Player Matchup

Gilgamesh
Gilgamesh
TEXASNOVA2005
Gilgamesh
Level 122
God Stats
20W - 15L
1,483 SR
Queue Stats
333W - 269L
1,523 Elo+
Party 2
Ravana
Ravana
TheeeObject
Ravana
Level 106
God Stats
10W - 8L
1,740 SR
Queue Stats
212W - 160L
1,627 Elo+
Party 2
Ra
Ra
p14y3r009
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,574 SR
1,550 Elo+

VS

Team Averages
Level 65
1,421 SR
1,385 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
bigchefe02
Neith
Level 29
God Stats
1W - 10L
1,366 SR
Queue Stats
5W - 30L
1,164 Elo+
Party 1
Scylla
Scylla
kaoruSeijuro
Scylla
Level 139
God Stats
5W - 10L
1,398 SR
Queue Stats
36W - 34L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TEXASNOVA2005
Gilgamesh
14
6 / 3 / 10
10,191
728
12,512
16,037
12,453
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
16
11 / 0 / 5
10,929
781
12,496
10,097
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 12
9,719
694
4,561
5,855
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 7 / 0
8,372
598
2,765
12,807
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
1 / 7 / 1
8,266
590
7,288
11,160
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
1 / 5 / 2
8,317
594
4,610
9,969
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
0
0.14
W
Gilgamesh
TEXASNOVA2005
Gilgamesh
6
3
10
3.67
W
Ravana
11
0
5
13.5
L
Neith
1
7
1
0.21
L
Scylla
1
5
2
0.4
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
14,663
31,989
Taken
33,936
21,203
Mitigated
18,714
10,910
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,765
1,081
0
1,150
12,807
14,131
44
3,398
9,409
9,097
0
W
Gilgamesh
TEXASNOVA2005
Gilgamesh
12,512
2,190
0
1,372
16,037
12,453
147
3,651
12,386
0
27,893
W
Ravana
12,496
2,351
0
4,141
10,097
6,460
1,444
2,185
7,912
0
50,767
L
Neith
7,288
3,148
0
1,940
11,160
2,770
90
592
10,568
0
25,249
L
Scylla
4,610
215
0
611
9,969
1,813
0
571
9,398
28,338
0
W
4,561
827
1,940
3,457
5,855
2,290
435
1,539
4,316
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
24,955
167
Minions Killed
99
0
Camps Cleared
0
773,214
Distance Traveled
647,684
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,372
598
17
1
0
194,751
0
W
Gilgamesh
10,191
728
30
2
0
267,045
0
W
Ravana
10,929
781
58
4
0
292,726
2
L
Neith
8,266
590
49
4
0
206,166
4
L
Scylla
8,317
594
33
2
0
246,767
2
W
Ra
9,719
694
79
6
0
213,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role