Player Matchup

Bacchus
Bacchus
Gold III
Changou-
Bacchus
Gold III
Level 127
God Stats
3W - 2L
1,643 SR
Queue Stats
56W - 58L
1,589 MMR
Party 1
Nox
Nox
Platinum II
alejandroww513
Nox
Platinum II
Level 129
God Stats
2W - 1L
1,772 SR
Queue Stats
8W - 10L
1,953 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
uncle_sam_939
Tsukuyomi
Platinum II
Level 149
God Stats
4W - 1L
1,582 SR
Queue Stats
100W - 112L
1,990 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,666 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,490 SR
1,776 MMR
Xing Tian
Xing Tian
Diamond V
JahSswr
Xing Tian
Diamond V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 274L
1,969 MMR
Party 2
Awilix
Awilix
Platinum III
Smegoal-
Awilix
Platinum III
Level 113
God Stats
449W - 513L
1,551 SR
Queue Stats
697W - 840L
1,756 MMR
Party 2
Vulcan
Vulcan
Platinum V
boss_skills554
Vulcan
Platinum V
Level 146
God Stats
10W - 21L
1,420 SR
Queue Stats
1,154W - 1,123L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Changou-
Bacchus
16
0 / 2 / 6
12,904
587
8,060
17,025
26,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 4
13,095
595
8,304
16,313
14,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
uncle_sam_939
Tsukuyomi
19
7 / 4 / 3
13,858
630
15,928
16,163
14,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayAthenaAh PuchGilgameshChiron

VS

Bans
KumbhakarnaScyllaChaacThothKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JahSswr
Xing Tian
18
4 / 2 / 6
13,678
622
8,843
23,743
33,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Smegoal-
Awilix
19
5 / 6 / 6
14,394
654
14,649
16,458
9,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 2 / 7
13,845
629
19,616
10,565
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
11
11
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Changou-
Bacchus
0
2
6
1.5
W
Xing Tian
JahSswr
Xing Tian
4
2
6
3.5
W
Awilix
Smegoal-
Awilix
5
6
6
1.33
L
3
5
4
1
W
2
2
7
2.75
L
Tsukuyomi
uncle_sam_939
Tsukuyomi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
43,108
49,501
Taken
50,766
55,130
Mitigated
47,718
7,617
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Changou-
Bacchus
8,060
818
0
1,989
17,025
26,741
0
9,811
6,999
21,206
0
W
Xing Tian
JahSswr
Xing Tian
8,843
702
0
394
23,743
33,580
68
6,293
17,450
32,444
0
W
Awilix
Smegoal-
Awilix
14,649
6,227
0
3,616
16,458
9,393
2,038
5,964
10,494
0
63,702
L
8,304
773
0
895
16,313
14,357
309
8,635
7,240
74,147
0
W
19,616
8,992
0
1,528
10,565
4,745
425
4,107
6,458
92,847
0
L
Tsukuyomi
uncle_sam_939
Tsukuyomi
15,928
2,614
0
4,733
16,163
14,032
44
10,013
5,825
0
68,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
41,917
254
Minions Killed
256
0
Camps Cleared
0
1,155,662
Distance Traveled
1,282,680
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,904
587
26
1
0
396,432
5
W
Xing Tian
13,678
622
22
1
0
451,017
4
W
Awilix
14,394
654
86
4
0
419,863
4
L
Nox
13,095
595
138
6
0
361,365
5
W
Vulcan
13,845
629
148
7
0
411,800
1
L
Tsukuyomi
13,858
630
90
4
0
397,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role