Player Matchup

King Arthur
King Arthur
AWildRaikou
King Arthur
Level 27
God Stats
3W - 3L
1,485 SR
Queue Stats
27W - 31L
1,491 Elo+
Party 2
Janus
Janus
Csealle
Janus
Level 27
God Stats
0W - 1L
1,683 SR
Queue Stats
36W - 45L
1,497 Elo+
Party 1
Merlin
Merlin
DuloksTheMage
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,405 Elo+
Party 2
Apollo
Apollo
Saganowski
Apollo
Level 8
God Stats
2W - 3L
1,217 SR
Queue Stats
13W - 21L
1,618 Elo+
Party 2
Ares
Ares
Vełocity
Ares
Level 27
God Stats
1W - 2L
1,707 SR
Queue Stats
41W - 40L
1,563 Elo+
Party 1
Team Averages
Level 18
1,518 SR
1,515 Elo+

VS

Team Averages
Level 25
1,511 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Lucrese
Gilgamesh
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 38L
1,528 Elo+
Solo
Nemesis
Nemesis
LuvGutsy
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 212L
1,558 Elo+
Solo
Kukulkan
Kukulkan
MazdaRx7
Kukulkan
Level 3
God Stats
3W - 2L
1,345 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 3
Geb
Geb
ScuffedAnt
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 78L
1,597 Elo+
Party 3
Neith
Neith
Tyl3r2k
Neith
Level 5
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 4L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWildRaikou
King Arthur
17
2 / 3 / 12
10,952
996
12,319
25,851
30,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Csealle
Janus
18
4 / 7 / 12
11,610
1,055
17,394
12,767
5,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 9
10,423
948
10,112
14,030
6,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Saganowski
Apollo
17
6 / 4 / 9
11,961
1,087
11,769
11,743
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
6 / 4 / 9
11,889
1,081
11,803
17,418
27,177
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

122

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lucrese
Gilgamesh
18
5 / 5 / 16
12,274
1,116
14,613
17,197
10,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LuvGutsy
Nemesis
18
6 / 5 / 8
11,975
1,089
9,663
9,693
6,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MazdaRx7
Kukulkan
18
7 / 2 / 11
12,142
1,104
20,869
10,059
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 1 / 14
12,843
1,168
15,758
16,749
23,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Tyl3r2k
Neith
18
3 / 6 / 11
11,168
1,015
16,480
13,309
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
19
Kills
26
26
Deaths
19
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AWildRaikou
King Arthur
2
3
12
2.67
L
Janus
Csealle
Janus
4
7
12
1.43
L
1
8
9
0.69
W
Gilgamesh
Lucrese
Gilgamesh
5
5
16
2.6
W
Nemesis
LuvGutsy
Nemesis
6
5
8
2
W
Kukulkan
MazdaRx7
Kukulkan
7
2
11
6.25
L
Apollo
Saganowski
Apollo
6
4
9
2.63
W
5
1
14
12
W
Neith
Tyl3r2k
Neith
3
6
11
1.42
L
Ares
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
77,383
81,809
Taken
67,007
75,161
Mitigated
51,258
6,807
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AWildRaikou
King Arthur
12,319
1,851
0
6,240
25,851
30,353
0
10,519
15,332
165
18,548
L
Janus
Csealle
Janus
17,394
885
0
0
12,767
5,396
0
7,370
5,397
42,368
0
L
10,112
1,039
0
357
14,030
6,550
0
7,897
6,133
33,334
0
W
Gilgamesh
Lucrese
Gilgamesh
14,613
3,231
0
74
17,197
10,148
0
9,553
7,644
2,001
29,726
W
Nemesis
LuvGutsy
Nemesis
9,663
3,719
0
816
9,693
6,523
0
5,419
4,274
0
18,700
W
Kukulkan
MazdaRx7
Kukulkan
20,869
1,190
0
484
10,059
5,440
0
5,494
4,565
47,682
0
L
Apollo
Saganowski
Apollo
11,769
8,207
0
0
11,743
5,685
0
5,463
6,280
0
41,372
W
15,758
602
0
1,283
16,749
23,364
0
9,568
7,181
26,462
0
W
Neith
Tyl3r2k
Neith
16,480
7,537
0
2,624
13,309
5,783
0
9,414
3,895
0
42,756
L
Ares
11,803
256
0
210
17,418
27,177
0
6,085
11,333
18,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,835
Gold Earned
60,402
202
Minions Killed
222
4
Camps Cleared
7
1,048,297
Distance Traveled
1,139,598
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,952
996
8
1
0
250,678
0
L
Janus
11,610
1,055
73
7
4
206,247
1
L
Merlin
10,423
948
43
4
0
168,203
0
W
Gilgamesh
12,274
1,116
39
4
2
226,587
1
W
Nemesis
11,975
1,089
20
2
2
250,401
3
W
Kukulkan
12,142
1,104
73
7
1
229,254
0
L
Apollo
11,961
1,087
69
6
0
186,638
0
W
Geb
12,843
1,168
32
3
0
248,925
0
W
Neith
11,168
1,015
58
5
2
184,431
1
L
Ares
11,889
1,081
9
1
0
236,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role