Player Matchup

Izanami
Izanami
AldorStorm
Izanami
Level 22
God Stats
5W - 0L
1,289 SR
Queue Stats
18W - 14L
1,517 Elo+
Solo
Thor
Thor
FirstHaddock985
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,540 Elo+
Party 1
Khepri
Khepri
FnordyPaper
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,489 Elo+
Solo
King Arthur
King Arthur
GrinchBelly
King Arthur
Level 15
God Stats
2W - 2L
1,202 SR
Queue Stats
8W - 9L
1,651 Elo+
Solo
Kukulkan
Kukulkan
StoneDTater
Kukulkan
Level 18
God Stats
5W - 7L
1,462 SR
Queue Stats
69W - 68L
1,504 Elo+
Party 1
Team Averages
Level 22
1,391 SR
1,540 Elo+

VS

Team Averages
Level 14
1,430 SR
1,413 Elo+
King Arthur
King Arthur
Phatfemales
King Arthur
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 14L
1,486 Elo+
Solo
Zeus
Zeus
ZueraBR123
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Ares
Ares
almosthuman
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,379 Elo+
Solo
Nemesis
Nemesis
tehpuertoric4n
Nemesis
Level 27
God Stats
3W - 6L
1,373 SR
Queue Stats
161W - 166L
1,539 Elo+
Solo
Artemis
Artemis
zTricksta
Artemis
Level 27
God Stats
8W - 2L
1,275 SR
Queue Stats
103W - 118L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AldorStorm
Izanami
12
3 / 1 / 5
7,361
566
8,860
8,444
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,645
434
179
5,396
1,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
10
4 / 1 / 5
7,291
561
2,697
4,901
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
GrinchBelly
King Arthur
13
3 / 1 / 0
7,540
580
6,422
5,389
3,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
StoneDTater
Kukulkan
14
7 / 1 / 1
8,695
669
8,389
3,832
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phatfemales
King Arthur
11
1 / 3 / 0
6,045
465
1,847
8,743
5,079
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 6 / 0
5,840
449
2,218
6,006
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 2
5,001
385
1,321
8,804
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 2 / 0
7,217
555
4,576
10,389
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
zTricksta
Artemis
9
0 / 1 / 1
5,240
403
2,657
4,865
1,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
6
6
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
AldorStorm
Izanami
3
1
5
5.5
W
0
2
0
0
W
Khepri
4
1
5
6.5
W
King Arthur
GrinchBelly
King Arthur
3
1
0
3
L
King Arthur
Phatfemales
King Arthur
1
3
0
0.33
W
Kukulkan
StoneDTater
Kukulkan
7
1
1
7.5
L
0
6
0
0
L
0
5
2
0.2
L
5
2
0
2.5
L
Artemis
zTricksta
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
12,619
27,962
Taken
38,807
14,405
Mitigated
15,699
5,978
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AldorStorm
Izanami
8,860
6,533
0
3,789
8,444
3,321
3,133
487
7,957
0
53,285
W
179
0
0
250
5,396
1,448
0
181
5,169
0
18,994
W
Khepri
2,697
340
0
557
4,901
5,233
836
1,176
3,711
8,119
0
W
King Arthur
GrinchBelly
King Arthur
6,422
896
0
203
5,389
3,136
330
0
5,389
0
35,432
L
King Arthur
Phatfemales
King Arthur
1,847
571
0
372
8,743
5,079
0
0
8,743
0
22,917
W
Kukulkan
StoneDTater
Kukulkan
8,389
1,131
115
1,064
3,832
1,267
2,791
1,433
2,197
51,498
0
L
2,218
501
0
60
6,006
2,026
342
4,635
1,361
24,470
0
L
1,321
96
0
250
8,804
3,533
0
1,265
7,517
7,762
0
L
4,576
2,321
0
1,397
10,389
3,750
0
3,361
6,943
0
40,835
L
Artemis
zTricksta
Artemis
2,657
1,030
0
1,406
4,865
1,311
0
1,665
3,157
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
29,343
321
Minions Killed
236
0
Camps Cleared
0
1,174,780
Distance Traveled
1,133,667
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,361
566
91
7
0
220,984
4
W
Thor
5,645
434
38
3
0
203,266
1
W
Khepri
7,291
561
9
1
0
241,214
2
W
King Arthur
7,540
580
77
6
0
249,881
5
L
King Arthur
6,045
465
48
4
0
214,995
2
W
Kukulkan
8,695
669
106
8
0
259,435
1
L
Zeus
5,840
449
66
5
0
213,408
2
L
Ares
5,001
385
4
0
0
235,006
1
L
Nemesis
7,217
555
75
6
0
244,499
0
L
Artemis
5,240
403
43
3
0
225,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role