Player Matchup

Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AndrewtheItalian
Hel
Level 17
God Stats
13W - 12L
1,483 SR
Queue Stats
14W - 24L
1,256 Elo+
Party 1
Ymir
Ymir
My_Name_Is_Wario
Ymir
Level 49
God Stats
8W - 8L
1,530 SR
Queue Stats
139W - 181L
1,299 Elo+
Party 1
Team Averages
Level 50
1,504 SR
1,352 Elo+

VS

Team Averages
Level 32
1,510 SR
1,237 Elo+
Kukulkan
Kukulkan
Medical_Cocai_ne
Kukulkan
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 68L
1,193 Elo+
Party 2
Artemis
Artemis
TechnicNine3099
Artemis
Level 47
God Stats
9W - 5L
1,530 SR
Queue Stats
99W - 117L
1,345 Elo+
Solo
Vulcan
Vulcan
YourGirlTopMe
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 96L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
5 / 7 / 5
8,038
670
6,657
11,566
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 6 / 5
7,389
616
3,657
10,345
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 5 / 7
8,167
681
5,979
12,107
5,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
10,015
835
10,576
6,156
2,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 4 / 10
8,939
745
9,378
7,890
2,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 6 / 8
9,076
756
8,704
8,238
3,132
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
17
18
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
5
7
5
1.07
L
2
6
5
0.75
W
9
1
9
13.5
L
4
5
7
1.5
W
3
4
10
2
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
28,658
34,018
Taken
22,284
15,360
Mitigated
8,046
8,584
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,657
1,123
0
362
11,566
7,071
0
6,615
4,951
16,466
777
L
3,657
388
4,000
3,427
10,345
3,150
0
5,695
4,650
16,256
0
W
10,576
1,731
0
257
6,156
2,178
964
4,870
1,098
33,033
0
L
5,979
1,017
0
795
12,107
5,139
0
6,970
5,137
12,194
0
W
9,378
3,069
243
2,155
7,890
2,736
96
4,135
3,640
0
41,264
W
8,704
4,249
58
1,616
8,238
3,132
0
6,539
1,501
19,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
28,030
62
Minions Killed
119
0
Camps Cleared
0
583,099
Distance Traveled
591,826
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,038
670
11
1
0
202,526
0
L
Hel
7,389
616
28
2
0
184,232
0
W
Kukulkan
10,015
835
53
4
0
221,442
0
L
Ymir
8,167
681
23
2
0
196,341
4
W
Artemis
8,939
745
51
4
0
186,796
4
W
Vulcan
9,076
756
15
1
0
183,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role