Player Matchup

Yemoja
Yemoja
DismalPlace7555
Yemoja
Level 40
God Stats
34W - 19L
1,617 SR
Queue Stats
136W - 138L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
VoreGodDamon
Heimdallr
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
13W - 17L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
Vs_Highlander
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,602 Elo+
Party 1
Hera
Hera
Z3ck3n-_-
Hera
Level 129
God Stats
4W - 6L
1,541 SR
Queue Stats
169W - 187L
1,557 Elo+
Party 1
Chang'e
Chang'e
gleeful-King420
Chang'e
Level 105
God Stats
3W - 1L
1,917 SR
Queue Stats
305W - 298L
1,452 Elo+
Solo
Team Averages
Level 93
1,667 SR
1,517 Elo+

VS

Team Averages
Level 112
1,654 SR
1,481 Elo+
Nox
Nox
Balicore
Nox
Level 141
God Stats
8W - 3L
1,718 SR
Queue Stats
38W - 24L
1,518 Elo+
Party 2
Neith
Neith
Blambino
Neith
Level 123
God Stats
15W - 2L
1,700 SR
Queue Stats
44W - 25L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IceZero420
Cu Chulainn
Level 120
God Stats
29W - 31L
1,523 SR
Queue Stats
192W - 217L
1,409 Elo+
Solo
Bacchus
Bacchus
ShepnBeckn
Bacchus
Level 27
God Stats
1W - 0L
1,605 SR
Queue Stats
27W - 12L
1,457 Elo+
Party 2
Bakasura
Bakasura
ahMEIzing
Bakasura
Level 147
God Stats
1W - 1L
1,721 SR
Queue Stats
45W - 32L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,985
666
6,569
18,811
19,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
VoreGodDamon
Heimdallr
14
0 / 9 / 3
8,337
556
7,175
14,839
6,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vs_Highlander
Amaterasu
17
2 / 2 / 7
10,334
689
10,094
20,474
18,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
19
5 / 5 / 4
11,982
799
20,297
10,682
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 4
10,643
710
13,427
14,680
8,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,714
714
7,705
11,554
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Blambino
Neith
19
7 / 2 / 11
12,646
843
21,754
13,897
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
IceZero420
Cu Chulainn
18
3 / 3 / 13
12,233
816
11,036
14,392
12,833
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ShepnBeckn
Bacchus
16
3 / 2 / 18
11,934
796
10,992
17,201
28,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ahMEIzing
Bakasura
19
10 / 2 / 9
12,919
861
18,145
17,522
10,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
12
Kills
26
26
Deaths
12
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Neith
Blambino
Neith
7
2
11
6.25
L
1
5
6
0.8
W
Cu Chulainn
IceZero420
Cu Chulainn
3
3
13
3.17
W
Bacchus
ShepnBeckn
Bacchus
3
2
18
6
L
Heimdallr
VoreGodDamon
Heimdallr
0
9
3
0.17
L
Amaterasu
Vs_Highlander
Amaterasu
2
2
7
2.75
L
Hera
5
5
4
1.4
W
Bakasura
ahMEIzing
Bakasura
10
2
9
7.25
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,562
Damage
69,632
79,486
Taken
74,566
57,140
Mitigated
64,507
23,339
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,705
782
1,414
1,671
11,554
5,268
1,005
5,304
6,250
33,487
0
W
Neith
Blambino
Neith
21,754
7,105
490
4,487
13,897
6,582
4,351
9,670
4,227
0
67,456
L
6,569
1,498
3,040
1,476
18,811
19,007
0
4,913
12,918
23,919
0
W
Cu Chulainn
IceZero420
Cu Chulainn
11,036
1,957
0
2,672
14,392
12,833
678
6,776
7,616
3,327
39,667
W
Bacchus
ShepnBeckn
Bacchus
10,992
1,189
0
4,551
17,201
28,895
180
9,995
7,206
19,484
0
L
Heimdallr
VoreGodDamon
Heimdallr
7,175
2,631
0
408
14,839
6,278
0
1,958
11,860
0
23,673
L
Amaterasu
Vs_Highlander
Amaterasu
10,094
4,724
683
5,428
20,474
18,243
324
6,422
13,342
0
33,892
L
Hera
20,297
4,575
0
1,879
10,682
5,463
393
2,255
7,640
69,523
0
W
Bakasura
ahMEIzing
Bakasura
18,145
12,603
0
6,284
17,522
10,929
1,857
9,242
8,280
0
35,292
L
13,427
922
4,979
5,446
14,680
8,149
586
4,611
9,999
36,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
60,446
355
Minions Killed
332
6
Camps Cleared
7
1,295,148
Distance Traveled
1,547,331
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,714
714
66
4
0
292,342
0
W
Neith
12,646
843
109
7
1
299,482
0
L
Yemoja
9,985
666
29
2
0
243,761
1
W
Cu Chulainn
12,233
816
66
4
5
290,085
4
W
Bacchus
11,934
796
17
1
0
331,400
2
L
Heimdallr
8,337
556
47
3
1
236,812
0
L
Amaterasu
10,334
689
88
6
0
290,480
1
L
Hera
11,982
799
132
9
2
274,935
2
W
Bakasura
12,919
861
74
5
1
334,022
3
L
Chang'e
10,643
710
59
4
3
249,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role