Player Matchup

Sylvanus
Sylvanus
Gold II
AGFA
Sylvanus
Gold II
Level 159
God Stats
8W - 7L
1,599 SR
Queue Stats
187W - 188L
1,557 MMR
Solo
Ullr
Ullr
Gold I
CordialTundra
Ullr
Gold I
Level 147
God Stats
0W - 2L
1,813 SR
Queue Stats
328W - 323L
1,549 MMR
Solo
Fenrir
Fenrir
Gold II
Kuzenbanger
Fenrir
Gold II
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
104W - 103L
1,554 MMR
Solo
Loki
Loki
Gold III
LehVate
Loki
Gold III
Level 73
God Stats
37W - 25L
1,709 SR
Queue Stats
244W - 246L
1,544 MMR
Solo
Merlin
Merlin
Bronze III
Stickmàn
Merlin
Bronze III
Level 148
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 4L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,668 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,628 SR
1,548 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
Donincordial
Scylla
Gold III
Level 129
God Stats
1W - 0L
1,568 SR
Queue Stats
15W - 22L
1,631 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
IamFernandos
Ah Muzen Cab
Platinum II
Level 128
God Stats
17W - 8L
1,836 SR
Queue Stats
527W - 499L
1,543 MMR
Solo
Chronos
Chronos
Gold III
SunwuGoku
Chronos
Gold III
Level 122
God Stats
55W - 35L
1,437 SR
Queue Stats
546W - 551L
1,521 MMR
Solo
Arachne
Arachne
Gold V
botoxkiller
Arachne
Gold V
Level 126
God Stats
31W - 14L
1,799 SR
Queue Stats
44W - 30L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGFA
Sylvanus
14
3 / 2 / 0
8,378
559
8,930
12,079
10,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
2 / 2 / 0
7,661
511
4,140
7,907
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
0 / 5 / 5
6,671
445
6,815
14,104
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
LehVate
Loki
14
4 / 3 / 2
8,071
538
5,677
10,984
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Stickmàn
Merlin
15
1 / 0 / 5
8,434
562
6,966
4,703
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshMorgan Le FayTiamatDanzaburouOsiris

VS

Bans
AthenaThanatosErlang ShenSetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 4 / 2
7,471
498
2,570
12,248
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
14
0 / 3 / 0
8,427
562
3,440
7,337
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
IamFernandos
Ah Muzen Cab
17
5 / 0 / 1
10,351
690
10,217
9,761
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
SunwuGoku
Chronos
16
1 / 2 / 2
8,870
591
6,864
13,499
4,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
botoxkiller
Arachne
15
5 / 1 / 3
9,244
616
8,414
12,498
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
12
12
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
2
0.5
L
Sylvanus
AGFA
Sylvanus
3
2
0
1.5
L
2
2
0
1
W
Scylla
0
3
0
0
W
Ah Muzen Cab
IamFernandos
Ah Muzen Cab
5
0
1
5.5
L
Fenrir
0
5
5
0.5
L
Loki
LehVate
Loki
4
3
2
1.67
L
Merlin
Stickmàn
Merlin
1
0
5
3.5
W
Chronos
SunwuGoku
Chronos
1
2
2
1
W
Arachne
botoxkiller
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
31,505
49,777
Taken
55,343
25,001
Mitigated
21,569
11,765
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,570
1,043
0
678
12,248
6,178
29
2,527
9,656
20,386
0
L
Sylvanus
AGFA
Sylvanus
8,930
2,575
183
5,544
12,079
10,514
164
4,686
7,393
41,693
7,937
L
4,140
1,741
0
1,013
7,907
2,336
0
172
7,735
0
50,512
W
Scylla
3,440
790
0
1,908
7,337
2,157
0
3,691
3,646
55,430
0
W
Ah Muzen Cab
IamFernandos
Ah Muzen Cab
10,217
2,947
0
3,390
9,761
3,578
1,090
154
9,607
0
84,633
L
Fenrir
6,815
1,461
0
2,092
14,104
6,930
0
4,463
9,585
0
20,367
L
Loki
LehVate
Loki
5,677
948
0
1,434
10,984
3,618
0
1,140
9,784
0
56,359
L
Merlin
Stickmàn
Merlin
6,966
702
0
1,499
4,703
1,603
0
2,159
2,406
74,601
0
W
Chronos
SunwuGoku
Chronos
6,864
2,236
0
5,114
13,499
4,781
1,111
6,963
6,536
58,032
0
W
Arachne
botoxkiller
Arachne
8,414
5,928
0
6,439
12,498
4,875
423
2,337
10,070
0
71,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
44,363
504
Minions Killed
538
0
Camps Cleared
0
1,364,431
Distance Traveled
1,503,828
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,471
498
26
2
0
294,174
6
L
Sylvanus
8,378
559
105
7
0
235,573
5
L
Ullr
7,661
511
123
8
0
233,564
5
W
Scylla
8,427
562
116
8
0
250,153
3
W
Ah Muzen Cab
10,351
690
164
11
0
326,230
4
L
Fenrir
6,671
445
28
2
0
302,835
6
L
Loki
8,071
538
108
7
0
296,709
13
L
Merlin
8,434
562
140
9
0
295,750
6
W
Chronos
8,870
591
119
8
0
278,435
0
W
Arachne
9,244
616
113
8
0
354,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role