14 / 2 / 5
11,400
570
23,786
12,125
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
WizardBaker
Zhong Kui
18
5 / 1 / 7
11,813
591
15,912
16,746
18,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
15
3 / 0 / 9
9,711
486
8,869
14,636
14,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Awokenbeef
Jing Wei
15
2 / 6 / 1
9,315
466
7,029
16,544
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DRNUT69
Chang'e
14
1 / 7 / 1
8,729
436
9,617
17,593
5,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Tametoy
Ravana
16
1 / 4 / 1
10,317
516
7,929
17,877
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Vodkachili
Zhong Kui
18
4 / 4 / 2
11,033
552
12,637
15,699
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 6 / 3
7,864
393
6,169
21,744
13,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
27
Kills
8
8
Deaths
27
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Awokenbeef
Jing Wei
2
6
1
0.42
L
Chang'e
DRNUT69
Chang'e
1
7
1
0.21
W
Bellona
DaWizaarD
Bellona
1
2
9
2.75
W
Ao Kuang
MrShadoww453
Ao Kuang
4
3
12
3.33
L
Ravana
Tametoy
Ravana
1
4
1
0.38
W
14
2
5
8.25
L
Zhong Kui
Vodkachili
Zhong Kui
4
4
2
1.25
W
Zhong Kui
WizardBaker
Zhong Kui
5
1
7
8.5
W
Terra
3
0
9
7.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,169
Damage
43,381
76,567
Taken
89,457
56,922
Mitigated
48,085
33,163
Healing
27,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Awokenbeef
Jing Wei
7,029
5,732
0
4,535
16,544
4,277
0
11,331
5,029
0
60,058
L
Chang'e
DRNUT69
Chang'e
9,617
969
542
4,753
17,593
5,739
262
13,408
3,703
54,487
0
W
Bellona
DaWizaarD
Bellona
9,138
2,063
0
2,907
10,094
7,954
725
2,432
7,662
0
49,271
W
Ao Kuang
MrShadoww453
Ao Kuang
10,464
3,063
0
14,522
22,966
9,787
490
7,494
15,472
69,159
0
L
Ravana
Tametoy
Ravana
7,929
2,055
0
5,090
17,877
14,268
0
13,033
4,762
0
58,967
W
23,786
2,386
1,062
1,888
12,125
6,089
1,499
5,915
6,210
77,938
0
L
Zhong Kui
Vodkachili
Zhong Kui
12,637
2,622
0
6,712
15,699
10,487
20
8,888
6,617
77,902
17,593
W
Zhong Kui
WizardBaker
Zhong Kui
15,912
1,762
0
7,483
16,746
18,942
2,425
5,348
11,398
60,546
0
W
Terra
8,869
1,182
2,107
3,194
14,636
14,150
1,029
6,128
8,508
27,454
0
L
6,169
423
223
5,651
21,744
13,314
0
11,328
10,238
26,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
47,258
439
Minions Killed
496
0
Camps Cleared
0
1,936,943
Distance Traveled
1,754,169
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,315
466
108
5
0
339,042
1
L
Chang'e
8,729
436
84
4
0
364,283
0
W
Bellona
8,913
446
94
5
0
407,078
2
W
Ao Kuang
10,593
530
93
5
0
393,613
5
L
Ravana
10,317
516
122
6
0
333,840
1
W
Eset
11,400
570
98
5
0
384,395
8
L
Zhong Kui
11,033
552
146
7
0
350,039
1
W
Zhong Kui
11,813
591
123
6
0
349,091
0
W
Terra
9,711
486
31
2
0
402,766
4
L
Sobek
7,864
393
36
2
0
366,965
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role