Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Anasetsuken
Ah Puch
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,535 Elo+
Party 2
Agni
Agni
EnemyofFate
Agni
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,254 Elo+
Party 2
Skadi
Skadi
HanAlistar
Skadi
Level 32
God Stats
0W - 2L
1,316 SR
Queue Stats
32W - 47L
1,349 Elo+
Party 2
Achilles
Achilles
Optik450
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 139L
1,383 Elo+
Party 1
Team Averages
Level 71
1,463 SR
1,404 Elo+

VS

Team Averages
Level 64
1,512 SR
1,337 Elo+
Janus
Janus
Fran_MartinezCh
Janus
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 123L
1,362 Elo+
Solo
Cupid
Cupid
HEELYPEEKDRcoom
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,179 Elo+
Solo
Pele
Pele
KronicDarkSoulYT
Pele
Level 61
God Stats
7W - 2L
1,411 SR
Queue Stats
113W - 106L
1,436 Elo+
Solo
Zeus
Zeus
ameixa_barata772
Zeus
Level 115
God Stats
6W - 3L
1,648 SR
Queue Stats
310W - 324L
1,421 Elo+
Solo
Thanatos
Thanatos
merbivore
Thanatos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 6 / 19
15,575
742
23,567
16,906
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Anasetsuken
Ah Puch
20
9 / 6 / 10
14,243
678
17,785
19,012
7,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 10 / 13
12,995
619
13,763
16,785
14,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
18
1 / 12 / 14
11,972
570
14,644
17,742
5,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Optik450
Achilles
20
9 / 10 / 19
14,106
672
12,510
28,738
33,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
14,783
704
12,420
19,739
8,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 5 / 21
14,434
687
21,984
23,119
9,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
14 / 8 / 16
14,671
699
24,734
24,155
15,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 2 / 17
17,365
827
30,137
11,840
7,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
merbivore
Thanatos
14
0 / 14 / 13
10,843
516
2,119
17,146
5,519

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
132
32
Kills
44
44
Deaths
33
75
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
6
19
2.92
L
Ah Puch
Anasetsuken
Ah Puch
9
6
10
2.33
L
5
10
13
1.15
W
5
4
21
3.88
W
8
5
21
3.7
L
Skadi
1
12
14
0.67
W
14
8
16
2.75
L
Achilles
Optik450
Achilles
9
10
19
1.85
W
17
2
17
12.75
W
Thanatos
merbivore
Thanatos
0
14
13
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,269
Damage
91,394
99,183
Taken
95,999
68,597
Mitigated
46,972
21,891
Healing
38,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,567
327
1,930
4,534
16,906
7,727
917
7,416
9,490
57,804
0
L
Ah Puch
Anasetsuken
Ah Puch
17,785
1,994
1,727
7,032
19,012
7,180
47
9,508
9,504
40,733
0
L
13,763
179
817
1,287
16,785
14,769
23
10,490
6,295
25,554
0
W
12,420
212
1,265
3,735
19,739
8,727
761
11,333
8,406
45,577
0
W
21,984
9,826
7,794
9,220
23,119
9,587
1,984
12,390
10,729
0
42,337
L
Skadi
14,644
4,222
0
445
17,742
5,695
1,650
5,875
11,867
0
25,288
W
24,734
5,568
5,133
5,450
24,155
15,419
1,567
13,435
10,720
0
46,620
L
Achilles
Optik450
Achilles
12,510
2,515
1,107
3,012
28,738
33,226
648
9,268
19,470
0
26,905
W
30,137
1,025
2,387
2,517
11,840
7,720
521
6,733
5,107
62,398
0
W
Thanatos
merbivore
Thanatos
2,119
103
74
1,423
17,146
5,519
0
11,224
5,922
0
3,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,891
Gold Earned
72,096
195
Minions Killed
232
0
Camps Cleared
0
1,719,762
Distance Traveled
1,884,251
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,575
742
74
4
0
362,840
0
L
Ah Puch
14,243
678
44
2
0
339,913
0
L
Agni
12,995
619
21
1
0
337,736
1
W
Janus
14,783
704
77
4
0
394,183
0
W
Cupid
14,434
687
39
2
0
393,222
0
L
Skadi
11,972
570
26
1
0
322,421
1
W
Pele
14,671
699
38
2
0
406,100
2
L
Achilles
14,106
672
30
1
0
356,852
0
W
Zeus
17,365
827
68
3
0
345,299
0
W
Thanatos
10,843
516
10
0
0
345,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role