Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
All Gunfire
Tyr
Level 87
God Stats
2W - 3L
1,710 SR
Queue Stats
52W - 45L
1,503 Elo+
Solo
Scylla
Scylla
Naofumi_RAP
Scylla
Level 108
God Stats
112W - 125L
1,470 SR
Queue Stats
428W - 480L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Souleater84YX
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,256 Elo+
Solo
Vulcan
Vulcan
reyalsnik
Vulcan
Level 159
God Stats
453W - 449L
1,575 SR
Queue Stats
1,404W - 1,457L
1,503 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,456 Elo+

VS

Team Averages
Level 100
1,486 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
B3E4ZYKidnie
Kumbhakarna
Level 105
God Stats
6W - 10L
1,462 SR
Queue Stats
23W - 34L
1,445 Elo+
Party 1
Thanatos
Thanatos
HanTheBanan5808
Thanatos
Level 69
God Stats
128W - 184L
1,468 SR
Queue Stats
638W - 756L
1,419 Elo+
Solo
Sol
Sol
Laje23
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 2 / 4
8,503
850
8,050
6,441
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 1
9,076
908
8,065
11,060
7,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
15
0 / 3 / 1
8,331
833
5,086
5,016
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Souleater84YX
Cabrakan
15
0 / 4 / 2
8,471
847
2,777
11,186
13,605
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
reyalsnik
Vulcan
15
1 / 1 / 2
8,799
880
14,541
4,522
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

258

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 1 / 4
10,141
1,014
5,407
8,830
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
16
4 / 0 / 8
10,093
1,009
10,645
6,331
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
B3E4ZYKidnie
Kumbhakarna
16
0 / 1 / 11
9,064
906
3,427
12,348
17,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
15
1 / 1 / 5
8,587
859
2,495
6,179
3,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Laje23
Sol
15
3 / 1 / 3
9,397
940
10,570
8,896
3,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
4
Kills
13
13
Deaths
4
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
4
1
W
Arachne
 
Arachne
5
1
4
7
W
Morgan Le Fay
 
Morgan Le Fay
4
0
8
8
L
3
3
1
1.17
W
Kumbhakarna
B3E4ZYKidnie
Kumbhakarna
0
1
11
5.5
W
Thanatos
1
1
5
3.5
W
Sol
Laje23
Sol
3
1
3
4.5
L
Scylla
0
3
1
0.17
L
Cabrakan
Souleater84YX
Cabrakan
0
4
2
0.25
L
Vulcan
reyalsnik
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,519
Damage
32,544
38,225
Taken
42,584
30,130
Mitigated
30,571
2,264
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,050
313
0
740
6,441
4,869
0
4,134
2,307
20,136
0
W
Arachne
 
Arachne
5,407
4,228
712
2,947
8,830
3,562
0
4,802
4,028
0
21,118
W
Morgan Le Fay
 
Morgan Le Fay
10,645
1,035
149
2,119
6,331
2,743
0
4,976
1,355
33,448
0
L
8,065
686
0
470
11,060
7,517
0
7,341
3,719
0
11,295
W
Kumbhakarna
B3E4ZYKidnie
Kumbhakarna
3,427
0
0
0
12,348
17,739
0
9,386
2,962
7,462
0
W
Thanatos
2,495
303
0
3,497
6,179
3,098
0
5,135
1,044
0
9,328
W
Sol
Laje23
Sol
10,570
3,512
0
2,568
8,896
3,429
0
6,155
2,741
31,312
0
L
Scylla
5,086
215
371
227
5,016
1,750
0
3,314
1,702
27,067
0
L
Cabrakan
Souleater84YX
Cabrakan
2,777
485
0
0
11,186
13,605
0
6,654
4,532
18,235
0
L
Vulcan
reyalsnik
Vulcan
14,541
6,881
0
456
4,522
2,389
0
3,199
1,323
38,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
47,282
175
Minions Killed
165
3
Camps Cleared
9
888,737
Distance Traveled
967,932
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,503
850
20
2
0
165,575
2
W
Arachne
10,141
1,014
37
4
6
204,223
1
W
Morgan Le Fay
10,093
1,009
40
4
1
189,453
0
L
Tyr
9,076
908
9
1
1
204,853
0
W
Kumbhakarna
9,064
906
9
1
0
208,313
0
W
Thanatos
8,587
859
15
2
0
197,223
3
W
Sol
9,397
940
64
6
2
168,720
0
L
Scylla
8,331
833
49
5
2
166,268
0
L
Cabrakan
8,471
847
33
3
0
154,851
0
L
Vulcan
8,799
880
64
6
0
197,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role