Player Matchup

Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TheDozza
Ra
Level 68
God Stats
19W - 24L
1,538 SR
Queue Stats
149W - 158L
1,435 Elo+
Party 3
Chaac
Chaac
WHIPLLLAAASSHH
Chaac
Level 87
God Stats
58W - 51L
1,555 SR
Queue Stats
222W - 245L
1,429 Elo+
Party 3
Team Averages
Level 63
1,518 SR
1,473 Elo+

VS

Team Averages
Level 68
1,609 SR
1,406 Elo+
Anhur
Anhur
Ahorni
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
BossStoller69
Kukulkan
Level 24
God Stats
2W - 1L
1,722 SR
Queue Stats
14W - 3L
1,496 Elo+
Party 2
Odin
Odin
Labradudel88
Odin
Level 82
God Stats
1W - 0L
1,770 SR
Queue Stats
4W - 3L
1,237 Elo+
Party 2
Aphrodite
Aphrodite
Pyranna87
Aphrodite
Level 129
God Stats
5W - 5L
1,520 SR
Queue Stats
428W - 423L
1,480 Elo+
Solo
Bakasura
Bakasura
miloyer
Bakasura
Level 61
God Stats
17W - 9L
1,533 SR
Queue Stats
113W - 98L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 1 / 3
10,463
551
15,549
8,120
3,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
12
2 / 6 / 5
8,599
453
9,199
19,719
18,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
 
Serqet
13
0 / 4 / 3
7,829
412
2,041
13,274
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 0
9,192
484
8,285
13,959
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 1
9,649
508
10,459
16,260
11,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ahorni
Anhur
12
1 / 6 / 2
7,812
411
4,257
11,741
3,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
BossStoller69
Kukulkan
15
7 / 2 / 7
9,696
510
19,441
10,274
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 7
7,985
420
8,126
15,845
9,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Pyranna87
Aphrodite
13
1 / 1 / 8
8,157
429
5,321
12,606
9,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
miloyer
Bakasura
19
9 / 2 / 5
11,804
621
16,646
12,689
5,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
20
20
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
1
3
7.5
L
Ares
 
Ares
2
6
5
0.75
L
Serqet
 
Serqet
0
4
3
0.38
W
Anhur
Ahorni
Anhur
1
6
2
0.33
W
Kukulkan
BossStoller69
Kukulkan
7
2
7
5.25
W
2
4
7
1.38
W
Aphrodite
Pyranna87
Aphrodite
1
1
8
5
L
2
4
0
0.5
L
5
5
1
1.1
W
Bakasura
miloyer
Bakasura
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
53,791
71,332
Taken
63,155
44,823
Mitigated
32,900
15,750
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,549
10,148
0
2,289
8,120
3,166
726
1,694
6,420
0
101,292
L
Ares
 
Ares
9,199
622
0
950
19,719
18,132
0
8,924
9,956
24,405
0
L
Serqet
 
Serqet
2,041
215
0
1,801
13,274
6,695
0
2,932
9,754
0
41,417
W
Anhur
Ahorni
Anhur
4,257
1,339
0
1,104
11,741
3,646
0
1,356
10,321
0
33,614
W
Kukulkan
BossStoller69
Kukulkan
19,441
2,375
0
0
10,274
4,220
1,160
4,088
5,931
59,831
0
W
8,126
1,730
0
4,910
15,845
9,781
411
4,580
11,265
0
23,983
W
Aphrodite
Pyranna87
Aphrodite
5,321
1,339
1,978
4,453
12,606
9,839
491
4,038
8,152
22,365
0
L
8,285
1,267
1,053
4,943
13,959
4,905
93
4,758
8,571
69,617
0
L
10,459
1,735
0
4,714
16,260
11,925
536
5,679
10,077
0
50,536
W
Bakasura
miloyer
Bakasura
16,646
12,057
0
6,575
12,689
5,414
1,781
3,116
9,573
0
98,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,732
Gold Earned
45,454
515
Minions Killed
416
0
Camps Cleared
0
1,794,357
Distance Traveled
1,830,649
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,463
551
183
10
0
359,728
0
L
Ares
8,599
453
31
2
0
354,166
8
L
Serqet
7,829
412
75
4
0
398,117
3
W
Anhur
7,812
411
66
3
0
319,039
1
W
Kukulkan
9,696
510
90
5
0
377,760
7
W
Odin
7,985
420
43
2
0
374,163
3
W
Aphrodite
8,157
429
31
2
0
323,717
6
L
Ra
9,192
484
141
7
0
365,929
7
L
Chaac
9,649
508
85
4
0
316,417
4
W
Bakasura
11,804
621
186
10
0
435,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role