Player Matchup

Sun Wukong
Sun Wukong
GhuttaVoner
Sun Wukong
Level 25
God Stats
9W - 13L
1,500 SR
Queue Stats
179W - 190L
1,619 Elo+
Solo
Poseidon
Poseidon
Koonkatcher4262
Poseidon
Level 4
God Stats
1W - 4L
1,702 SR
Queue Stats
1W - 5L
1,670 Elo+
Party 2
Nemesis
Nemesis
TimThePoet
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,546 Elo+
Solo
Bellona
Bellona
elchimbomonstruo
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Heimdallr
Heimdallr
euairb
Heimdallr
Level 4
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 2
Team Averages
Level 9
1,581 SR
1,627 Elo+

VS

Team Averages
Level 17
1,580 SR
1,660 Elo+
Cthulhu
Cthulhu
Breakevenbore1
Cthulhu
Level 13
God Stats
2W - 0L
1,256 SR
Queue Stats
11W - 5L
1,724 Elo+
Party 1
Merlin
Merlin
CHEEZY6338
Merlin
Level 28
God Stats
30W - 25L
1,627 SR
Queue Stats
462W - 432L
1,665 Elo+
Solo
Nu Wa
Nu Wa
GharRagnarok
Nu Wa
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 13L
1,452 Elo+
Solo
Da Ji
Da Ji
MaliceOfRites
Da Ji
Level 6
God Stats
13W - 10L
1,684 SR
Queue Stats
14W - 11L
1,643 Elo+
Solo
Chernobog
Chernobog
jayurbanik
Chernobog
Level 14
God Stats
3W - 2L
1,831 SR
Queue Stats
8W - 3L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhuttaVoner
Sun Wukong
8
2 / 0 / 1
5,841
487
3,013
6,495
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
11
1 / 5 / 0
5,585
465
2,806
6,283
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TimThePoet
Nemesis
10
0 / 1 / 0
5,859
488
1,020
7,521
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
0 / 2 / 0
5,700
475
2,072
7,570
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
euairb
Heimdallr
8
0 / 4 / 2
5,437
453
3,357
7,344
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,020
502
5,086
8,576
6,980
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
CHEEZY6338
Merlin
15
4 / 0 / 2
8,688
724
3,770
4,205
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 3
6,428
536
5,672
4,284
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 1
6,475
540
3,805
7,732
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
jayurbanik
Chernobog
10
2 / 0 / 2
6,059
505
3,345
5,635
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Merlin
CHEEZY6338
Merlin
4
0
2
5
W
1
0
3
2.5
L
Sun Wukong
GhuttaVoner
Sun Wukong
2
0
1
2.5
L
Poseidon
1
5
0
0.2
W
3
0
1
3.5
L
Nemesis
TimThePoet
Nemesis
0
1
0
0
L
0
2
0
0
L
Heimdallr
euairb
Heimdallr
0
4
2
0.25
W
Chernobog
jayurbanik
Chernobog
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,268
Damage
21,678
35,213
Taken
30,432
15,231
Mitigated
15,568
9,510
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,086
502
74
2,610
8,576
6,980
239
1,107
7,407
24,877
0
W
Merlin
CHEEZY6338
Merlin
3,770
145
0
1,714
4,205
1,417
0
784
3,301
64,903
0
W
5,672
1,921
0
550
4,284
3,318
106
0
4,284
26,154
0
L
Sun Wukong
GhuttaVoner
Sun Wukong
3,013
683
0
2,607
6,495
4,609
0
2,804
3,558
0
12,751
L
Poseidon
2,806
771
0
250
6,283
1,645
0
3,142
3,141
25,627
0
W
3,805
557
0
3,252
7,732
2,461
0
81
7,651
0
29,541
L
Nemesis
TimThePoet
Nemesis
1,020
235
0
3,418
7,521
2,268
0
1,693
5,745
0
32,760
L
2,072
216
0
2,514
7,570
4,253
491
2,770
4,429
0
23,384
L
Heimdallr
euairb
Heimdallr
3,357
1,621
0
721
7,344
2,456
0
3,583
3,761
0
21,639
W
Chernobog
jayurbanik
Chernobog
3,345
1,460
0
1,553
5,635
1,392
833
869
4,744
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
33,670
227
Minions Killed
329
0
Camps Cleared
0
1,229,012
Distance Traveled
1,206,857
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,020
502
31
3
0
248,007
3
W
Merlin
8,688
724
134
11
0
218,468
4
W
Nu Wa
6,428
536
47
4
0
209,241
3
L
Sun Wukong
5,841
487
17
1
0
265,902
2
L
Poseidon
5,585
465
41
3
0
224,691
0
W
Da Ji
6,475
540
57
5
0
279,424
2
L
Nemesis
5,859
488
73
6
0
240,970
2
L
Bellona
5,700
475
53
4
0
249,358
3
L
Heimdallr
5,437
453
43
4
0
248,091
2
W
Chernobog
6,059
505
60
5
0
251,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role