Player Matchup

Guan Yu
Guan Yu
CAN-MAN-1973-YT
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,438 Elo+
Party 2
Yemoja
Yemoja
ItzBami
Yemoja
Level 5
God Stats
2W - 3L
1,561 SR
Queue Stats
2W - 7L
1,421 Elo+
Party 2
Anubis
Anubis
RedPandaKun
Anubis
Level 28
God Stats
8W - 5L
1,382 SR
Queue Stats
60W - 48L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
Skolpe
Ao Kuang
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 17L
1,390 Elo+
Party 2
Artemis
Artemis
ThatGuyBlack24
Artemis
Level 6
God Stats
3W - 1L
1,679 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo
Team Averages
Level 11
1,524 SR
1,451 Elo+

VS

Team Averages
Level 18
1,519 SR
1,388 Elo+
Hou Yi
Hou Yi
FreemanY
Hou Yi
Level 12
God Stats
2W - 1L
1,244 SR
Queue Stats
15W - 13L
1,400 Elo+
Party 1
Janus
Janus
GAMESTIR
Janus
Level 17
God Stats
5W - 1L
1,778 SR
Queue Stats
18W - 19L
1,308 Elo+
Solo
Yemoja
Yemoja
Jack悍匪
Yemoja
Level 27
God Stats
3W - 0L
1,664 SR
Queue Stats
28W - 18L
1,390 Elo+
Party 1
Ra
Ra
Levisito2
Ra
Level 29
God Stats
1W - 0L
1,190 SR
Queue Stats
78W - 99L
1,442 Elo+
Solo
Thor
Thor
pyikz
Thor
Level 4
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 5L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 0
6,723
395
5,092
15,819
9,211
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
ItzBami
Yemoja
10
0 / 7 / 2
6,462
380
2,222
11,360
6,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
5 / 3 / 2
9,122
537
11,634
8,145
4,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
Skolpe
Ao Kuang
11
3 / 3 / 1
7,448
438
3,991
10,755
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 8 / 1
7,005
412
5,521
10,205
2,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FreemanY
Hou Yi
13
6 / 2 / 7
9,082
534
9,384
8,693
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
GAMESTIR
Janus
16
9 / 3 / 1
9,831
578
6,483
9,350
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Jack悍匪
Yemoja
14
4 / 1 / 8
9,174
540
5,610
8,014
3,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
8 / 1 / 2
9,480
558
11,788
7,560
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
pyikz
Thor
13
2 / 3 / 5
8,346
491
4,445
12,370
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
10
Kills
29
31
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Hou Yi
FreemanY
Hou Yi
6
2
7
4.75
W
Janus
GAMESTIR
Janus
9
3
1
3.17
L
Yemoja
ItzBami
Yemoja
0
7
2
0.14
W
Yemoja
Jack悍匪
Yemoja
4
1
8
8
W
8
1
2
9
L
Anubis
5
3
2
2
L
Ao Kuang
Skolpe
Ao Kuang
3
3
1
1.17
L
1
8
1
0.19
W
Thor
pyikz
Thor
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
37,710
56,284
Taken
45,987
25,657
Mitigated
14,125
9,308
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
1,073
180
1,586
15,819
9,211
453
8,809
6,980
0
28,224
W
Hou Yi
FreemanY
Hou Yi
9,384
4,365
0
220
8,693
1,886
2,936
4,526
4,167
0
47,352
W
Janus
GAMESTIR
Janus
6,483
517
0
250
9,350
2,317
464
3,966
5,384
61,570
0
L
Yemoja
ItzBami
Yemoja
2,222
224
68
0
11,360
6,049
0
5,986
5,306
11,800
0
W
Yemoja
Jack悍匪
Yemoja
5,610
1,045
2,132
387
8,014
3,458
603
5,584
2,430
25,355
0
W
11,788
713
586
1,853
7,560
2,864
2,536
1,263
6,297
50,005
854
L
Anubis
11,634
196
0
3,188
8,145
4,175
0
3,413
4,574
54,562
0
L
Ao Kuang
Skolpe
Ao Kuang
3,991
1,374
0
2,908
10,755
3,258
0
2,499
8,256
32,006
0
L
5,521
2,417
0
1,378
10,205
2,964
827
2,774
7,431
0
35,244
W
Thor
pyikz
Thor
4,445
1,652
0
5,133
12,370
3,600
0
2,681
9,689
0
41,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
45,913
277
Minions Killed
385
0
Camps Cleared
0
1,423,046
Distance Traveled
1,577,080
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,723
395
47
3
0
272,750
1
W
Hou Yi
9,082
534
90
5
0
308,281
1
W
Janus
9,831
578
113
7
0
309,972
4
L
Yemoja
6,462
380
16
1
0
261,394
0
W
Yemoja
9,174
540
40
2
0
313,000
5
W
Ra
9,480
558
65
4
0
343,184
1
L
Anubis
9,122
537
86
5
0
292,533
3
L
Ao Kuang
7,448
438
63
4
0
338,984
0
L
Artemis
7,005
412
65
4
0
257,385
4
W
Thor
8,346
491
77
5
0
302,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role