Player Matchup

Chernobog
Chernobog
BeachedOutBrtn
Chernobog
Level 29
God Stats
13W - 20L
1,418 SR
Queue Stats
46W - 58L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
Michael7459
Sun Wukong
Level 88
God Stats
3W - 4L
1,399 SR
Queue Stats
199W - 239L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
z420zKings
Baron Samedi
Level 29
God Stats
35W - 24L
1,425 SR
Queue Stats
406W - 550L
1,247 Elo+
Solo
Team Averages
Level 49
1,414 SR
1,359 Elo+

VS

Team Averages
Level 43
1,405 SR
1,272 Elo+
Cthulhu
Cthulhu
FreakishPack40
Cthulhu
Level 14
God Stats
0W - 6L
1,184 SR
Queue Stats
8W - 50L
986 Elo+
Solo
Fenrir
Fenrir
aIuzzidlenrr
Fenrir
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
59W - 49L
1,412 Elo+
Party 2
Arachne
Arachne
luxiidLeanerr
Arachne
Level 88
God Stats
4W - 4L
1,530 SR
Queue Stats
200W - 206L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeachedOutBrtn
Chernobog
16
15 / 2 / 11
12,274
877
15,078
10,491
9,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Michael7459
Sun Wukong
15
8 / 1 / 16
11,532
824
9,614
10,074
10,812
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
z420zKings
Baron Samedi
15
8 / 1 / 18
11,374
812
15,776
9,208
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 16 / 1
7,685
549
1,010
17,262
6,268
Fenrir
11
1 / 10 / 2
8,582
613
5,661
16,792
5,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
14
3 / 7 / 1
9,874
705
10,103
16,041
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
31
Kills
4
4
Deaths
33
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BeachedOutBrtn
Chernobog
15
2
11
10.25
L
0
16
1
0.03
W
Sun Wukong
Michael7459
Sun Wukong
8
1
16
16
L
Fenrir
1
10
2
0.2
L
Arachne
3
7
1
0.5
W
Baron Samedi
z420zKings
Baron Samedi
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,468
Damage
16,774
29,773
Taken
50,095
23,853
Mitigated
18,625
13,350
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BeachedOutBrtn
Chernobog
15,078
8,605
0
5,355
10,491
9,159
1,263
382
10,109
0
52,499
L
1,010
35
0
0
17,262
6,268
0
3,339
13,710
6,450
0
W
Sun Wukong
Michael7459
Sun Wukong
9,614
1,918
0
2,743
10,074
10,812
252
286
9,788
0
41,985
L
Fenrir
5,661
1,249
0
733
16,792
5,908
0
5,685
10,657
0
15,731
L
Arachne
10,103
5,976
0
2,629
16,041
6,449
0
5,669
9,952
0
50,003
W
Baron Samedi
z420zKings
Baron Samedi
15,776
1,451
1,095
4,157
9,208
3,882
1,083
342
8,866
39,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
26,141
180
Minions Killed
95
0
Camps Cleared
0
772,661
Distance Traveled
644,727
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,274
877
72
5
0
253,686
0
L
Cthulhu
7,685
549
11
1
0
138,698
0
W
Sun Wukong
11,532
824
46
3
0
258,563
1
L
Fenrir
8,582
613
13
1
0
235,639
0
L
Arachne
9,874
705
71
5
0
270,390
1
W
Baron Samedi
11,374
812
62
4
0
260,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role