Player Matchup

Artemis
Artemis
AzkarDeigo
Artemis
Level 26
God Stats
7W - 3L
1,966 SR
Queue Stats
316W - 349L
1,172 Elo+
Solo
Ymir
Ymir
HellBoundPawsy
Ymir
Level 95
God Stats
75W - 55L
1,722 SR
Queue Stats
286W - 253L
1,605 Elo+
Party 2
Olorun
Olorun
IGYY357
Olorun
Level 10
God Stats
4W - 8L
1,166 SR
Queue Stats
6W - 13L
1,185 Elo+
Solo
Sol
Sol
JibzPDS
Sol
Level 25
God Stats
5W - 4L
1,477 SR
Queue Stats
7W - 6L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
Rindokay
Gilgamesh
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 19L
1,649 Elo+
Party 2
Team Averages
Level 34
1,566 SR
1,381 Elo+

VS

Team Averages
Level 12
1,263 SR
1,086 Elo+
Merlin
Merlin
BCdakid10
Merlin
Level 13
God Stats
7W - 10L
1,128 SR
Queue Stats
77W - 105L
1,002 Elo+
Party 1
Guan Yu
Guan Yu
KalLife
Guan Yu
Level 11
God Stats
3W - 8L
1,169 SR
Queue Stats
479W - 586L
1,002 Elo+
Party 1
Athena
Athena
Manic404
Athena
Level 7
God Stats
7W - 12L
1,258 SR
Queue Stats
364W - 423L
979 Elo+
Party 1
Nemesis
Nemesis
aFatherFigure69
Nemesis
Level 6
God Stats
35W - 42L
1,184 SR
Queue Stats
418W - 511L
1,016 Elo+
Party 1
Cupid
Cupid
mikeymurle13
Cupid
Level 25
God Stats
4W - 5L
1,577 SR
Queue Stats
114W - 65L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzkarDeigo
Artemis
9
2 / 3 / 4
5,641
513
5,219
5,005
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 1 / 1
6,079
553
4,111
9,636
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
IGYY357
Olorun
10
1 / 0 / 1
6,073
552
1,818
2,635
915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
10
2 / 0 / 0
5,994
545
3,751
5,192
1,518
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Rindokay
Gilgamesh
10
5 / 1 / 0
6,687
608
2,019
4,901
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BCdakid10
Merlin
9
0 / 3 / 0
4,916
447
1,197
3,400
933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KalLife
Guan Yu
6
0 / 2 / 0
4,252
387
580
4,225
2,347
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Manic404
Athena
7
3 / 3 / 1
5,401
491
3,138
7,215
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 3 / 0
4,759
433
2,070
6,900
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 3 / 3
5,561
506
6,328
6,816
1,961
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
5
5
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
AzkarDeigo
Artemis
2
3
4
1.33
L
Merlin
BCdakid10
Merlin
0
3
0
0
W
4
1
1
4.5
W
Olorun
IGYY357
Olorun
1
0
1
1.5
W
Sol
2
0
0
2
L
Guan Yu
KalLife
Guan Yu
0
2
0
0
L
Athena
Manic404
Athena
3
3
1
1.17
W
Gilgamesh
Rindokay
Gilgamesh
5
1
0
5
L
0
3
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
13,313
27,369
Taken
28,556
13,274
Mitigated
11,448
9,346
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AzkarDeigo
Artemis
5,219
1,838
0
0
5,005
1,438
983
1,194
3,811
0
19,936
L
Merlin
BCdakid10
Merlin
1,197
45
0
230
3,400
933
0
1,417
1,983
22,649
0
W
4,111
1,095
0
2,317
9,636
5,985
0
1,283
8,353
18,223
0
W
Olorun
IGYY357
Olorun
1,818
318
177
1,462
2,635
915
704
1,241
1,394
32,570
0
W
Sol
3,751
1,438
99
2,865
5,192
1,518
1,610
259
4,933
29,575
0
L
Guan Yu
KalLife
Guan Yu
580
132
235
653
4,225
2,347
0
2,977
1,248
0
7,811
L
Athena
Manic404
Athena
3,138
1,156
0
427
7,215
4,322
445
2,104
5,111
13,514
0
W
Gilgamesh
Rindokay
Gilgamesh
2,019
199
0
2,426
4,901
3,418
0
358
4,543
0
39,877
L
2,070
507
0
551
6,900
1,885
0
1,505
5,395
0
24,616
L
6,328
4,548
79
2,060
6,816
1,961
0
1,677
5,139
0
28,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
24,889
270
Minions Killed
181
0
Camps Cleared
0
1,030,415
Distance Traveled
956,556
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,641
513
37
3
0
189,135
0
L
Merlin
4,916
447
38
3
0
183,990
0
W
Ymir
6,079
553
29
3
0
200,056
4
W
Olorun
6,073
552
72
7
0
209,515
3
W
Sol
5,994
545
50
5
0
193,012
0
L
Guan Yu
4,252
387
17
2
0
172,703
2
L
Athena
5,401
491
22
2
0
206,661
0
W
Gilgamesh
6,687
608
82
7
0
238,697
4
L
Nemesis
4,759
433
44
4
0
210,568
0
L
Cupid
5,561
506
60
5
0
182,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role