Player Matchup

Terra
Terra
Fakumen
Terra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,610 Elo+
Party 3
Ra
Ra
Naventa
Ra
Level 8
God Stats
2W - 0L
1,695 SR
Queue Stats
11W - 18L
1,279 Elo+
Solo
Medusa
Medusa
Riuji1995
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,496 Elo+
Party 3
Guan Yu
Guan Yu
TheKillShotxD
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,724 Elo+
Party 3
Heimdallr
Heimdallr
lautijuega
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,724 Elo+
Party 3
Team Averages
Level 21
1,539 SR
1,566 Elo+

VS

Team Averages
Level 18
1,376 SR
1,307 Elo+
Jormungandr
Jormungandr
Aqua__KH
Jormungandr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 118L
1,373 Elo+
Party 2
Merlin
Merlin
Canabisias
Merlin
Level 4
God Stats
1W - 3L
1,290 SR
Queue Stats
16W - 24L
1,195 Elo+
Party 2
Zeus
Zeus
HlnMarg
Zeus
Level 26
God Stats
9W - 13L
1,608 SR
Queue Stats
91W - 117L
1,384 Elo+
Party 1
Izanami
Izanami
OBUZABA
Izanami
Level 15
God Stats
0W - 6L
1,002 SR
Queue Stats
7W - 15L
1,234 Elo+
Party 1
Pele
Pele
nhyxamer
Pele
Level 31
God Stats
19W - 17L
1,481 SR
Queue Stats
147W - 160L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fakumen
Terra
18
3 / 1 / 18
11,589
1,054
7,450
15,350
15,517
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 13
12,939
1,176
14,351
11,783
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Riuji1995
Medusa
20
13 / 3 / 13
14,010
1,274
32,904
11,597
5,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
20
9 / 1 / 19
13,298
1,209
16,479
16,982
25,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
lautijuega
Heimdallr
18
3 / 9 / 13
11,282
1,026
16,166
15,933
7,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqua__KH
Jormungandr
17
1 / 8 / 13
10,883
989
8,154
26,697
30,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Canabisias
Merlin
17
3 / 10 / 7
10,954
996
14,740
13,740
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
HlnMarg
Zeus
17
5 / 9 / 7
11,241
1,022
15,797
18,686
6,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OBUZABA
Izanami
17
3 / 7 / 9
11,093
1,008
14,635
19,408
6,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
5 / 3 / 8
11,417
1,038
10,962
14,714
5,385
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
61
36
Kills
17
17
Deaths
37
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aqua__KH
Jormungandr
1
8
13
0.94
L
Merlin
Canabisias
Merlin
3
10
7
0.65
W
Terra
Fakumen
Terra
3
1
18
12
L
Zeus
HlnMarg
Zeus
5
9
7
0.94
W
8
3
13
4.83
L
Izanami
OBUZABA
Izanami
3
7
9
1.07
W
Medusa
Riuji1995
Medusa
13
3
13
6.5
W
Guan Yu
9
1
19
18.5
W
Heimdallr
lautijuega
Heimdallr
3
9
13
1.06
L
Pele
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,350
Damage
64,288
71,645
Taken
93,245
57,702
Mitigated
55,233
24,080
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aqua__KH
Jormungandr
8,154
3,342
0
0
26,697
30,799
0
6,720
19,977
20,543
0
L
Merlin
Canabisias
Merlin
14,740
1,761
0
135
13,740
5,518
0
2,533
11,207
40,140
0
W
Terra
Fakumen
Terra
7,450
1,494
4,237
2,631
15,350
15,517
0
9,389
5,961
13,750
0
L
Zeus
HlnMarg
Zeus
15,797
1,865
0
58
18,686
6,780
0
3,530
15,156
35,689
0
W
14,351
870
4,354
917
11,783
4,455
0
7,578
4,205
39,340
0
L
Izanami
OBUZABA
Izanami
14,635
9,318
0
2,196
19,408
6,751
0
4,827
14,581
0
25,085
W
Medusa
Riuji1995
Medusa
32,904
15,424
268
164
11,597
5,370
0
5,288
6,309
0
72,179
W
Guan Yu
16,479
3,274
4,561
5,209
16,982
25,086
0
9,653
7,329
361
25,684
W
Heimdallr
lautijuega
Heimdallr
16,166
9,556
0
1,739
15,933
7,274
0
6,783
9,150
0
29,815
L
Pele
10,962
3,336
389
1,183
14,714
5,385
0
4,552
10,162
0
20,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
55,588
216
Minions Killed
144
10
Camps Cleared
5
1,110,527
Distance Traveled
1,035,335
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,883
989
33
3
1
207,688
0
L
Merlin
10,954
996
47
4
0
180,814
1
W
Terra
11,589
1,054
17
2
1
243,903
0
L
Zeus
11,241
1,022
34
3
1
194,818
0
W
Ra
12,939
1,176
61
6
1
213,103
0
L
Izanami
11,093
1,008
11
1
1
212,238
0
W
Medusa
14,010
1,274
93
8
4
237,262
0
W
Guan Yu
13,298
1,209
14
1
3
241,398
0
W
Heimdallr
11,282
1,026
31
3
1
174,861
1
L
Pele
11,417
1,038
19
2
2
239,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role