Player Matchup

Chronos
Chronos
 
Chronos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Blackzilla823
Cernunnos
Level 84
God Stats
5W - 9L
1,479 SR
Queue Stats
255W - 256L
1,416 Elo+
Party 3
Da Ji
Da Ji
Noatack
Da Ji
Level 66
God Stats
19W - 17L
1,498 SR
Queue Stats
284W - 255L
1,256 Elo+
Solo
Ne Zha
Ne Zha
SOSA1945
Ne Zha
Level 125
God Stats
21W - 20L
1,506 SR
Queue Stats
591W - 564L
1,660 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,466 Elo+

VS

Team Averages
Level 111
1,538 SR
1,511 Elo+
Nu Wa
Nu Wa
Kralecream
Nu Wa
Level 120
God Stats
3W - 2L
1,491 SR
Queue Stats
190W - 200L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
Kyan1105
Ratatoskr
Level 62
God Stats
7W - 9L
1,436 SR
Queue Stats
33W - 26L
1,546 Elo+
Solo
Cabrakan
Cabrakan
MICHAELGEM6969
Cabrakan
Level 143
God Stats
2W - 1L
1,608 SR
Queue Stats
115W - 109L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
ThePlaceboEfect
Cernunnos
Level 128
God Stats
8W - 6L
1,689 SR
Queue Stats
277W - 246L
1,552 Elo+
Party 2
Mulan
Mulan
xFaIlenAngeI
Mulan
Level 103
God Stats
17W - 19L
1,466 SR
Queue Stats
141W - 147L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 4 / 3
7,484
576
4,930
10,188
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
 
Geb
7
1 / 7 / 2
5,461
420
2,362
11,494
4,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Blackzilla823
Cernunnos
11
0 / 7 / 2
6,523
502
5,060
10,035
2,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Noatack
Da Ji
12
4 / 3 / 0
7,605
585
8,203
9,902
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
SOSA1945
Ne Zha
13
7 / 2 / 2
8,040
618
5,781
8,046
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 5 / 1
8,117
624
5,152
5,760
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Kyan1105
Ratatoskr
12
0 / 2 / 3
7,102
546
1,601
6,178
1,909
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
11
0 / 3 / 13
7,085
545
3,857
8,723
6,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ThePlaceboEfect
Cernunnos
15
17 / 2 / 0
9,363
720
16,481
9,438
3,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 0
7,986
614
5,362
8,819
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
15
Kills
23
23
Deaths
15
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
3
1.13
L
Geb
 
Geb
1
7
2
0.29
L
Cernunnos
Blackzilla823
Cernunnos
0
7
2
0.14
W
Nu Wa
3
5
1
0.7
W
Ratatoskr
Kyan1105
Ratatoskr
0
2
3
0.75
W
Cabrakan
0
3
13
2.17
L
Da Ji
Noatack
Da Ji
4
3
0
1.33
L
Ne Zha
SOSA1945
Ne Zha
7
2
2
4
W
Cernunnos
ThePlaceboEfect
Cernunnos
17
2
0
8.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
32,453
49,665
Taken
38,918
18,034
Mitigated
20,502
7,635
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,930
1,860
0
1,513
10,188
3,119
290
1,704
8,382
49,328
0
L
Geb
 
Geb
2,362
487
293
502
11,494
4,378
69
1,340
10,118
10,420
0
L
Cernunnos
Blackzilla823
Cernunnos
5,060
2,889
0
1,457
10,035
2,505
392
1,574
8,409
0
39,442
W
Nu Wa
5,152
451
0
220
5,760
1,098
0
255
5,505
37,460
0
W
Ratatoskr
Kyan1105
Ratatoskr
1,601
0
0
500
6,178
1,909
0
1,423
4,755
0
35,512
W
Cabrakan
3,857
613
0
1,373
8,723
6,706
288
2,192
6,531
13,243
0
L
Da Ji
Noatack
Da Ji
8,203
2,047
0
1,703
9,902
3,700
0
470
8,797
0
42,141
L
Ne Zha
SOSA1945
Ne Zha
5,781
1,245
0
2,167
8,046
4,332
0
3,450
4,238
0
41,921
W
Cernunnos
ThePlaceboEfect
Cernunnos
16,481
9,599
0
5,206
9,438
3,323
834
3,422
6,016
0
68,504
W
5,362
1,008
0
1,618
8,819
7,466
168
0
8,819
0
36,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
39,653
369
Minions Killed
360
0
Camps Cleared
0
1,192,523
Distance Traveled
1,225,457
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,484
576
94
7
0
247,064
3
L
Geb
5,461
420
14
1
0
214,575
0
L
Cernunnos
6,523
502
82
6
0
219,377
1
W
Nu Wa
8,117
624
76
6
0
231,477
3
W
Ratatoskr
7,102
546
75
6
0
262,905
2
W
Cabrakan
7,085
545
13
1
0
235,147
1
L
Da Ji
7,605
585
99
8
0
236,503
1
L
Ne Zha
8,040
618
80
6
0
275,004
5
W
Cernunnos
9,363
720
107
8
0
241,466
2
W
Mulan
7,986
614
89
7
0
254,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role