Player Matchup

Ymir
Ymir
ShadowBoy5662
Ymir
Level 18
God Stats
1W - 4L
1,399 SR
Queue Stats
20W - 21L
1,512 Elo+
Solo
Anhur
Anhur
WhyHOF
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Set
Set
gerson_jacktha
Set
Level 7
God Stats
7W - 4L
1,551 SR
Queue Stats
21W - 17L
1,499 Elo+
Solo
Aphrodite
Aphrodite
jocund_clock4
Aphrodite
Level 10
God Stats
18W - 20L
1,510 SR
Queue Stats
30W - 38L
1,455 Elo+
Solo
Mulan
Mulan
justtdf55
Mulan
Level 28
God Stats
6W - 3L
1,504 SR
Queue Stats
58W - 66L
1,517 Elo+
Solo
Team Averages
Level 13
1,493 SR
1,490 Elo+

VS

Team Averages
Level 27
1,605 SR
1,516 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Conscripted_Red
Danzaburou
Level 25
God Stats
8W - 18L
1,263 SR
Queue Stats
91W - 106L
1,448 Elo+
Solo
Ymir
Ymir
King_Axel532
Ymir
Level 25
God Stats
7W - 2L
1,781 SR
Queue Stats
78W - 64L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
imtrashikno
Cu Chulainn
Level 29
God Stats
3W - 1L
1,566 SR
Queue Stats
15W - 9L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
kevSant29
Gilgamesh
Level 29
God Stats
14W - 8L
1,917 SR
Queue Stats
227W - 228L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,173
529
462
3,636
1,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
WhyHOF
Anhur
5
0 / 4 / 0
3,263
544
638
3,928
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
4,318
720
1,242
4,527
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
jocund_clock4
Aphrodite
3
0 / 0 / 0
2,963
494
39
1,388
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
justtdf55
Mulan
7
1 / 2 / 1
4,094
682
2,140
3,870
1,302
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 0 / 1
4,200
700
1,685
1,642
675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Conscripted_Red
Danzaburou
7
2 / 0 / 4
4,367
728
4,411
1,630
393
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
4 / 0 / 2
4,253
709
1,121
3,144
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
imtrashikno
Cu Chulainn
7
1 / 2 / 1
4,146
691
2,033
3,223
1,710
Gilgamesh
kevSant29
Gilgamesh
7
1 / 1 / 1
4,326
721
1,243
3,166
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
1
1.5
W
Danzaburou
Conscripted_Red
Danzaburou
2
0
4
4
W
4
0
2
5
L
0
2
0
0
L
Anhur
WhyHOF
Anhur
0
4
0
0
L
2
1
0
2
W
Cu Chulainn
imtrashikno
Cu Chulainn
1
2
1
0.75
L
Aphrodite
jocund_clock4
Aphrodite
0
0
0
0
L
Mulan
justtdf55
Mulan
1
2
1
0.75
W
Gilgamesh
kevSant29
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,521
Damage
10,493
17,349
Taken
12,805
4,691
Mitigated
5,719
5,041
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,685
546
0
349
1,642
675
0
39
1,603
18,655
510
W
Danzaburou
Conscripted_Red
Danzaburou
4,411
1,779
0
1,045
1,630
393
438
164
1,466
0
16,810
W
1,121
204
0
630
3,144
1,632
52
298
2,846
6,712
0
L
462
0
0
680
3,636
1,128
0
525
3,111
5,564
0
L
Anhur
WhyHOF
Anhur
638
396
32
467
3,928
678
0
783
3,145
0
5,107
L
1,242
592
0
2,584
4,527
1,191
0
423
4,104
0
17,353
W
Cu Chulainn
imtrashikno
Cu Chulainn
2,033
817
0
469
3,223
1,710
0
0
3,223
0
12,884
L
Aphrodite
jocund_clock4
Aphrodite
39
39
0
784
1,388
392
0
735
653
4,256
0
L
Mulan
justtdf55
Mulan
2,140
494
0
494
3,870
1,302
0
0
3,870
0
14,654
W
Gilgamesh
kevSant29
Gilgamesh
1,243
631
0
1,007
3,166
1,309
32
0
3,166
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,811
Gold Earned
21,292
114
Minions Killed
139
0
Camps Cleared
0
478,709
Distance Traveled
555,276
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,200
700
37
6
0
111,570
2
W
Danzaburou
4,367
728
21
4
0
108,849
0
W
Ymir
4,253
709
13
2
0
107,346
2
L
Ymir
3,173
529
9
2
0
101,613
0
L
Anhur
3,263
544
8
1
0
110,000
0
L
Set
4,318
720
50
8
0
127,033
1
W
Cu Chulainn
4,146
691
31
5
0
97,872
0
L
Aphrodite
2,963
494
8
1
0
32,586
0
L
Mulan
4,094
682
39
7
0
107,477
0
W
Gilgamesh
4,326
721
37
6
0
129,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role