Player Matchup

Cthulhu
Cthulhu
LordDerpious
Cthulhu
Level 160
God Stats
1W - 0L
1,529 SR
Queue Stats
52W - 43L
1,689 Elo+
Party 1
Artio
Artio
NoAimPRO
Artio
Level 153
God Stats
1W - 0L
1,648 SR
Queue Stats
18W - 5L
1,899 Elo+
Party 1
Ganesha
Ganesha
SterltheGOAT
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 70L
1,624 Elo+
Party 1
Team Averages
Level 113
1,559 SR
1,737 Elo+

VS

Team Averages
Level 39
1,446 SR
1,415 Elo+
Geb
Geb
Vtec4628
Geb
Level 22
God Stats
6W - 7L
1,885 SR
Queue Stats
40W - 45L
1,473 Elo+
Party 2
Fenrir
Fenrir
hungry825show
Fenrir
Level 5
God Stats
0W - 1L
1,128 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Hachiman
Hachiman
sidewound
Hachiman
Level 89
God Stats
3W - 5L
1,324 SR
Queue Stats
69W - 78L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordDerpious
Cthulhu
12
7 / 2 / 8
8,377
838
10,300
11,832
7,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
NoAimPRO
Artio
12
12 / 0 / 7
8,953
895
7,428
7,101
5,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
SterltheGOAT
Ganesha
10
0 / 1 / 17
7,169
717
5,319
8,406
7,179
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,517
652
3,472
9,964
5,246
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 14 / 2
6,015
602
2,947
11,828
2,884
Mace

Mace

+10
Physical Power

Hachiman
sidewound
Hachiman
10
2 / 3 / 0
6,302
630
6,539
7,515
1,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
3
3
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LordDerpious
Cthulhu
7
2
8
5.5
W
Artio
NoAimPRO
Artio
12
0
7
15.5
W
Ganesha
SterltheGOAT
Ganesha
0
1
17
8.5
L
1
4
1
0.38
L
0
14
2
0.07
L
Hachiman
sidewound
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
12,958
27,339
Taken
29,307
20,120
Mitigated
10,023
15,004
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LordDerpious
Cthulhu
10,300
1,423
414
4,359
11,832
7,048
378
1,282
10,550
33,584
0
W
Artio
NoAimPRO
Artio
7,428
679
2,902
3,858
7,101
5,893
600
1,081
6,020
17,508
0
W
Ganesha
SterltheGOAT
Ganesha
5,319
735
639
2,832
8,406
7,179
511
1,109
7,297
9,618
0
L
3,472
214
0
870
9,964
5,246
0
7,737
2,227
5,557
0
L
2,947
937
0
452
11,828
2,884
0
9,111
2,683
0
6,464
L
Hachiman
sidewound
Hachiman
6,539
3,110
0
2,684
7,515
1,893
0
6,165
1,350
0
23,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
18,834
75
Minions Killed
49
0
Camps Cleared
0
532,250
Distance Traveled
468,165
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,377
838
47
5
0
175,096
4
W
Artio
8,953
895
28
3
0
187,207
1
W
Ganesha
7,169
717
0
0
0
169,947
0
L
Geb
6,517
652
5
1
0
146,922
2
L
Fenrir
6,015
602
5
1
0
170,016
2
L
Hachiman
6,302
630
39
4
0
151,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role