Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BrenoXpoison
Ares
Level 29
God Stats
12W - 8L
1,569 SR
Queue Stats
264W - 283L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marccell
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,291 SR
Queue Stats
4W - 4L
1,523 Elo+
Solo
Yemoja
Yemoja
huevofire
Yemoja
Level 18
God Stats
2W - 4L
1,408 SR
Queue Stats
15W - 21L
1,459 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,491 Elo+

VS

Team Averages
Level 19
1,516 SR
1,610 Elo+
Kukulkan
Kukulkan
ANDRIUSZ71
Kukulkan
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 158L
1,917 Elo+
Solo
Thor
Thor
ImLucasGR
Thor
Level 7
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 16L
1,454 Elo+
Solo
Izanami
Izanami
Jessykka
Izanami
Level 25
God Stats
0W - 6L
1,113 SR
Queue Stats
64W - 53L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
LordGabriyel
Gilgamesh
Level 29
God Stats
2W - 3L
1,540 SR
Queue Stats
64W - 53L
1,567 Elo+
Solo
Ymir
Ymir
Sovvv
Ymir
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
31W - 26L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 1 / 1
9,463
631
7,216
8,358
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
 
Fenrir
14
7 / 2 / 3
8,806
587
10,012
10,566
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 3
7,090
473
5,019
8,675
8,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Marccell
Morgan Le Fay
13
4 / 2 / 2
8,408
561
4,044
8,376
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
huevofire
Yemoja
12
2 / 1 / 1
7,156
477
1,541
5,467
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANDRIUSZ71
Kukulkan
14
4 / 4 / 1
8,677
578
8,626
6,254
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
9
0 / 3 / 0
5,923
395
1,289
8,334
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Jessykka
Izanami
14
1 / 3 / 1
8,175
545
4,205
10,514
2,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LordGabriyel
Gilgamesh
13
3 / 4 / 1
7,665
511
7,233
10,982
4,365
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Sovvv
Ymir
8
1 / 2 / 0
6,095
406
2,367
7,283
3,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
9
9
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Fenrir
 
Fenrir
7
2
3
4.25
L
Kukulkan
ANDRIUSZ71
Kukulkan
4
4
1
1.13
W
1
3
3
0.83
L
Thor
0
3
0
0
L
Izanami
Jessykka
Izanami
1
3
1
0.5
L
Gilgamesh
LordGabriyel
Gilgamesh
3
4
1
0.88
W
Morgan Le Fay
Marccell
Morgan Le Fay
4
2
2
2.5
L
Ymir
Sovvv
Ymir
1
2
0
0.5
W
Yemoja
huevofire
Yemoja
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
23,720
41,442
Taken
43,367
24,172
Mitigated
14,480
11,020
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,216
3,435
0
4,019
8,358
2,489
0
565
7,793
0
88,124
W
Fenrir
 
Fenrir
10,012
3,528
0
2,461
10,566
5,756
0
3,596
6,876
0
54,369
L
Kukulkan
ANDRIUSZ71
Kukulkan
8,626
1,027
0
803
6,254
2,120
0
2,246
4,008
48,647
0
W
5,019
494
0
568
8,675
8,378
803
843
7,792
31,233
0
L
Thor
1,289
306
0
3,281
8,334
2,316
0
734
7,600
0
26,217
L
Izanami
Jessykka
Izanami
4,205
2,636
0
3,158
10,514
2,646
1,576
418
10,096
0
63,297
L
Gilgamesh
LordGabriyel
Gilgamesh
7,233
2,507
0
2,659
10,982
4,365
0
5,977
5,005
0
41,065
W
Morgan Le Fay
Marccell
Morgan Le Fay
4,044
81
66
2,007
8,376
2,933
600
4,003
4,175
42,231
0
L
Ymir
Sovvv
Ymir
2,367
792
0
905
7,283
3,033
0
1,229
6,054
13,485
0
W
Yemoja
huevofire
Yemoja
1,541
595
1,673
226
5,467
4,616
913
1,683
3,750
16,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,923
Gold Earned
36,535
417
Minions Killed
399
0
Camps Cleared
0
1,384,984
Distance Traveled
1,200,282
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,463
631
152
10
0
288,674
6
W
Fenrir
8,806
587
84
6
0
294,040
0
L
Kukulkan
8,677
578
110
7
0
267,119
4
W
Ares
7,090
473
75
5
0
281,048
1
L
Thor
5,923
395
55
4
0
228,281
0
L
Izanami
8,175
545
130
9
0
262,591
5
L
Gilgamesh
7,665
511
78
5
0
268,299
6
W
Morgan Le Fay
8,408
561
80
5
0
249,692
3
L
Ymir
6,095
406
26
2
0
173,992
1
W
Yemoja
7,156
477
26
2
0
271,530
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role