Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ForestWitch6115
Chronos
Level 86
God Stats
0W - 2L
1,194 SR
Queue Stats
4W - 7L
1,442 Elo+
Solo
Discordia
Discordia
SwiNkGoD
Discordia
Level 82
God Stats
1W - 1L
1,710 SR
Queue Stats
70W - 57L
1,528 Elo+
Party 2
Horus
Horus
bilonis
Horus
Level 85
God Stats
0W - 1L
1,405 SR
Queue Stats
107W - 84L
1,506 Elo+
Party 2
Da Ji
Da Ji
xFlobz
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 215L
1,495 Elo+
Solo
Team Averages
Level 97
1,462 SR
1,494 Elo+

VS

Team Averages
Level 112
1,530 SR
1,494 Elo+
Baron Samedi
Baron Samedi
GrandMasterNath
Baron Samedi
Level 107
God Stats
8W - 2L
1,593 SR
Queue Stats
426W - 420L
1,468 Elo+
Solo
Izanami
Izanami
Gregmor
Izanami
Level 143
God Stats
5W - 5L
1,636 SR
Queue Stats
305W - 308L
1,531 Elo+
Solo
Fenrir
Fenrir
Grimm-Djow
Fenrir
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 125L
1,473 Elo+
Solo
Ares
Ares
SilverMistWalker
Ares
Level 107
God Stats
10W - 6L
1,544 SR
Queue Stats
596W - 623L
1,518 Elo+
Party 1
Artemis
Artemis
WARRIORofHEART
Artemis
Level 120
God Stats
4W - 9L
1,377 SR
Queue Stats
367W - 405L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 5 / 15
10,517
809
12,208
26,133
28,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 6 / 14
9,865
759
8,917
20,368
9,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SwiNkGoD
Discordia
19
7 / 3 / 11
11,106
854
16,288
13,842
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
bilonis
Horus
17
2 / 5 / 15
10,320
794
7,766
19,754
23,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
xFlobz
Da Ji
15
4 / 6 / 12
9,590
738
14,874
14,681
7,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrandMasterNath
Baron Samedi
20
10 / 3 / 11
12,537
964
26,822
12,050
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Gregmor
Izanami
16
3 / 6 / 17
10,104
777
18,500
13,256
5,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Grimm-Djow
Fenrir
17
4 / 4 / 15
10,502
808
10,671
13,152
7,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 20
10,391
799
13,271
18,042
22,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 3 / 16
10,560
812
12,643
13,909
6,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
20
Kills
25
25
Deaths
20
67
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
15
2.3
L
3
6
14
1.67
W
Baron Samedi
GrandMasterNath
Baron Samedi
10
3
11
5.17
W
Izanami
Gregmor
Izanami
3
6
17
1.92
W
Fenrir
Grimm-Djow
Fenrir
4
4
15
2.88
W
3
4
20
3.25
L
Discordia
SwiNkGoD
Discordia
7
3
11
4.17
W
5
3
16
4.33
L
Horus
bilonis
Horus
2
5
15
1.9
L
Da Ji
xFlobz
Da Ji
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,053
Damage
81,907
94,778
Taken
70,409
76,508
Mitigated
48,631
33,041
Healing
23,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,208
649
754
2,790
26,133
28,943
558
12,190
13,943
14,858
0
L
8,917
4,524
1,736
3,654
20,368
9,577
2,149
10,516
9,852
19,512
0
W
Baron Samedi
GrandMasterNath
Baron Samedi
26,822
1,623
6,945
4,466
12,050
7,208
829
8,654
3,396
57,189
0
W
Izanami
Gregmor
Izanami
18,500
12,011
616
2,275
13,256
5,407
2,808
8,228
5,028
0
30,218
W
Fenrir
Grimm-Djow
Fenrir
10,671
3,963
379
2,534
13,152
7,017
957
6,569
6,583
0
18,154
W
13,271
411
1,146
1,968
18,042
22,444
468
8,019
10,023
15,845
0
L
Discordia
SwiNkGoD
Discordia
16,288
1,114
1,855
916
13,842
6,796
1,158
5,354
8,488
46,306
0
W
12,643
5,168
365
2,506
13,909
6,555
2,124
5,943
7,966
0
25,342
L
Horus
bilonis
Horus
7,766
3,896
12,301
6,615
19,754
23,961
408
6,835
12,919
0
17,139
L
Da Ji
xFlobz
Da Ji
14,874
4,338
1,275
1,145
14,681
7,231
432
5,198
9,483
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
54,094
119
Minions Killed
138
0
Camps Cleared
0
1,190,595
Distance Traveled
1,179,321
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,517
809
2
0
0
252,790
1
L
Chronos
9,865
759
22
2
0
205,732
0
W
Baron Samedi
12,537
964
59
5
0
209,270
1
W
Izanami
10,104
777
35
3
0
209,084
1
W
Fenrir
10,502
808
19
1
0
272,780
1
W
Ares
10,391
799
4
0
0
266,899
1
L
Discordia
11,106
854
61
5
0
250,152
0
W
Artemis
10,560
812
21
2
0
221,288
0
L
Horus
10,320
794
14
1
0
257,311
1
L
Da Ji
9,590
738
20
2
0
224,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role