Player Matchup

Sylvanus
Sylvanus
FraustoX
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,599 Elo+
Solo
Ullr
Ullr
YesQuiteIndeed
Ullr
Level 15
God Stats
12W - 5L
2,003 SR
Queue Stats
53W - 38L
1,696 Elo+
Solo
Baron Samedi
Baron Samedi
kaiuti
Baron Samedi
Level 8
God Stats
0W - 1L
1,783 SR
Queue Stats
5W - 3L
1,655 Elo+
Solo
Heimdallr
Heimdallr
mB120
Heimdallr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 165L
1,566 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rop707
Morgan Le Fay
Level 22
God Stats
10W - 6L
1,723 SR
Queue Stats
400W - 364L
1,625 Elo+
Party 2
Team Averages
Level 14
1,702 SR
1,628 Elo+

VS

Team Averages
Level 64
1,650 SR
1,615 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
PowerST2
The Morrigan
Level 156
God Stats
1W - 1L
1,859 SR
Queue Stats
32W - 27L
1,684 Elo+
Party 1
Bakasura
Bakasura
Suisеi
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,842 Elo+
Party 3
Nemesis
Nemesis
noaadadwd23
Nemesis
Level 4
God Stats
2W - 1L
1,710 SR
Queue Stats
5W - 4L
1,473 Elo+
Solo
Yemoja
Yemoja
xxMiMaridoxx
Yemoja
Level 8
God Stats
2W - 0L
1,680 SR
Queue Stats
16W - 15L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FraustoX
Sylvanus
11
5 / 3 / 5
7,535
502
5,363
11,912
9,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 1
7,357
490
4,839
10,429
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
kaiuti
Baron Samedi
11
4 / 8 / 3
7,072
471
6,676
12,781
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
mB120
Heimdallr
12
2 / 4 / 3
7,569
505
5,488
10,598
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
rop707
Morgan Le Fay
13
4 / 4 / 4
7,350
490
9,119
11,136
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 3 / 4
9,598
640
12,359
8,666
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
PowerST2
The Morrigan
14
4 / 5 / 6
8,696
580
10,036
8,513
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Suisеi
Bakasura
19
9 / 1 / 1
10,900
727
14,537
13,518
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
noaadadwd23
Nemesis
10
1 / 3 / 1
6,984
466
3,380
10,359
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 4 / 10
7,171
478
2,888
8,117
3,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
16
Kills
23
23
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
4
3.33
L
Sylvanus
FraustoX
Sylvanus
5
3
5
2.5
W
The Morrigan
PowerST2
The Morrigan
4
5
6
1.4
W
Bakasura
Suisеi
Bakasura
9
1
1
9.5
L
1
4
1
0.38
L
Baron Samedi
kaiuti
Baron Samedi
4
8
3
0.69
L
Heimdallr
mB120
Heimdallr
2
4
3
0.88
W
Nemesis
noaadadwd23
Nemesis
1
3
1
0.5
L
Morgan Le Fay
rop707
Morgan Le Fay
4
4
4
1.5
W
Yemoja
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
43,200
56,856
Taken
49,173
24,800
Mitigated
19,226
15,193
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,359
1,255
240
1,227
8,666
2,270
37
2,942
5,646
60,745
0
L
Sylvanus
FraustoX
Sylvanus
5,363
1,956
509
2,580
11,912
9,656
158
5,203
6,099
19,502
0
W
The Morrigan
PowerST2
The Morrigan
10,036
2,130
0
705
8,513
2,791
40
4,776
3,252
52,261
713
W
Bakasura
Suisеi
Bakasura
14,537
9,586
0
7,244
13,518
7,873
2,510
1,676
11,842
0
84,646
L
4,839
2,392
0
3,274
10,429
3,320
0
0
8,783
0
44,974
L
Baron Samedi
kaiuti
Baron Samedi
6,676
673
356
3,677
12,781
4,816
0
5,467
6,817
32,373
0
L
Heimdallr
mB120
Heimdallr
5,488
3,183
0
2,572
10,598
3,422
322
6,073
4,441
0
48,857
W
Nemesis
noaadadwd23
Nemesis
3,380
1,272
0
3,088
10,359
3,029
134
4,363
5,912
0
29,185
L
Morgan Le Fay
rop707
Morgan Le Fay
9,119
328
0
2,225
11,136
3,586
0
7,368
3,327
42,941
0
W
Yemoja
2,888
854
388
0
8,117
3,263
0
6,557
1,363
6,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
43,349
349
Minions Killed
463
0
Camps Cleared
0
1,257,926
Distance Traveled
1,498,534
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,598
640
105
7
0
371,780
2
L
Sylvanus
7,535
502
26
2
0
246,369
1
W
The Morrigan
8,696
580
116
8
0
265,335
3
W
Bakasura
10,900
727
178
12
0
337,465
1
L
Ullr
7,357
490
97
6
0
227,334
2
L
Baron Samedi
7,072
471
63
4
0
251,704
4
L
Heimdallr
7,569
505
88
6
0
251,414
0
W
Nemesis
6,984
466
57
4
0
275,593
0
L
Morgan Le Fay
7,350
490
75
5
0
281,105
2
W
Yemoja
7,171
478
7
0
0
248,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role