Player Matchup

Cerberus
Cerberus
TFN_Bauti910
Cerberus
Level 16
God Stats
1W - 3L
1,308 SR
Queue Stats
10W - 32L
1,219 Elo+
Party 1
Raijin
Raijin
TPRRAMA
Raijin
Level 14
God Stats
6W - 8L
1,496 SR
Queue Stats
17W - 29L
1,259 Elo+
Party 1
Set
Set
elGotia12
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iTz-_-R4M1R3Z-
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,190 SR
Queue Stats
7W - 13L
1,301 Elo+
Solo
King Arthur
King Arthur
leftie_error
King Arthur
Level 18
God Stats
3W - 13L
1,303 SR
Queue Stats
120W - 131L
1,318 Elo+
Solo
Team Averages
Level 16
1,359 SR
1,250 Elo+

VS

Team Averages
Level 30
1,492 SR
1,414 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Anunakene
Rama
Level 24
God Stats
21W - 24L
1,412 SR
Queue Stats
104W - 134L
1,298 Elo+
Solo
Merlin
Merlin
BAB00N 64
Merlin
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
IZtFranTz
Mercury
Level 29
God Stats
7W - 5L
1,787 SR
Queue Stats
97W - 90L
1,339 Elo+
Solo
Danzaburou
Danzaburou
LeJoliGloin
Danzaburou
Level 82
God Stats
2W - 3L
1,261 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TFN_Bauti910
Cerberus
6
0 / 9 / 0
4,352
396
760
8,721
5,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
TPRRAMA
Raijin
9
0 / 7 / 0
5,179
471
2,406
7,770
2,137
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 2 / 0
4,697
427
311
5,284
1,569
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
iTz-_-R4M1R3Z-
Ah Muzen Cab
6
0 / 6 / 0
4,346
395
637
5,904
1,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
leftie_error
King Arthur
8
2 / 0 / 0
5,106
464
3,134
5,366
1,884
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
9 / 3 / 2
7,648
695
6,565
7,170
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
10
0 / 2 / 1
6,096
554
1,840
4,367
1,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
BAB00N 64
Merlin
9
2 / 0 / 9
5,863
533
2,994
2,389
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
IZtFranTz
Mercury
10
2 / 0 / 2
5,940
540
2,726
4,822
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LeJoliGloin
Danzaburou
11
11 / 0 / 5
7,434
676
7,442
4,622
1,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
24
24
Deaths
5
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
3
2
3.33
W
Rama
0
2
1
0.25
W
Merlin
BAB00N 64
Merlin
2
0
9
6.5
W
Mercury
IZtFranTz
Mercury
2
0
2
3
W
Danzaburou
LeJoliGloin
Danzaburou
11
0
5
13.5
L
Cerberus
TFN_Bauti910
Cerberus
0
9
0
0
L
Raijin
TPRRAMA
Raijin
0
7
0
0
L
0
2
0
0
L
Ah Muzen Cab
iTz-_-R4M1R3Z-
Ah Muzen Cab
0
6
0
0
L
King Arthur
leftie_error
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,248
Damage
21,567
33,045
Taken
23,370
12,204
Mitigated
8,088
3,213
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,565
2,724
0
908
7,170
3,307
1,283
1,984
5,186
0
33,835
W
Rama
1,840
1,339
0
976
4,367
1,225
1,979
0
4,367
0
26,565
W
Merlin
BAB00N 64
Merlin
2,994
530
0
982
2,389
543
350
584
1,805
13,716
0
W
Mercury
IZtFranTz
Mercury
2,726
1,053
0
920
4,822
1,536
333
232
4,590
0
21,909
W
Danzaburou
LeJoliGloin
Danzaburou
7,442
2,861
0
2,007
4,622
1,477
796
366
4,256
0
31,297
L
Cerberus
TFN_Bauti910
Cerberus
760
170
0
274
8,721
5,225
188
1,301
7,218
7,966
0
L
Raijin
TPRRAMA
Raijin
2,406
337
0
0
7,770
2,137
892
137
7,588
21,272
0
L
311
184
0
0
5,284
1,569
139
0
5,284
0
20,479
L
Ah Muzen Cab
iTz-_-R4M1R3Z-
Ah Muzen Cab
637
131
0
1,042
5,904
1,389
57
1,137
4,593
0
13,054
L
King Arthur
leftie_error
King Arthur
3,134
159
0
1,897
5,366
1,884
0
0
5,366
0
14,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
32,981
146
Minions Killed
245
0
Camps Cleared
0
1,031,196
Distance Traveled
1,015,881
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,648
695
65
6
0
195,588
0
W
Rama
6,096
554
61
6
0
165,849
0
W
Merlin
5,863
533
25
2
0
179,831
2
W
Mercury
5,940
540
35
3
0
265,699
0
W
Danzaburou
7,434
676
59
5
0
208,914
0
L
Cerberus
4,352
396
28
3
0
181,347
0
L
Raijin
5,179
471
36
3
0
245,727
0
L
Set
4,697
427
43
4
0
205,301
0
L
Ah Muzen Cab
4,346
395
19
2
0
192,537
0
L
King Arthur
5,106
464
20
2
0
206,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role