Player Matchup

Morgan Le Fay
Morgan Le Fay
AcidxJynx
Morgan Le Fay
Level 105
God Stats
25W - 8L
1,698 SR
Queue Stats
145W - 108L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Crimed
Gilgamesh
Level 107
God Stats
13W - 7L
1,787 SR
Queue Stats
205W - 124L
1,714 Elo+
Party 1
Fenrir
Fenrir
FatTheB0bert
Fenrir
Level 79
God Stats
2W - 2L
1,483 SR
Queue Stats
69W - 58L
1,543 Elo+
Party 1
Merlin
Merlin
Muhamedisgay
Merlin
Level 47
God Stats
2W - 8L
1,040 SR
Queue Stats
129W - 128L
1,435 Elo+
Solo
Sobek
Sobek
enzo1219
Sobek
Level 42
God Stats
1W - 2L
1,337 SR
Queue Stats
206W - 133L
1,650 Elo+
Party 1
Team Averages
Level 76
1,469 SR
1,592 Elo+

VS

Team Averages
Level 73
1,528 SR
1,530 Elo+
Artio
Artio
ASimpleDroid
Artio
Level 105
God Stats
1W - 2L
1,274 SR
Queue Stats
255W - 242L
1,502 Elo+
Party 2
Thor
Thor
OldPepa
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,687 Elo+
Party 2
Artemis
Artemis
ProCapybara
Artemis
Level 143
God Stats
30W - 33L
1,599 SR
Queue Stats
651W - 615L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
asxan
Amaterasu
Level 29
God Stats
6W - 4L
1,766 SR
Queue Stats
11W - 13L
1,480 Elo+
Party 3
He Bo
He Bo
ctwax
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcidxJynx
Morgan Le Fay
17
10 / 2 / 5
10,602
624
17,764
9,158
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Crimed
Gilgamesh
16
7 / 2 / 2
10,271
604
6,016
12,049
5,725
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
15
7 / 2 / 7
9,958
586
10,161
12,156
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
2 / 6 / 1
8,947
526
5,484
7,849
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
enzo1219
Sobek
13
1 / 4 / 12
8,154
480
9,006
16,698
12,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,680
452
3,452
17,910
13,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
OldPepa
Thor
12
1 / 7 / 3
7,195
423
4,019
11,053
3,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ProCapybara
Artemis
16
7 / 5 / 2
10,450
615
14,871
12,814
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
asxan
Amaterasu
16
5 / 4 / 1
9,502
559
5,250
13,245
5,524
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
ctwax
He Bo
13
2 / 7 / 2
8,060
474
5,473
12,389
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
27
Kills
16
16
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Morgan Le Fay
AcidxJynx
Morgan Le Fay
10
2
5
6.25
W
Gilgamesh
Crimed
Gilgamesh
7
2
2
4
W
Fenrir
7
2
7
5.25
W
Merlin
2
6
1
0.42
L
Thor
OldPepa
Thor
1
7
3
0.36
L
Artemis
ProCapybara
Artemis
7
5
2
1.6
L
Amaterasu
asxan
Amaterasu
5
4
1
1.38
L
He Bo
ctwax
He Bo
2
7
2
0.43
W
Sobek
enzo1219
Sobek
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
33,065
57,910
Taken
67,411
29,356
Mitigated
29,812
19,145
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,452
788
324
2,543
17,910
13,105
0
8,965
8,812
21,984
0
W
Morgan Le Fay
AcidxJynx
Morgan Le Fay
17,764
1,268
0
2,172
9,158
3,573
1,876
2,408
6,750
68,081
0
W
Gilgamesh
Crimed
Gilgamesh
6,016
2,076
0
3,302
12,049
5,725
530
1,248
10,801
0
54,863
W
Fenrir
10,161
2,401
0
5,267
12,156
5,012
474
1,145
11,011
0
56,938
W
Merlin
5,484
329
0
0
7,849
2,267
331
823
7,026
44,188
0
L
Thor
OldPepa
Thor
4,019
418
0
500
11,053
3,175
278
4,861
6,142
0
20,709
L
Artemis
ProCapybara
Artemis
14,871
6,377
0
2,972
12,814
4,139
466
3,796
8,822
0
70,718
L
Amaterasu
asxan
Amaterasu
5,250
799
0
5,756
13,245
5,524
792
5,484
7,761
0
49,290
L
He Bo
ctwax
He Bo
5,473
87
0
1,858
12,389
3,869
0
8,713
3,620
41,318
0
W
Sobek
enzo1219
Sobek
9,006
1,435
0
8,404
16,698
12,779
546
3,559
13,139
33,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
42,887
418
Minions Killed
368
0
Camps Cleared
0
1,582,866
Distance Traveled
1,495,926
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,680
452
40
2
0
297,431
2
W
Morgan Le Fay
10,602
624
109
6
0
306,154
2
W
Gilgamesh
10,271
604
104
6
0
299,120
0
W
Fenrir
9,958
586
90
5
0
381,294
0
W
Merlin
8,947
526
81
5
0
291,734
0
L
Thor
7,195
423
38
2
0
335,776
4
L
Artemis
10,450
615
110
6
0
283,554
9
L
Amaterasu
9,502
559
111
7
0
282,047
2
L
He Bo
8,060
474
69
4
0
297,118
6
W
Sobek
8,154
480
34
2
0
304,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role