Player Matchup

Xing Tian
Xing Tian
CULLEN 951
Xing Tian
Level 121
God Stats
2W - 4L
1,292 SR
Queue Stats
158W - 192L
1,424 Elo+
Party 1
Izanami
Izanami
WhyAmIBlitzed
Izanami
Level 25
God Stats
21W - 24L
1,464 SR
Queue Stats
46W - 56L
1,360 Elo+
Party 1
Anubis
Anubis
th3imortalfenix
Anubis
Level 106
God Stats
0W - 1L
1,826 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 1
Team Averages
Level 84
1,527 SR
1,509 Elo+

VS

Team Averages
Level 72
1,626 SR
1,599 Elo+
Zeus
Zeus
Foleycon80
Zeus
Level 125
God Stats
11W - 6L
1,673 SR
Queue Stats
152W - 133L
1,551 Elo+
Party 2
Sobek
Sobek
Nick2642
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 111L
1,492 Elo+
Party 2
Apollo
Apollo
TTV YTBOK BOK98
Apollo
Level 23
God Stats
4W - 0L
1,705 SR
Queue Stats
20W - 4L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CULLEN 951
Xing Tian
13
2 / 7 / 6
8,972
598
5,794
21,941
25,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
12
4 / 12 / 3
9,700
647
10,066
16,587
6,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 11 / 5
8,820
588
8,721
16,281
9,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 7
12,881
859
22,781
8,989
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Nick2642
Sobek
15
3 / 4 / 23
11,873
792
8,538
17,740
22,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 3 / 11
12,571
838
17,118
13,397
3,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
8
Kills
30
30
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CULLEN 951
Xing Tian
2
7
6
0.71
W
17
1
7
20.5
W
Sobek
Nick2642
Sobek
3
4
23
3.63
W
10
3
11
5.17
L
Izanami
4
12
3
0.46
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
48,437
54,809
Taken
40,126
41,049
Mitigated
30,002
5,232
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CULLEN 951
Xing Tian
5,794
329
392
2,080
21,941
25,162
0
13,200
8,741
13,791
0
W
22,781
1,929
0
3,083
8,989
3,535
725
2,785
5,860
49,981
0
W
Sobek
Nick2642
Sobek
8,538
296
592
5,369
17,740
22,601
0
5,213
11,484
22,203
0
W
17,118
9,158
0
5,731
13,397
3,866
1,489
4,436
8,267
0
86,680
L
Izanami
10,066
7,714
0
598
16,587
6,478
0
10,078
6,509
0
31,562
L
8,721
57
0
2,162
16,281
9,409
0
8,041
8,240
25,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
37,325
109
Minions Killed
193
0
Camps Cleared
0
619,321
Distance Traveled
811,578
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,972
598
12
1
0
236,304
0
W
Zeus
12,881
859
65
4
0
278,950
4
W
Sobek
11,873
792
20
1
0
268,501
2
W
Apollo
12,571
838
108
7
0
264,127
3
L
Izanami
9,700
647
46
3
0
189,407
0
L
Anubis
8,820
588
51
3
0
193,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role