Player Matchup

Terra
Terra
DrFlik
Terra
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
83W - 56L
1,858 Elo+
Party 1
Ares
Ares
KittenOfDoom
Ares
Level 160
God Stats
6W - 1L
1,840 SR
Queue Stats
179W - 125L
1,746 Elo+
Party 1
Bellona
Bellona
TheBIackEye
Bellona
Level 160
God Stats
14W - 4L
1,690 SR
Queue Stats
518W - 360L
1,766 Elo+
Party 1
Neith
Neith
WesleyAdam
Neith
Level 23
God Stats
2W - 1L
1,603 SR
Queue Stats
26W - 7L
1,797 Elo+
Party 1
Merlin
Merlin
Śheen
Merlin
Level 157
God Stats
5W - 3L
1,836 SR
Queue Stats
170W - 108L
1,786 Elo+
Party 1
Team Averages
Level 132
1,737 SR
1,790 Elo+

VS

Team Averages
Level 94
1,676 SR
1,648 Elo+
Jormungandr
Jormungandr
DuhKoeTah
Jormungandr
Level 112
God Stats
1W - 2L
1,517 SR
Queue Stats
112W - 89L
1,590 Elo+
Party 3
Hades
Hades
MyENCHFireGiant
Hades
Level 140
God Stats
3W - 2L
1,673 SR
Queue Stats
393W - 336L
1,688 Elo+
Party 3
Set
Set
SaltedHamWater
Set
Level 29
God Stats
8W - 5L
1,701 SR
Queue Stats
237W - 188L
1,639 Elo+
Party 3
Izanami
Izanami
X3russ
Izanami
Level 27
God Stats
15W - 6L
1,933 SR
Queue Stats
179W - 107L
1,707 Elo+
Party 2
Janus
Janus
samlilylion
Janus
Level 160
God Stats
0W - 2L
1,555 SR
Queue Stats
264W - 190L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DrFlik
Terra
10
0 / 1 / 0
5,577
558
2,509
5,861
2,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 2
5,805
581
3,382
7,187
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
TheBIackEye
Bellona
11
4 / 0 / 2
6,608
661
4,469
6,451
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
1 / 1 / 2
5,910
591
6,714
6,688
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Śheen
Merlin
12
2 / 0 / 3
6,530
653
3,849
4,135
1,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuhKoeTah
Jormungandr
6
0 / 2 / 1
4,561
456
2,129
7,484
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 0
6,445
645
4,097
8,035
3,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 2 / 1
5,402
540
2,398
4,658
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
X3russ
Izanami
10
1 / 2 / 0
5,443
544
4,272
5,055
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,704
570
3,109
5,260
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
DrFlik
Terra
0
1
0
0
L
Jormungandr
DuhKoeTah
Jormungandr
0
2
1
0.25
W
2
1
2
3
L
1
1
0
1
L
1
2
1
0.75
W
Bellona
TheBIackEye
Bellona
4
0
2
5
W
Neith
1
1
2
2
L
Izanami
X3russ
Izanami
1
2
0
0.5
L
0
2
0
0
W
Merlin
Śheen
Merlin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
16,005
30,322
Taken
30,492
14,020
Mitigated
11,690
12,295
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
DrFlik
Terra
2,509
1,418
367
2,843
5,861
2,802
0
2,679
3,182
34,869
0
L
Jormungandr
DuhKoeTah
Jormungandr
2,129
611
0
1,076
7,484
3,304
0
2,243
5,241
8,003
0
W
3,382
15
0
1,602
7,187
3,600
15
1,120
6,067
14,481
0
L
4,097
869
43
6,002
8,035
3,964
0
3,514
4,521
40,445
0
L
2,398
901
0
807
4,658
1,292
0
1,183
3,475
0
22,789
W
Bellona
TheBIackEye
Bellona
4,469
1,615
0
2,323
6,451
4,183
0
1,903
4,548
0
44,349
W
Neith
6,714
4,289
0
3,131
6,688
1,770
0
1,283
5,405
0
43,255
L
Izanami
X3russ
Izanami
4,272
2,162
0
750
5,055
1,718
0
568
4,487
0
33,020
L
3,109
162
0
1,688
5,260
1,412
0
2,232
3,028
43,861
0
W
Merlin
Śheen
Merlin
3,849
42
0
2,029
4,135
1,665
0
2,400
1,735
46,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
27,555
371
Minions Killed
303
0
Camps Cleared
0
988,861
Distance Traveled
969,145
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,577
558
84
8
0
174,859
5
L
Jormungandr
4,561
456
13
1
0
181,012
2
W
Ares
5,805
581
20
2
0
195,737
2
L
Hades
6,445
645
101
10
0
205,259
4
L
Set
5,402
540
43
4
0
227,175
2
W
Bellona
6,608
661
93
9
0
245,674
0
W
Neith
5,910
591
86
9
0
173,272
1
L
Izanami
5,443
544
63
6
0
173,154
3
L
Janus
5,704
570
83
8
0
182,545
2
W
Merlin
6,530
653
88
9
0
199,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role