Player Matchup

Merlin
Merlin
LordKonokagure
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
el_Don_comedia56
Amaterasu
Level 22
God Stats
2W - 1L
1,844 SR
Queue Stats
26W - 33L
1,244 Elo+
Solo
Thor
Thor
mariomes5599
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
numbers_one1993
Fenrir
Level 8
God Stats
1W - 3L
1,247 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Cupid
Cupid
topodemerlo1
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,518 SR
1,417 Elo+

VS

Team Averages
Level 14
1,507 SR
1,393 Elo+
Khepri
Khepri
AetherMenma
Khepri
Level 10
God Stats
4W - 10L
1,185 SR
Queue Stats
16W - 36L
1,126 Elo+
Solo
Kukulkan
Kukulkan
Mr_balboa9
Kukulkan
Level 17
God Stats
1W - 2L
1,496 SR
Queue Stats
86W - 101L
1,451 Elo+
Party 2
Neith
Neith
Obichovindo1658
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
ThomasHodgkin
Loki
Level 25
God Stats
9W - 4L
1,660 SR
Queue Stats
33W - 37L
1,436 Elo+
Solo
Horus
Horus
arc-dinei
Horus
Level 18
God Stats
2W - 1L
1,694 SR
Queue Stats
77W - 94L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
7,507
469
5,047
9,914
2,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
10
2 / 7 / 2
7,089
443
2,562
11,676
4,075
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 3 / 0
4,555
285
275
2,062
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 11 / 0
7,241
453
5,006
14,318
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 13 / 3
5,675
355
4,157
11,486
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 4 / 11
7,936
496
2,249
9,075
6,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Mr_balboa9
Kukulkan
15
15 / 1 / 8
10,370
648
13,170
5,447
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
11 / 3 / 5
9,170
573
10,231
5,520
1,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 0 / 4
10,257
641
8,918
8,812
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
arc-dinei
Horus
13
1 / 0 / 6
8,336
521
1,262
5,677
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
8
Kills
41
43
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
4
11
1.88
L
3
9
3
0.5
W
Kukulkan
Mr_balboa9
Kukulkan
15
1
8
19
W
11
3
5
4.5
W
12
0
4
14
W
Horus
arc-dinei
Horus
1
0
6
4
L
Amaterasu
2
7
2
0.43
L
0
3
0
0
L
3
11
0
0.27
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
35,830
49,456
Taken
34,531
14,222
Mitigated
18,935
4,091
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,249
478
0
64
9,075
6,458
1,569
1,820
7,255
15,042
0
L
5,047
1,291
0
422
9,914
2,517
0
2,499
7,345
27,099
0
W
Kukulkan
Mr_balboa9
Kukulkan
13,170
1,970
0
1,517
5,447
2,153
2,393
296
5,151
51,135
0
W
10,231
4,924
0
391
5,520
1,802
4,987
2,491
3,029
0
42,004
W
8,918
2,594
80
1,637
8,812
3,417
0
93
8,719
0
76,730
W
Horus
arc-dinei
Horus
1,262
847
0
927
5,677
5,105
858
347
5,330
0
28,914
L
Amaterasu
2,562
1,150
0
1,687
11,676
4,075
0
1,407
10,203
0
29,388
L
275
128
0
40
2,062
481
0
643
1,329
0
1,251
L
5,006
1,587
0
1,542
14,318
4,438
0
5,846
8,170
0
22,223
L
4,157
3,002
0
400
11,486
2,711
0
4,236
6,990
0
11,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
46,069
170
Minions Killed
370
0
Camps Cleared
0
1,056,626
Distance Traveled
1,364,490
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,936
496
26
2
0
277,660
1
L
Merlin
7,507
469
50
3
0
252,668
2
W
Kukulkan
10,370
648
104
7
0
271,143
0
W
Neith
9,170
573
78
5
0
240,267
0
W
Loki
10,257
641
109
7
0
322,637
1
W
Horus
8,336
521
53
3
0
252,783
0
L
Amaterasu
7,089
443
54
3
0
243,026
4
L
Thor
4,555
285
2
0
0
72,402
1
L
Fenrir
7,241
453
45
3
0
253,142
0
L
Cupid
5,675
355
19
1
0
235,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role