Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LawlietDT14
Guan Yu
Level 22
God Stats
3W - 0L
1,732 SR
Queue Stats
28W - 31L
1,299 Elo+
Party 1
Hel
Hel
Snowboon
Hel
Level 17
God Stats
8W - 18L
1,274 SR
Queue Stats
8W - 22L
1,154 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,318 Elo+

VS

Team Averages
Level 26
1,495 SR
1,228 Elo+
Serqet
Serqet
ImRealConfused
Serqet
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 72L
1,228 Elo+
Party 2
Khepri
Khepri
Raff-_-S
Khepri
Level 34
God Stats
9W - 25L
1,179 SR
Queue Stats
74W - 128L
1,288 Elo+
Party 2
Merlin
Merlin
hellviselvis
Merlin
Level 29
God Stats
2W - 3L
1,806 SR
Queue Stats
160W - 291L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 1 / 5
10,193
566
12,979
9,247
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
LawlietDT14
Guan Yu
16
2 / 1 / 3
11,298
628
10,538
22,125
21,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 1
10,699
594
15,255
11,727
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
9,733
541
5,978
12,705
12,450
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Raff-_-S
Khepri
13
0 / 1 / 2
9,246
514
8,649
18,824
26,145
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
13
0 / 4 / 2
9,161
509
12,246
16,614
5,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
5
2.5
L
2
0
0
2
W
Guan Yu
LawlietDT14
Guan Yu
2
1
3
3.5
L
Khepri
Raff-_-S
Khepri
0
1
2
1
W
3
0
1
3.5
L
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
26,873
43,099
Taken
48,143
34,349
Mitigated
44,492
31,836
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,979
5,948
0
0
9,247
3,872
1,733
4,674
4,573
0
42,769
L
5,978
1,204
1,188
735
12,705
12,450
0
3,783
8,922
0
19,058
W
Guan Yu
LawlietDT14
Guan Yu
10,538
2,082
5,139
5,812
22,125
21,664
374
8,179
12,530
0
53,138
L
Khepri
Raff-_-S
Khepri
8,649
271
586
1,576
18,824
26,145
0
6,682
12,142
42,701
0
W
15,255
1,443
13,405
7,480
11,727
8,813
251
8,042
3,429
45,028
0
L
Merlin
12,246
2,830
0
3,096
16,614
5,897
0
4,790
11,824
41,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
28,140
186
Minions Killed
121
0
Camps Cleared
0
964,706
Distance Traveled
1,007,381
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,193
566
62
3
0
283,438
2
L
Serqet
9,733
541
39
2
0
359,146
0
W
Guan Yu
11,298
628
54
3
0
365,714
4
L
Khepri
9,246
514
44
2
0
370,207
0
W
Hel
10,699
594
70
4
0
315,554
0
L
Merlin
9,161
509
38
2
0
278,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role