Player Matchup

Merlin
Merlin
Babyjesus6291
Merlin
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 1
Ares
Ares
EliteSlayer2324
Ares
Level 49
God Stats
3W - 4L
1,466 SR
Queue Stats
80W - 84L
1,488 Elo+
Party 1
Horus
Horus
TheLegendPolk
Horus
Level 36
God Stats
8W - 7L
1,500 SR
Queue Stats
44W - 34L
1,538 Elo+
Party 1
Chaac
Chaac
Theshadow202020
Chaac
Level 18
God Stats
6W - 5L
1,614 SR
Queue Stats
20W - 14L
1,566 Elo+
Party 1
Geb
Geb
razr6
Geb
Level 91
God Stats
19W - 17L
1,515 SR
Queue Stats
172W - 140L
1,581 Elo+
Party 1
Team Averages
Level 40
1,481 SR
1,557 Elo+

VS

Team Averages
Level 80
1,513 SR
1,463 Elo+
Ah Puch
Ah Puch
Kronikus
Ah Puch
Level 102
God Stats
26W - 23L
1,485 SR
Queue Stats
486W - 643L
1,465 Elo+
Party 2
Cerberus
Cerberus
LuceTrack05
Cerberus
Level 121
God Stats
1W - 1L
1,550 SR
Queue Stats
25W - 20L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
MacGruberr19
Kukulkan
Level 46
God Stats
9W - 2L
1,635 SR
Queue Stats
242W - 210L
1,422 Elo+
Party 3
Discordia
Discordia
Wolvie87
Discordia
Level 107
God Stats
19W - 23L
1,283 SR
Queue Stats
563W - 616L
1,440 Elo+
Party 2
Cupid
Cupid
bossshooter12320
Cupid
Level 22
God Stats
13W - 8L
1,612 SR
Queue Stats
186W - 171L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,261
826
3,292
6,444
3,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 0
9,195
920
6,395
19,055
23,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 2
9,548
955
5,108
14,333
18,132
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 1
8,570
857
6,160
15,890
14,398
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Geb
razr6
Geb
15
0 / 3 / 1
9,108
911
11,071
12,955
10,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kronikus
Ah Puch
16
1 / 0 / 10
9,465
947
17,148
3,705
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LuceTrack05
Cerberus
16
1 / 0 / 9
9,171
917
6,607
12,036
10,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MacGruberr19
Kukulkan
16
3 / 1 / 11
10,124
1,012
12,789
5,295
2,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Wolvie87
Discordia
16
2 / 0 / 6
9,264
926
10,685
2,208
1,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 5
10,366
1,037
14,729
11,500
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
14
14
Deaths
2
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
2
0
1
W
Ah Puch
Kronikus
Ah Puch
1
0
10
6
W
Cerberus
LuceTrack05
Cerberus
1
0
9
5.5
W
Kukulkan
MacGruberr19
Kukulkan
3
1
11
8.5
L
0
2
2
0.5
L
0
4
1
0.13
W
Discordia
Wolvie87
Discordia
2
0
6
5
W
7
1
5
9.5
L
Geb
razr6
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
61,958
68,677
Taken
34,744
70,619
Mitigated
22,686
18,545
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,292
197
0
68
6,444
3,995
0
4,818
1,626
13,536
0
L
6,395
681
373
515
19,055
23,300
0
12,583
6,472
19,577
0
W
Ah Puch
Kronikus
Ah Puch
17,148
157
0
888
3,705
1,740
0
2,668
1,037
40,835
0
W
Cerberus
LuceTrack05
Cerberus
6,607
87
0
3,576
12,036
10,948
0
5,972
6,064
20,502
0
W
Kukulkan
MacGruberr19
Kukulkan
12,789
949
0
686
5,295
2,892
0
3,607
1,688
33,085
0
L
5,108
2,681
6,063
5,316
14,333
18,132
0
10,326
4,007
0
12,516
L
6,160
513
49
3,437
15,890
14,398
0
10,802
5,088
0
18,916
W
Discordia
Wolvie87
Discordia
10,685
317
0
178
2,208
1,115
0
1,368
840
25,662
0
W
14,729
7,563
1,053
483
11,500
5,991
0
7,143
4,357
0
22,822
L
Geb
razr6
Geb
11,071
498
0
2,724
12,955
10,794
0
8,700
4,255
48,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
48,390
181
Minions Killed
229
3
Camps Cleared
6
947,566
Distance Traveled
1,031,950
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,261
826
19
2
1
142,286
1
L
Ares
9,195
920
20
2
0
191,244
0
W
Ah Puch
9,465
947
70
7
1
213,316
0
W
Cerberus
9,171
917
54
5
0
206,367
2
W
Kukulkan
10,124
1,012
45
5
1
206,063
0
L
Horus
9,548
955
20
2
1
202,483
0
L
Chaac
8,570
857
32
3
1
186,535
0
W
Discordia
9,264
926
42
4
2
210,465
0
W
Cupid
10,366
1,037
18
2
2
195,739
1
L
Geb
9,108
911
90
9
0
225,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role