Player Matchup

Hun Batz
Hun Batz
ItsKrug
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,880 Elo+
Party 2
Chaac
Chaac
Reign Doctor
Chaac
Level 5
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 4L
1,873 Elo+
Party 2
Zhong Kui
Zhong Kui
Unbound6587
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,727 Elo+
Solo
Izanami
Izanami
Yoshimitsu7470
Izanami
Level 5
God Stats
2W - 1L
1,788 SR
Queue Stats
4W - 3L
1,873 Elo+
Party 2
Ra
Ra
iSmurfzzAlot
Ra
Level 27
God Stats
4W - 4L
1,602 SR
Queue Stats
159W - 98L
1,723 Elo+
Solo
Team Averages
Level 13
1,628 SR
1,815 Elo+

VS

Team Averages
Level 16
1,634 SR
1,764 Elo+
Ao Kuang
Ao Kuang
Huesos996xx
Ao Kuang
Level 24
God Stats
12W - 8L
2,015 SR
Queue Stats
374W - 291L
1,614 Elo+
Solo
Mercury
Mercury
Mind Goblin8208
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,905 Elo+
Party 1
Apollo
Apollo
Nicentight5031
Apollo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
1,844 Elo+
Party 1
Baron Samedi
Baron Samedi
Ord Zyonz
Baron Samedi
Level 11
God Stats
3W - 1L
1,725 SR
Queue Stats
62W - 35L
1,889 Elo+
Party 1
Tiamat
Tiamat
Run_thy_fade
Tiamat
Level 28
God Stats
11W - 14L
1,432 SR
Queue Stats
267W - 205L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItsKrug
Hun Batz
9
2 / 5 / 1
5,696
570
2,612
7,510
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 1
5,568
557
3,917
7,750
2,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Unbound6587
Zhong Kui
11
1 / 1 / 1
6,431
643
8,185
10,578
7,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 5 / 0
4,490
449
2,650
7,138
1,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 5 / 0
5,596
560
2,570
5,301
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Huesos996xx
Ao Kuang
11
6 / 1 / 4
6,727
673
6,456
9,991
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
8 / 2 / 4
6,980
698
4,853
6,075
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 9
5,635
564
3,792
4,245
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ord Zyonz
Baron Samedi
9
4 / 1 / 7
5,923
592
6,389
6,361
4,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
11
1 / 1 / 3
6,164
616
6,406
9,156
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
19
19
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Huesos996xx
Ao Kuang
6
1
4
8
L
Hun Batz
ItsKrug
Hun Batz
2
5
1
0.5
W
8
2
4
5
W
0
1
9
4.5
W
Baron Samedi
Ord Zyonz
Baron Samedi
4
1
7
7.5
L
2
3
1
0.83
W
Tiamat
1
1
3
2.5
L
Zhong Kui
Unbound6587
Zhong Kui
1
1
1
1.5
L
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
27,896
38,277
Taken
35,828
16,233
Mitigated
17,424
15,307
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Huesos996xx
Ao Kuang
6,456
1,306
0
6,107
9,991
3,391
0
1,921
8,070
32,998
0
L
Hun Batz
ItsKrug
Hun Batz
2,612
423
0
1,476
7,510
2,256
0
3,012
4,498
0
15,547
W
4,853
2,544
0
860
6,075
2,543
262
1,312
4,763
0
35,178
W
3,792
1,712
0
1,335
4,245
1,174
612
0
4,245
0
27,964
W
Baron Samedi
Ord Zyonz
Baron Samedi
6,389
1,100
1,234
3,795
6,361
4,636
168
705
5,656
18,842
0
L
3,917
465
281
3,283
7,750
2,855
0
2,888
4,862
0
21,596
W
Tiamat
6,406
1,426
0
5,622
9,156
5,680
0
6,817
2,339
37,537
0
L
Zhong Kui
Unbound6587
Zhong Kui
8,185
2,240
0
7,760
10,578
7,771
0
6,544
4,034
46,722
0
L
2,650
1,753
0
1,340
7,138
1,721
0
3,246
3,892
0
17,454
L
2,570
361
224
943
5,301
1,630
0
3,561
1,740
31,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,781
Gold Earned
31,429
274
Minions Killed
313
0
Camps Cleared
0
961,343
Distance Traveled
1,015,052
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,727
673
65
7
0
211,217
2
L
Hun Batz
5,696
570
33
3
0
220,713
3
W
Mercury
6,980
698
73
7
0
232,560
1
W
Apollo
5,635
564
66
7
0
197,166
2
W
Baron Samedi
5,923
592
18
2
0
184,417
0
L
Chaac
5,568
557
38
4
0
215,240
1
W
Tiamat
6,164
616
91
9
0
189,692
3
L
Zhong Kui
6,431
643
103
10
0
178,062
3
L
Izanami
4,490
449
38
4
0
179,022
1
L
Ra
5,596
560
62
6
0
168,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role