Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BankFerd
Ah Muzen Cab
Level 21
God Stats
3W - 8L
1,485 SR
Queue Stats
21W - 26L
1,376 Elo+
Party 2
Medusa
Medusa
Cuchooo12
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
FireDragon8151
Sun Wukong
Level 15
God Stats
2W - 1L
1,743 SR
Queue Stats
26W - 28L
1,461 Elo+
Solo
Osiris
Osiris
Flotzam
Osiris
Level 29
God Stats
13W - 13L
1,553 SR
Queue Stats
414W - 452L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
Whispxrsmith
Nu Wa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 147L
1,507 Elo+
Party 2
Team Averages
Level 18
1,556 SR
1,491 Elo+

VS

Team Averages
Level 23
1,595 SR
1,511 Elo+
Mercury
Mercury
Elewds
Mercury
Level 26
God Stats
11W - 24L
1,313 SR
Queue Stats
264W - 264L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
MrEllisonG
Cthulhu
Level 29
God Stats
1W - 0L
1,612 SR
Queue Stats
5W - 4L
1,550 Elo+
Solo
Skadi
Skadi
RicSoSaucy
Skadi
Level 29
God Stats
7W - 3L
1,945 SR
Queue Stats
84W - 94L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
SaltyDawg43
Sun Wukong
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 12L
1,453 Elo+
Solo
Nu Wa
Nu Wa
laffdaddy13
Nu Wa
Level 24
God Stats
12W - 13L
1,603 SR
Queue Stats
147W - 166L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BankFerd
Ah Muzen Cab
17
1 / 12 / 7
11,254
417
10,368
21,152
7,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Cuchooo12
Medusa
16
1 / 14 / 2
10,914
404
6,473
23,497
7,609
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
FireDragon8151
Sun Wukong
17
5 / 9 / 5
12,365
458
15,158
33,696
36,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Flotzam
Osiris
18
7 / 6 / 7
12,970
480
10,827
26,159
19,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 7 / 5
13,308
493
21,800
20,857
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elewds
Mercury
20
21 / 4 / 9
17,959
665
24,490
25,191
12,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
MrEllisonG
Cthulhu
20
6 / 2 / 27
15,240
564
17,576
31,332
51,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
11 / 5 / 12
15,578
577
25,232
20,505
8,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
SaltyDawg43
Sun Wukong
19
7 / 5 / 10
13,935
516
11,081
22,649
24,657
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 5 / 24
14,111
523
23,104
12,503
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
130
21
Kills
48
48
Deaths
21
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BankFerd
Ah Muzen Cab
1
12
7
0.38
L
Medusa
Cuchooo12
Medusa
1
14
2
0.14
W
Mercury
Elewds
Mercury
21
4
9
6.38
L
Sun Wukong
FireDragon8151
Sun Wukong
5
9
5
0.83
L
Osiris
Flotzam
Osiris
7
6
7
1.75
W
Cthulhu
MrEllisonG
Cthulhu
6
2
27
9.75
W
Skadi
11
5
12
3.4
W
Sun Wukong
SaltyDawg43
Sun Wukong
7
5
10
2.4
L
7
7
5
1.36
W
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,626
Damage
101,483
125,361
Taken
112,180
77,910
Mitigated
101,750
15,072
Healing
31,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BankFerd
Ah Muzen Cab
10,368
5,797
0
4,487
21,152
7,307
1,500
5,542
15,344
0
55,616
L
Medusa
Cuchooo12
Medusa
6,473
3,211
0
998
23,497
7,609
2,630
6,347
16,782
0
58,880
W
Mercury
Elewds
Mercury
24,490
12,329
0
10,543
25,191
12,080
4,339
3,788
21,403
0
159,260
L
Sun Wukong
FireDragon8151
Sun Wukong
15,158
2,992
0
1,808
33,696
36,232
2,266
9,652
23,410
0
57,812
L
Osiris
Flotzam
Osiris
10,827
3,901
0
5,538
26,159
19,919
0
7,983
17,772
0
79,480
W
Cthulhu
MrEllisonG
Cthulhu
17,576
545
2,114
9,648
31,332
51,847
230
6,576
24,756
58,972
0
W
Skadi
25,232
10,759
0
2,362
20,505
8,602
3,269
4,881
15,624
0
160,957
W
Sun Wukong
SaltyDawg43
Sun Wukong
11,081
4,135
0
4,148
22,649
24,657
1,041
5,580
17,069
0
57,288
L
21,800
4,059
142
2,099
20,857
6,843
450
8,892
11,373
75,285
0
W
23,104
2,715
106
2,574
12,503
4,564
2,261
4,965
7,538
73,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,811
Gold Earned
76,823
490
Minions Killed
625
0
Camps Cleared
0
2,292,065
Distance Traveled
2,626,102
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,254
417
92
3
0
427,118
7
L
Medusa
10,914
404
109
4
0
398,793
1
W
Mercury
17,959
665
192
7
0
598,428
2
L
Sun Wukong
12,365
458
104
4
0
485,241
2
L
Osiris
12,970
480
98
4
0
544,640
4
W
Cthulhu
15,240
564
63
2
0
537,737
7
W
Skadi
15,578
577
172
6
0
497,846
4
W
Sun Wukong
13,935
516
88
3
0
504,607
2
L
Nu Wa
13,308
493
87
3
0
436,273
5
W
Nu Wa
14,111
523
110
4
0
487,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role