Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HackSalid
Chiron
Level 100
God Stats
0W - 1L
1,694 SR
Queue Stats
53W - 33L
1,644 Elo+
Party 2
Amaterasu
Amaterasu
KiraKurayami
Amaterasu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,646 Elo+
Party 2
Sol
Sol
RIP Jokerz
Sol
Level 143
God Stats
7W - 12L
1,385 SR
Queue Stats
783W - 795L
1,560 Elo+
Solo
Izanami
Izanami
Zirhin
Izanami
Level 145
God Stats
2W - 1L
1,943 SR
Queue Stats
67W - 44L
1,643 Elo+
Party 2
Team Averages
Level 130
1,605 SR
1,599 Elo+

VS

Team Averages
Level 92
1,487 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
GreatValueRamos
Tsukuyomi
Level 137
God Stats
3W - 0L
1,615 SR
Queue Stats
357W - 214L
1,604 Elo+
Party 1
Apollo
Apollo
GuyFieri420x
Apollo
Level 41
God Stats
5W - 3L
1,541 SR
Queue Stats
204W - 133L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
MrECandy
Ne Zha
Level 148
God Stats
5W - 1L
1,511 SR
Queue Stats
45W - 27L
1,623 Elo+
Party 1
Serqet
Serqet
TheSchweet
Serqet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 98L
1,488 Elo+
Solo
Agni
Agni
xGoDGamer21x
Agni
Level 38
God Stats
2W - 1L
1,269 SR
Queue Stats
218W - 153L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
0 / 9 / 15
12,040
573
11,991
44,960
70,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
HackSalid
Chiron
20
5 / 5 / 14
12,648
602
23,600
21,061
11,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
KiraKurayami
Amaterasu
20
4 / 5 / 15
13,014
620
12,720
27,802
50,862
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

19
6 / 8 / 12
12,539
597
22,622
22,372
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zirhin
Izanami
20
12 / 4 / 10
15,469
737
21,660
20,863
10,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GreatValueRamos
Tsukuyomi
20
7 / 6 / 14
14,594
695
28,618
24,075
19,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
5 / 6 / 14
12,967
617
28,643
16,437
7,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
MrECandy
Ne Zha
20
5 / 3 / 21
14,880
709
25,847
28,739
30,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
TheSchweet
Serqet
20
6 / 8 / 12
13,386
637
15,396
24,163
14,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 5 / 10
14,019
668
27,842
16,164
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
102
27
Kills
31
31
Deaths
28
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
9
15
0.83
W
Tsukuyomi
GreatValueRamos
Tsukuyomi
7
6
14
2.33
W
Apollo
5
6
14
2
L
Chiron
HackSalid
Chiron
5
5
14
2.4
L
Amaterasu
KiraKurayami
Amaterasu
4
5
15
2.3
W
Ne Zha
MrECandy
Ne Zha
5
3
21
5.17
L
6
8
12
1.5
W
Serqet
TheSchweet
Serqet
6
8
12
1.5
L
Izanami
Zirhin
Izanami
12
4
10
4.25
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,593
Damage
126,346
137,058
Taken
109,578
154,944
Mitigated
79,682
44,958
Healing
48,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,991
114
3,036
10,806
44,960
70,784
185
8,493
35,478
23,756
0
W
Tsukuyomi
GreatValueRamos
Tsukuyomi
28,618
6,523
1,162
8,258
24,075
19,103
1,207
6,525
17,550
0
61,792
W
Apollo
28,643
12,572
1,382
3,590
16,437
7,661
658
4,577
11,860
0
47,927
L
Chiron
HackSalid
Chiron
23,600
7,918
1,831
3,547
21,061
11,791
622
4,241
16,004
0
43,582
L
Amaterasu
KiraKurayami
Amaterasu
12,720
2,290
2,364
9,942
27,802
50,862
51
5,863
20,053
0
18,509
W
Ne Zha
MrECandy
Ne Zha
25,847
2,674
2,467
15,438
28,739
30,890
1,127
10,757
17,982
0
54,805
L
22,622
6,230
1,944
4,374
22,372
10,734
385
5,870
15,724
41,472
2,106
W
Serqet
TheSchweet
Serqet
15,396
2,549
1,734
7,265
24,163
14,925
1,277
7,819
16,344
0
20,037
L
Izanami
Zirhin
Izanami
21,660
14,845
2,370
4,744
20,863
10,773
735
3,363
16,861
0
63,898
W
27,842
589
2,396
4,453
16,164
7,103
180
3,567
12,597
46,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,710
Gold Earned
69,846
215
Minions Killed
205
0
Camps Cleared
0
1,789,128
Distance Traveled
1,922,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,040
573
16
1
0
329,700
0
W
Tsukuyomi
14,594
695
53
3
0
390,403
4
W
Apollo
12,967
617
38
2
0
335,804
0
L
Chiron
12,648
602
39
2
0
347,251
0
L
Amaterasu
13,014
620
9
0
0
425,118
0
W
Ne Zha
14,880
709
44
2
0
430,029
1
L
Sol
12,539
597
41
2
0
314,363
0
W
Serqet
13,386
637
25
1
0
377,732
2
L
Izanami
15,469
737
110
5
0
372,696
0
W
Agni
14,019
668
45
2
0
388,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role