Player Matchup

Zeus
Zeus
Azrael98212
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,047 Elo+
Solo
Artemis
Artemis
Dean0101
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Solo
Nemesis
Nemesis
TAT_J04K03
Nemesis
Level 23
God Stats
6W - 6L
1,465 SR
Queue Stats
97W - 156L
1,381 Elo+
Party 1
Chaac
Chaac
juli135h
Chaac
Level 29
God Stats
4W - 5L
1,487 SR
Queue Stats
153W - 200L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
jvba22
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,221 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,245 Elo+

VS

Team Averages
Level 22
1,411 SR
1,329 Elo+
Sun Wukong
Sun Wukong
ArytieelEvil
Sun Wukong
Level 14
God Stats
4W - 4L
1,476 SR
Queue Stats
7W - 9L
1,380 Elo+
Solo
The Morrigan
The Morrigan
MarshCrakudo
The Morrigan
Level 24
God Stats
5W - 4L
1,221 SR
Queue Stats
43W - 31L
1,381 Elo+
Solo
Anhur
Anhur
Matsguer
Anhur
Level 27
God Stats
14W - 5L
1,493 SR
Queue Stats
112W - 147L
1,344 Elo+
Solo
Bellona
Bellona
SapuGustosu
Bellona
Level 18
God Stats
4W - 3L
1,656 SR
Queue Stats
96W - 157L
1,204 Elo+
Solo
Heimdallr
Heimdallr
Viv4r
Heimdallr
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
76W - 90L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 3
19,149
563
36,694
21,716
9,403
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Dean0101
Artemis
19
3 / 14 / 6
14,017
412
10,758
25,431
10,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TAT_J04K03
Nemesis
20
7 / 5 / 4
16,074
473
13,421
28,971
15,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
juli135h
Chaac
20
6 / 4 / 5
16,450
484
16,769
39,557
59,987
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
jvba22
Jing Wei
20
1 / 11 / 4
15,021
442
10,042
25,511
9,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArytieelEvil
Sun Wukong
20
12 / 7 / 14
17,741
522
23,947
31,761
28,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
MarshCrakudo
The Morrigan
20
4 / 6 / 8
18,327
539
18,932
21,585
10,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Matsguer
Anhur
20
5 / 3 / 13
16,055
472
10,872
15,269
5,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
SapuGustosu
Bellona
20
7 / 10 / 9
17,626
518
17,960
32,842
26,837
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Viv4r
Heimdallr
20
12 / 7 / 6
21,183
623
32,858
27,165
19,159
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
33
Kills
40
41
Deaths
33
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArytieelEvil
Sun Wukong
12
7
14
2.71
L
16
7
3
2.5
L
Artemis
Dean0101
Artemis
3
14
6
0.43
W
The Morrigan
MarshCrakudo
The Morrigan
4
6
8
1.33
W
Anhur
Matsguer
Anhur
5
3
13
3.83
W
Bellona
SapuGustosu
Bellona
7
10
9
1.15
L
Nemesis
TAT_J04K03
Nemesis
7
5
4
1.8
W
Heimdallr
Viv4r
Heimdallr
12
7
6
2.14
L
Chaac
juli135h
Chaac
6
4
5
2.13
L
Jing Wei
jvba22
Jing Wei
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,684
Damage
104,569
141,186
Taken
128,622
105,008
Mitigated
90,362
28,503
Healing
34,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArytieelEvil
Sun Wukong
23,947
5,657
0
9,113
31,761
28,233
2,323
6,678
25,049
0
99,639
L
36,694
3,998
220
3,523
21,716
9,403
733
4,600
17,115
123,543
0
L
Artemis
Dean0101
Artemis
10,758
5,382
0
1,288
25,431
10,087
1,242
2,879
22,552
0
62,261
W
The Morrigan
MarshCrakudo
The Morrigan
18,932
4,208
0
4,607
21,585
10,269
2,047
4,204
17,235
175,707
2,386
W
Anhur
Matsguer
Anhur
10,872
3,665
0
5,428
15,269
5,864
2,645
2,691
12,538
0
81,103
W
Bellona
SapuGustosu
Bellona
17,960
6,237
0
4,210
32,842
26,837
1,410
16,266
15,795
0
67,059
L
Nemesis
TAT_J04K03
Nemesis
13,421
6,418
0
4,316
28,971
15,653
130
3,620
25,351
0
145,607
W
Heimdallr
Viv4r
Heimdallr
32,858
23,928
0
10,806
27,165
19,159
3,925
9,633
17,376
0
164,355
L
Chaac
juli135h
Chaac
16,769
3,497
0
16,430
39,557
59,987
0
3,715
35,842
3,057
113,142
L
Jing Wei
jvba22
Jing Wei
10,042
7,982
0
2,726
25,511
9,878
3,292
4,334
21,177
0
98,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,711
Gold Earned
90,932
834
Minions Killed
771
0
Camps Cleared
0
2,908,671
Distance Traveled
3,027,754
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,741
522
138
4
0
572,962
3
L
Zeus
19,149
563
207
6
0
559,513
3
L
Artemis
14,017
412
94
3
0
443,672
1
W
The Morrigan
18,327
539
227
7
0
579,942
5
W
Anhur
16,055
472
93
3
0
628,378
0
W
Bellona
17,626
518
90
3
0
642,211
10
L
Nemesis
16,074
473
163
5
0
665,458
0
W
Heimdallr
21,183
623
223
7
0
604,261
0
L
Chaac
16,450
484
207
6
0
682,952
1
L
Jing Wei
15,021
442
163
5
0
557,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role