Player Matchup

Ra
Ra
Huesos996xx
Ra
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
374W - 291L
1,620 Elo+
Solo
Jormungandr
Jormungandr
Johnson8or420
Jormungandr
Level 12
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 39L
1,550 Elo+
Solo
Fenrir
Fenrir
SouthPoleElf1
Fenrir
Level 28
God Stats
1W - 2L
1,745 SR
Queue Stats
42W - 31L
1,645 Elo+
Solo
Odin
Odin
UbetShesWet
Odin
Level 27
God Stats
7W - 9L
1,758 SR
Queue Stats
585W - 615L
1,628 Elo+
Solo
Ares
Ares
zebra_man77
Ares
Level 6
God Stats
8W - 11L
1,132 SR
Queue Stats
20W - 23L
1,569 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,602 Elo+

VS

Team Averages
Level 14
1,574 SR
1,770 Elo+
Odin
Odin
BTS_WindyBish
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,635 Elo+
Solo
Hel
Hel
ItsKrug
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,844 Elo+
Party 1
Eset
Eset
Reign Doctor
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,827 Elo+
Party 1
He Bo
He Bo
Yoshimitsu7470
He Bo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,827 Elo+
Party 1
Thanatos
Thanatos
iSmurfzzAlot
Thanatos
Level 27
God Stats
17W - 5L
1,871 SR
Queue Stats
159W - 98L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,401
600
6,207
8,823
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Johnson8or420
Jormungandr
11
2 / 4 / 0
6,541
467
2,787
10,228
4,078
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 3 / 3
7,801
557
5,923
10,436
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
7,101
507
4,884
10,735
3,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 4
5,301
379
1,729
6,901
6,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
7,813
558
5,934
8,415
4,134
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
14
7 / 2 / 3
8,153
582
7,393
7,356
2,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 5
7,212
515
6,176
7,106
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 2
7,086
506
4,736
7,923
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
iSmurfzzAlot
Thanatos
17
7 / 3 / 1
9,797
700
7,117
10,230
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
15
Kills
19
19
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
6
2
3
3.75
W
Hel
7
2
3
4.25
L
Jormungandr
Johnson8or420
Jormungandr
2
4
0
0.5
W
2
5
5
0.9
L
6
3
3
2.5
L
1
6
0
0.17
W
2
3
2
1
W
Thanatos
iSmurfzzAlot
Thanatos
7
3
1
2.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
31,356
47,123
Taken
41,030
21,442
Mitigated
16,248
6,795
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,934
1,588
0
918
8,415
4,134
638
3,180
5,235
0
45,731
L
6,207
417
668
3,113
8,823
2,957
288
2,708
6,043
60,103
0
W
Hel
7,393
818
473
2,531
7,356
2,387
1,108
882
6,474
39,486
0
L
Jormungandr
Johnson8or420
Jormungandr
2,787
926
0
349
10,228
4,078
240
5,397
4,831
28,839
0
W
6,176
139
317
346
7,106
2,069
60
2,175
4,931
35,111
0
L
5,923
2,015
0
1,525
10,436
3,925
418
3,062
7,300
0
43,262
L
4,884
1,581
0
1,140
10,735
3,997
241
4,644
6,091
3,183
35,648
W
4,736
834
0
2,365
7,923
2,917
394
2,484
5,439
40,385
0
W
Thanatos
iSmurfzzAlot
Thanatos
7,117
2,874
0
10,161
10,230
4,741
0
2,831
7,399
0
74,776
L
1,729
274
0
0
6,901
6,485
54
2,494
4,407
10,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
40,061
351
Minions Killed
418
0
Camps Cleared
0
1,232,009
Distance Traveled
1,339,892
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,813
558
76
5
0
284,735
2
L
Ra
8,401
600
120
9
0
262,979
6
W
Hel
8,153
582
74
5
0
261,240
3
L
Jormungandr
6,541
467
49
4
0
223,515
5
W
Eset
7,212
515
72
5
0
258,700
2
L
Fenrir
7,801
557
85
6
0
303,715
1
L
Odin
7,101
507
79
6
0
251,132
3
W
He Bo
7,086
506
69
5
0
225,846
2
W
Thanatos
9,797
700
127
9
0
309,371
3
L
Ares
5,301
379
18
1
0
190,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role