Player Matchup

Ne Zha
Ne Zha
Cordobani
Ne Zha
Level 12
God Stats
2W - 2L
1,749 SR
Queue Stats
18W - 16L
1,535 Elo+
Party 3
Olorun
Olorun
Csealle
Olorun
Level 27
God Stats
1W - 1L
1,599 SR
Queue Stats
33W - 38L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dcy
Kumbhakarna
Level 23
God Stats
4W - 4L
1,852 SR
Queue Stats
175W - 182L
1,497 Elo+
Solo
Medusa
Medusa
Ramses2301
Medusa
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 12L
1,418 Elo+
Party 3
Sun Wukong
Sun Wukong
Vełocity
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,551 Elo+
Party 2
Team Averages
Level 20
1,640 SR
1,494 Elo+

VS

Team Averages
Level 19
1,544 SR
1,493 Elo+
Erlang Shen
Erlang Shen
BrendanJ01
Erlang Shen
Level 24
God Stats
11W - 4L
1,541 SR
Queue Stats
187W - 185L
1,488 Elo+
Solo
Kukulkan
Kukulkan
LoliDriller
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Party 1
Fenrir
Fenrir
SoloM3
Fenrir
Level 22
God Stats
2W - 0L
1,712 SR
Queue Stats
46W - 44L
1,527 Elo+
Solo
Chaac
Chaac
ValkrunPC
Chaac
Level 28
God Stats
24W - 12L
1,669 SR
Queue Stats
219W - 220L
1,443 Elo+
Solo
Jing Wei
Jing Wei
kamaikunai
Jing Wei
Level 7
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 5L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cordobani
Ne Zha
10
1 / 5 / 3
5,780
525
2,220
7,743
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Csealle
Olorun
10
2 / 5 / 2
5,700
518
4,091
7,647
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Dcy
Kumbhakarna
7
0 / 2 / 1
4,816
438
1,868
6,820
3,067
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Ramses2301
Medusa
9
3 / 2 / 1
5,681
516
2,698
5,291
1,462
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Vełocity
Sun Wukong
10
0 / 1 / 1
5,377
489
1,973
5,086
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrendanJ01
Erlang Shen
12
9 / 1 / 0
7,562
687
5,655
5,881
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
LoliDriller
Kukulkan
10
2 / 4 / 5
6,032
548
4,134
5,112
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SoloM3
Fenrir
10
2 / 1 / 2
6,153
559
4,760
8,042
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
ValkrunPC
Chaac
12
1 / 0 / 2
6,957
632
4,071
7,011
4,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
kamaikunai
Jing Wei
9
1 / 0 / 1
5,766
524
1,485
2,441
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
15
15
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrendanJ01
Erlang Shen
9
1
0
9
L
Ne Zha
Cordobani
Ne Zha
1
5
3
0.5
L
Olorun
Csealle
Olorun
2
5
2
0.6
L
Kumbhakarna
Dcy
Kumbhakarna
0
2
1
0.25
W
Kukulkan
LoliDriller
Kukulkan
2
4
5
1.13
L
Medusa
Ramses2301
Medusa
3
2
1
1.75
W
Fenrir
SoloM3
Fenrir
2
1
2
3
W
Chaac
ValkrunPC
Chaac
1
0
2
2
L
Sun Wukong
Vełocity
Sun Wukong
0
1
1
0.5
W
Jing Wei
kamaikunai
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
20,105
32,587
Taken
28,487
13,432
Mitigated
14,482
7,314
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrendanJ01
Erlang Shen
5,655
3,108
0
2,664
5,881
3,940
0
1,146
4,735
0
41,785
L
Ne Zha
Cordobani
Ne Zha
2,220
1,265
0
2,034
7,743
2,088
0
564
7,126
0
23,909
L
Olorun
Csealle
Olorun
4,091
1,895
0
1,482
7,647
2,927
0
2,650
4,974
25,946
2,785
L
Kumbhakarna
Dcy
Kumbhakarna
1,868
255
0
1,430
6,820
3,067
0
702
6,035
11,359
0
W
Kukulkan
LoliDriller
Kukulkan
4,134
608
0
0
5,112
1,623
0
1,723
3,389
22,839
0
L
Medusa
Ramses2301
Medusa
2,698
1,042
0
528
5,291
1,462
132
218
4,973
0
22,274
W
Fenrir
SoloM3
Fenrir
4,760
1,210
0
2,293
8,042
3,575
0
610
7,432
0
26,154
W
Chaac
ValkrunPC
Chaac
4,071
545
0
3,775
7,011
4,743
418
1,262
5,348
0
41,592
L
Sun Wukong
Vełocity
Sun Wukong
1,973
531
0
1,840
5,086
3,888
0
0
5,086
0
26,271
W
Jing Wei
kamaikunai
Jing Wei
1,485
1,215
0
643
2,441
601
0
779
1,662
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
32,470
228
Minions Killed
306
0
Camps Cleared
0
1,058,898
Distance Traveled
983,680
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,562
687
74
7
0
227,805
1
L
Ne Zha
5,780
525
52
5
0
234,001
1
L
Olorun
5,700
518
40
4
0
191,954
3
L
Kumbhakarna
4,816
438
18
2
0
226,760
1
W
Kukulkan
6,032
548
46
4
0
188,254
0
L
Medusa
5,681
516
54
5
0
207,803
3
W
Fenrir
6,153
559
43
4
0
194,503
3
W
Chaac
6,957
632
93
8
0
213,723
2
L
Sun Wukong
5,377
489
64
6
0
198,380
2
W
Jing Wei
5,766
524
50
5
0
159,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role