Player Matchup

Baron Samedi
Baron Samedi
BlackListed-59
Baron Samedi
Level 25
God Stats
80W - 78L
1,487 SR
Queue Stats
153W - 153L
1,435 Elo+
Solo
Fenrir
Fenrir
KillsGetkill
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,322 Elo+
Solo
Hel
Hel
NinjaRacer52
Hel
Level 14
God Stats
18W - 14L
1,331 SR
Queue Stats
29W - 38L
1,171 Elo+
Party 2
Artemis
Artemis
Piccolo1784
Artemis
Level 18
God Stats
22W - 27L
1,516 SR
Queue Stats
154W - 175L
1,333 Elo+
Solo
King Arthur
King Arthur
Reaper_XX37
King Arthur
Level 17
God Stats
51W - 56L
1,324 SR
Queue Stats
79W - 87L
1,205 Elo+
Party 2
Team Averages
Level 16
1,432 SR
1,293 Elo+

VS

Team Averages
Level 24
1,244 SR
1,201 Elo+
Zeus
Zeus
Delirious_Vic
Zeus
Level 63
God Stats
0W - 6L
1,135 SR
Queue Stats
99W - 147L
1,322 Elo+
Party 1
Scylla
Scylla
Xranger187
Scylla
Level 14
God Stats
0W - 2L
1,240 SR
Queue Stats
16W - 33L
1,190 Elo+
Solo
Nemesis
Nemesis
nezuko_kamado_09
Nemesis
Level 18
God Stats
1W - 6L
1,164 SR
Queue Stats
146W - 274L
1,172 Elo+
Party 1
Geb
Geb
united76213
Geb
Level 10
God Stats
3W - 9L
1,182 SR
Queue Stats
15W - 34L
1,161 Elo+
Solo
Serqet
Serqet
xXDarkKnightXx91
Serqet
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
310W - 424L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackListed-59
Baron Samedi
18
16 / 3 / 4
13,349
1,214
19,441
9,035
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
6 / 7 / 11
10,983
998
12,820
16,901
7,501
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 0 / 15
10,492
954
1,343
8,628
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Piccolo1784
Artemis
18
4 / 2 / 11
10,824
984
14,427
9,328
3,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Reaper_XX37
King Arthur
18
0 / 1 / 16
10,492
954
9,037
20,946
14,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

249

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
11,485
1,044
24,541
8,592
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Xranger187
Scylla
16
1 / 8 / 6
9,959
905
7,749
13,286
8,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 4
9,819
893
4,009
11,145
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 4 / 6
9,440
858
4,982
15,218
8,015
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 10 / 4
11,474
1,043
13,206
16,458
7,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
27
Kills
12
13
Deaths
27
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackListed-59
Baron Samedi
16
3
4
6
L
5
1
5
7.5
W
Fenrir
6
7
11
1.64
W
1
0
15
8.5
W
Artemis
Piccolo1784
Artemis
4
2
11
4.75
W
King Arthur
Reaper_XX37
King Arthur
0
1
16
8
L
Scylla
Xranger187
Scylla
1
8
6
0.5
L
0
4
4
0.5
L
1
4
6
1
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,068
Damage
54,487
64,838
Taken
64,699
34,060
Mitigated
33,336
23,798
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackListed-59
Baron Samedi
19,441
1,201
1,622
3,240
9,035
3,584
0
5,428
3,417
41,353
0
L
24,541
3,937
0
877
8,592
3,233
0
3,175
5,248
45,753
0
W
Fenrir
12,820
6,006
0
633
16,901
7,501
0
10,161
6,274
0
20,014
W
1,343
0
6,406
4,859
8,628
5,349
0
5,758
2,552
13,416
0
W
Artemis
Piccolo1784
Artemis
14,427
8,428
0
1,096
9,328
3,296
0
4,045
4,797
0
29,477
W
King Arthur
Reaper_XX37
King Arthur
9,037
1,115
0
5,942
20,946
14,330
0
10,441
9,093
16
42,582
L
Scylla
Xranger187
Scylla
7,749
2,433
0
1,357
13,286
8,605
0
5,421
7,865
27,704
0
L
4,009
879
0
1,209
11,145
6,148
0
4,913
6,232
0
12,313
L
4,982
1,038
0
0
15,218
8,015
0
2,763
12,455
15,139
0
L
13,206
4,189
0
0
16,458
7,335
0
4,512
11,946
0
21,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
52,177
199
Minions Killed
152
11
Camps Cleared
3
1,013,041
Distance Traveled
903,254
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,349
1,214
38
3
7
196,549
0
L
Zeus
11,485
1,044
63
6
0
206,973
0
W
Fenrir
10,983
998
13
1
1
194,487
0
W
Hel
10,492
954
34
3
0
216,728
3
W
Artemis
10,824
984
32
3
3
160,361
0
W
King Arthur
10,492
954
82
7
0
244,916
0
L
Scylla
9,959
905
49
4
0
141,247
1
L
Nemesis
9,819
893
14
1
1
179,673
2
L
Geb
9,440
858
13
1
1
175,357
0
L
Serqet
11,474
1,043
13
1
1
200,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role