Player Matchup

Agni
Agni
ODRAUD3E
Agni
Level 156
God Stats
1W - 0L
1,341 SR
Queue Stats
8W - 7L
1,270 Elo+
Party 3
Khepri
Khepri
OjeteMan
Khepri
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,547 Elo+
Party 2
Cerberus
Cerberus
erfan_2K
Cerberus
Level 66
God Stats
10W - 3L
1,390 SR
Queue Stats
217W - 195L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ketoan
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,493 Elo+
Party 2
Olorun
Olorun
mrciervo15
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,224 Elo+
Party 3
Team Averages
Level 107
1,446 SR
1,387 Elo+

VS

Team Averages
Level 96
1,538 SR
1,445 Elo+
Thoth
Thoth
GSG9 OCELOT
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,459 Elo+
Party 1
Mercury
Mercury
VendoShima
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,461 Elo+
Party 1
Athena
Athena
Zoneman81
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
pauldamanstewart
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,376 Elo+
Solo
Agni
Agni
sikca
Agni
Level 74
God Stats
2W - 4L
1,688 SR
Queue Stats
129W - 144L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
10 / 3 / 15
11,074
852
23,870
13,767
6,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
OjeteMan
Khepri
16
1 / 2 / 21
9,403
723
4,289
13,409
17,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
erfan_2K
Cerberus
17
5 / 1 / 23
10,066
774
9,355
25,471
24,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ketoan
Ah Muzen Cab
18
9 / 4 / 19
10,794
830
14,699
12,528
6,200
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
mrciervo15
Olorun
19
6 / 2 / 19
10,897
838
9,601
10,888
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,878
606
12,548
9,146
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VendoShima
Mercury
13
1 / 8 / 5
8,111
624
5,998
13,203
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Zoneman81
Athena
16
1 / 4 / 8
8,491
653
4,535
16,362
13,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
14
1 / 9 / 8
8,362
643
14,134
19,503
14,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
sikca
Agni
18
7 / 7 / 2
10,866
836
21,323
16,242
6,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
39
31
Kills
10
12
Deaths
32
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Agni
10
3
15
5.83
W
Khepri
OjeteMan
Khepri
1
2
21
5.75
L
Mercury
VendoShima
Mercury
1
8
5
0.44
L
Athena
Zoneman81
Athena
1
4
8
1.25
W
Cerberus
erfan_2K
Cerberus
5
1
23
16.5
W
Ah Muzen Cab
ketoan
Ah Muzen Cab
9
4
19
4.63
W
Olorun
mrciervo15
Olorun
6
2
19
7.75
L
Tsukuyomi
1
9
8
0.56
L
Agni
sikca
Agni
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,814
Damage
58,538
76,063
Taken
74,456
60,331
Mitigated
43,312
37,261
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,548
455
800
673
9,146
3,517
12
5,717
3,429
26,120
0
W
Agni
23,870
2,175
620
4,604
13,767
6,807
811
6,235
7,347
45,216
0
W
Khepri
OjeteMan
Khepri
4,289
542
1,635
735
13,409
17,231
124
8,317
4,798
9,625
0
L
Mercury
VendoShima
Mercury
5,998
2,601
682
1,074
13,203
4,978
0
7,613
5,590
0
11,497
L
Athena
Zoneman81
Athena
4,535
945
0
1,173
16,362
13,519
176
11,968
4,394
9,797
0
W
Cerberus
erfan_2K
Cerberus
9,355
679
1,693
13,578
25,471
24,210
318
13,183
12,039
17,907
0
W
Ah Muzen Cab
ketoan
Ah Muzen Cab
14,699
10,160
1,443
3,306
12,528
6,200
1,943
4,152
8,069
0
27,147
W
Olorun
mrciervo15
Olorun
9,601
4,306
4,981
4,666
10,888
5,883
2,372
6,519
4,069
27,405
0
L
Tsukuyomi
14,134
2,073
104
3,799
19,503
14,837
0
9,822
9,681
0
23,288
L
Agni
sikca
Agni
21,323
3,590
1,500
3,557
16,242
6,461
196
11,995
4,247
40,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
43,708
118
Minions Killed
123
0
Camps Cleared
0
1,272,305
Distance Traveled
1,140,248
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,878
606
23
2
0
235,473
0
W
Agni
11,074
852
47
4
0
262,886
0
W
Khepri
9,403
723
12
1
0
251,244
0
L
Mercury
8,111
624
21
2
0
241,177
0
L
Athena
8,491
653
15
1
0
237,602
0
W
Cerberus
10,066
774
5
0
0
288,654
5
W
Ah Muzen Cab
10,794
830
21
2
0
242,536
0
W
Olorun
10,897
838
33
3
0
226,985
0
L
Tsukuyomi
8,362
643
13
1
0
225,493
0
L
Agni
10,866
836
51
4
0
200,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role