Player Matchup

Cupid
Cupid
 
Cupid
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ommatari
Nemesis
Level 28
God Stats
2W - 5L
1,459 SR
Queue Stats
86W - 54L
1,579 Elo+
Party 2
Ra
Ra
TvMRazor
Ra
Level 11
God Stats
2W - 2L
1,707 SR
Queue Stats
3W - 5L
1,535 Elo+
Party 2
Camazotz
Camazotz
VolsungsHeir
Camazotz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 70L
1,631 Elo+
Party 2
Jormungandr
Jormungandr
chinqycheeks
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 92L
1,569 Elo+
Party 2
Team Averages
Level 79
1,533 SR
1,563 Elo+

VS

Team Averages
Level 108
1,605 SR
1,517 Elo+
Arachne
Arachne
AaronDDS
Arachne
Level 115
God Stats
165W - 112L
1,686 SR
Queue Stats
450W - 475L
1,563 Elo+
Party 1
Geb
Geb
Bag Alert8926
Geb
Level 122
God Stats
43W - 41L
1,551 SR
Queue Stats
609W - 611L
1,554 Elo+
Party 1
Scylla
Scylla
Big Ole Beenis
Scylla
Level 107
God Stats
68W - 61L
1,508 SR
Queue Stats
318W - 346L
1,507 Elo+
Party 1
Apollo
Apollo
Cahmaro
Apollo
Level 134
God Stats
35W - 16L
1,753 SR
Queue Stats
382W - 343L
1,543 Elo+
Party 1
Persephone
Persephone
Carleidoscope
Persephone
Level 64
God Stats
105W - 92L
1,529 SR
Queue Stats
138W - 147L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 2 / 1
7,642
478
3,350
7,837
2,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Ommatari
Nemesis
14
0 / 2 / 2
8,020
501
5,883
9,498
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 1
8,671
542
3,842
10,748
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
VolsungsHeir
Camazotz
14
3 / 3 / 4
8,346
522
10,535
17,337
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
chinqycheeks
Jormungandr
12
2 / 5 / 3
7,451
466
6,938
13,526
7,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AaronDDS
Arachne
16
8 / 4 / 4
9,741
609
9,748
12,294
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 0 / 6
8,984
562
4,804
9,678
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 6
8,697
544
6,440
7,909
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Cahmaro
Apollo
16
3 / 2 / 5
9,445
590
11,109
11,024
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Carleidoscope
Persephone
14
0 / 0 / 3
8,146
509
5,096
6,024
1,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
19
19
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
Arachne
AaronDDS
Arachne
8
4
4
2.5
W
6
0
6
9
W
2
3
6
1.67
W
Apollo
Cahmaro
Apollo
3
2
5
2.75
W
Persephone
Carleidoscope
Persephone
0
0
3
1.5
L
Nemesis
Ommatari
Nemesis
0
2
2
0.5
L
4
7
1
0.64
L
Camazotz
VolsungsHeir
Camazotz
3
3
4
1.67
L
Jormungandr
chinqycheeks
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
37,197
58,946
Taken
46,929
23,502
Mitigated
21,573
18,449
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,350
1,061
348
3,140
7,837
2,486
1,157
1,818
6,019
0
44,006
W
Arachne
AaronDDS
Arachne
9,748
5,183
0
5,245
12,294
5,549
0
3,296
8,998
0
65,199
W
4,804
609
289
2,311
9,678
8,347
186
2,329
7,349
22,013
0
W
6,440
823
0
2,433
7,909
2,216
1,267
2,353
5,556
48,522
0
W
Apollo
Cahmaro
Apollo
11,109
7,689
0
4,612
11,024
3,752
2,348
2,759
8,265
0
85,327
W
Persephone
Carleidoscope
Persephone
5,096
384
15
1,297
6,024
1,709
329
172
5,852
43,260
0
L
Nemesis
Ommatari
Nemesis
5,883
1,501
0
2,095
9,498
4,388
98
4,174
5,308
0
41,661
L
3,842
41
364
2,049
10,748
3,487
100
4,392
6,076
42,416
0
L
Camazotz
VolsungsHeir
Camazotz
10,535
3,107
0
8,341
17,337
5,907
0
3,642
13,599
0
55,792
L
Jormungandr
chinqycheeks
Jormungandr
6,938
2,640
0
2,112
13,526
7,234
0
1,856
11,604
40,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,130
Gold Earned
45,013
462
Minions Killed
450
0
Camps Cleared
0
1,472,542
Distance Traveled
1,525,826
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,642
478
113
7
0
270,528
0
W
Arachne
9,741
609
104
7
0
326,494
4
W
Geb
8,984
562
22
1
0
351,078
5
W
Scylla
8,697
544
92
6
0
288,239
5
W
Apollo
9,445
590
158
10
0
285,305
1
W
Persephone
8,146
509
74
5
0
274,710
2
L
Nemesis
8,020
501
87
5
0
300,969
2
L
Ra
8,671
542
101
6
0
288,497
1
L
Camazotz
8,346
522
94
6
0
339,518
1
L
Jormungandr
7,451
466
67
4
0
273,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role